diff options
author | Jakob Stendahl <14180120+JakobST1n@users.noreply.github.com> | 2020-10-17 06:29:15 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-16 21:29:15 -0700 |
commit | 44f9017cb8ca8bd646b5561c0b587bab476e3054 (patch) | |
tree | 5ce4515642aa59d8f36e8f5018b67f390f69f703 /keyboards | |
parent | 3c4fa6800066797fd99872d1fc0909822b20bb96 (diff) |
Bm60rgb iso nordic keymap with sleepmode functional (#10510)
* Add nordic keymap
Changes from default:
- Change button right of `LSHIFT` to `KC_NUBS`
- Add some more keys to the second layer.
* Add sleepmode functionality
Added a sleepmode, this turns of the rgb_matrix if no key was pressed for x minutes. Not default on, so you have to enable it by defining `SLEEPMODE_ENABLED`.
* Move all sleepmode config to config.h, rename keymap
- Move all configurations for sleepmode to keymap config.h
- rename keymap to include reference to it having sleepmode (suggestion from guy the discord-server)
- add copyright in config.h
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
Diffstat (limited to 'keyboards')
3 files changed, 167 insertions, 0 deletions
diff --git a/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h b/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h new file mode 100644 index 0000000000..a1bb75eb4a --- /dev/null +++ b/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h @@ -0,0 +1,34 @@ +/* Copyright 2020 jakobst1n + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +/***************************** + * SLEEPMODE CONFIG + *****************************/ +#define SLEEPMODE_ENABLE // see keymap readme for info about this function. + +/* How long the backlight should stay on + without any interaction before turning off. */ +#define SLEEPMODE_TIMEOUT 10 // in minutes +/* Which mode we should enter after the timeout, + RGB_MATRIX_NONE to turn off. + I thinks RGB_MATRIX_DIGITAL RAIN is pretty :) */ +#define SLEEPMODE_RGB_MODE RGB_MATRIX_NONE +/* The desired animation speed when in "sleep mode" */ +#define SLEEPMODE_RGB_ANIMATION_SPEED 10 +/* The desired brightness when in "sleep mode" */ +#define SLEEPMODE_RGB_VAL 10 diff --git a/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c b/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c new file mode 100644 index 0000000000..4e874b26df --- /dev/null +++ b/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c @@ -0,0 +1,116 @@ +/* Copyright 2020 jakobst1n + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +#ifdef RGB_MATRIX_ENABLE +#ifdef SLEEPMODE_ENABLE + /* A bunch of vars to keep track of the rgb states + before sleepmode is turned on */ + static bool sleepmode_on = false; + static uint8_t sleepmode_before_mode = -1; + static uint8_t sleepmode_before_brightness = -1; + static uint8_t sleepmode_before_anim_speed = -1; + static uint8_t halfmin_counter = 0; + static uint16_t idle_timer = 0; +#endif +#endif + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* ,-----------------------------------------------------------. + * |ESC| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | ´ | BACK | + * |-----------------------------------------------------------| + * | TAB | Q | W | E | R | T | Y | U | I | O | P | Å | ¨ | RET | + * |------------------------------------------------------\ | + * | CAPS | A | S | D | F | G | H | J | K | L | Ø | Æ | @ | | + * |-----------------------------------------------------------| + * | ^ | < | Z | X | C | V | B | N | M | , | . | ^/- | U | - | + * |-----------------------------------------------------------| + * |ctrl| win| alt| |alt| fn| L | D | R | + * `-----------------------------------------------------------' */ + [0] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH), KC_UP, KC_SLSH, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, OSL(1), KC_LEFT, KC_DOWN, KC_RGHT + ), + /* ,-----------------------------------------------------------. + * |GRA| f1| f2| f3| f4| f5| f6| f7| f8| f9|f10|f11|f12| DEL | + * |-----------------------------------------------------------| + * | | R | R | R | R | R | R | R | R | | | | | | + * |------------------------------------------------------\ | + * | | | | | | | H |PGD|PGU| E | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | |V_D|V_U| + * |-----------------------------------------------------------| + * | | | | | |PRE|PLA|NEX| + * `-----------------------------------------------------------' */ + [1] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, + _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT + ), +}; + + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +#if defined(RGB_MATRIX_ENABLE) && defined(SLEEPMODE_ENABLE) + if (record->event.pressed) { + if (sleepmode_before_mode == -1) { sleepmode_before_mode = rgb_matrix_get_mode(); } + if (sleepmode_before_brightness == -1) { sleepmode_before_brightness = rgb_matrix_get_val(); } + if (sleepmode_before_anim_speed == -1) { sleepmode_before_anim_speed = rgb_matrix_get_speed(); } + + if (sleepmode_on == true) { + // rgb_matrix_enable_noeeprom(); + rgb_matrix_mode_noeeprom(sleepmode_before_mode); + rgb_matrix_set_speed_noeeprom(sleepmode_before_anim_speed); + rgb_matrix_sethsv_noeeprom(rgb_matrix_get_hue(), rgb_matrix_get_sat(), sleepmode_before_brightness); + sleepmode_on = false; + } + idle_timer = timer_read(); + halfmin_counter = 0; + } +#endif + return true; + } + + void matrix_scan_user(void) { +#if defined(RGB_MATRIX_ENABLE) && defined(SLEEPMODE_ENABLE) + /* idle_timer needs to be set one time */ + if (idle_timer == 0) idle_timer = timer_read(); + + if ( !sleepmode_on && timer_elapsed(idle_timer) > 30000) { + halfmin_counter++; + idle_timer = timer_read(); + } + + if ( !sleepmode_on && halfmin_counter >= SLEEPMODE_TIMEOUT * 2) {// * 2) { + layer_clear(); + sleepmode_before_anim_speed = rgb_matrix_get_speed(); + sleepmode_before_brightness = rgb_matrix_get_val(); + sleepmode_before_mode = rgb_matrix_get_mode(); + //rgb_matrix_disable_noeeprom(); + + rgb_matrix_mode_noeeprom(SLEEPMODE_RGB_MODE); + rgb_matrix_set_speed_noeeprom(SLEEPMODE_RGB_ANIMATION_SPEED); + rgb_matrix_sethsv_noeeprom(rgb_matrix_get_hue(), rgb_matrix_get_sat(), SLEEPMODE_RGB_VAL); + sleepmode_on = true; + halfmin_counter = 0; + } +#endif +} diff --git a/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/readme.md b/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/readme.md new file mode 100644 index 0000000000..af5b29da19 --- /dev/null +++ b/keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/readme.md @@ -0,0 +1,17 @@ +# Nordic keymap for BM60rgb_iso +Very few changes from default keyboard, apart from the button right of leftshift, +and adding some more buttons on the second layer (function keys, home/end, pg up/down and media keys). + +On the default layout, the top left button is RESET on the second layer, +this board has a reset button on the back. So I feel like it serves a better +purpose as the grave key (because grave-escape doesn't really +work with mac and norwegian layout). It could of course also be on the base layer. +But as a regular vim user I use escape more than the grave key. + +I have also added mod-tap to the right shift, with the "default" position for +`KC_SLSH` beeing on the far right, that works fine. + +There is also a "sleep-mode" function added, +this can be enabled defining `SLEEPMODE_ENABLE` in `config.h`. +This makes the keyboard backlight turn off after 10 minutes without any +keypresses, and turn on again on keypress. (This is something different than `USB_SUSPEND`) |