diff options
author | Xelus22 <17491233+Xelus22@users.noreply.github.com> | 2021-12-15 05:53:36 +1100 |
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committer | GitHub <noreply@github.com> | 2021-12-14 10:53:36 -0800 |
commit | 58fbafeeabc21e1f850b0e4672b5f1e4a5359ce5 (patch) | |
tree | af8661826080d54361b5aa89508ec63f89a85603 /keyboards/xelus/la_plus/config.h | |
parent | 99b35940bc4166eae3853c9e2fa94bd2be72742e (diff) |
[Keyboard] Add La+ (#15460)
Diffstat (limited to 'keyboards/xelus/la_plus/config.h')
-rwxr-xr-x | keyboards/xelus/la_plus/config.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/keyboards/xelus/la_plus/config.h b/keyboards/xelus/la_plus/config.h new file mode 100755 index 0000000000..26064ebde2 --- /dev/null +++ b/keyboards/xelus/la_plus/config.h @@ -0,0 +1,106 @@ +/* Copyright 2021 Harrison Chan (Xelus) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x5845 // XE +#define PRODUCT_ID 0x4C50 // LP +#define DEVICE_VER 0x0001 +#define MANUFACTURER Xelus +#define PRODUCT MechaMaker La+ + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 15 + +/* key matrix pins */ +#define MATRIX_ROW_PINS { B0, B1, F0, F4, F5 } +#define MATRIX_COL_PINS { E6, D5, B2, B3, D3, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4 } +#define UNUSED_PINS + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE + +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +// RGB Matrix +// The pin connected to the data pin of the LEDs +#define RGB_DI_PIN F1 +// The number of LEDs connected +#define DRIVER_LED_TOTAL 32 + +#define RGB_MATRIX_STARTUP_VAL 80 +#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 + +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +// Custom Startup Animation +// comment out for solid animation +// #define STARTUP_ANIMATION_DOTS |