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authorXelus22 <17491233+Xelus22@users.noreply.github.com>2021-12-15 05:53:36 +1100
committerGitHub <noreply@github.com>2021-12-14 10:53:36 -0800
commit58fbafeeabc21e1f850b0e4672b5f1e4a5359ce5 (patch)
treeaf8661826080d54361b5aa89508ec63f89a85603 /keyboards/xelus/la_plus/config.h
parent99b35940bc4166eae3853c9e2fa94bd2be72742e (diff)
[Keyboard] Add La+ (#15460)
Diffstat (limited to 'keyboards/xelus/la_plus/config.h')
-rwxr-xr-xkeyboards/xelus/la_plus/config.h106
1 files changed, 106 insertions, 0 deletions
diff --git a/keyboards/xelus/la_plus/config.h b/keyboards/xelus/la_plus/config.h
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+++ b/keyboards/xelus/la_plus/config.h
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+/* Copyright 2021 Harrison Chan (Xelus)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x5845 // XE
+#define PRODUCT_ID 0x4C50 // LP
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Xelus
+#define PRODUCT MechaMaker La+
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 15
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { B0, B1, F0, F4, F5 }
+#define MATRIX_COL_PINS { E6, D5, B2, B3, D3, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+// RGB Matrix
+// The pin connected to the data pin of the LEDs
+#define RGB_DI_PIN F1
+// The number of LEDs connected
+#define DRIVER_LED_TOTAL 32
+
+#define RGB_MATRIX_STARTUP_VAL 80
+#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
+#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
+
+#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_BAND_SAT
+#define ENABLE_RGB_MATRIX_BAND_VAL
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#define ENABLE_RGB_MATRIX_HUE_BREATHING
+#define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_FRACTAL
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+
+// Custom Startup Animation
+// comment out for solid animation
+// #define STARTUP_ANIMATION_DOTS