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authorJack Humbert <jack.humb@gmail.com>2017-10-14 11:32:19 -1000
committerGitHub <noreply@github.com>2017-10-14 11:32:19 -1000
commit800ec55dfca06b4630acf62cbb5f130c4031e4f1 (patch)
tree718e43d976bc71627558b5f9e1b657e8a64e4131 /keyboards/xd60/keymaps/yuuki
parente5dc2253e26a105a11e0fad3e4e39c306e49cc92 (diff)
Make arguments redo, subproject elimination (#1784)
* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
Diffstat (limited to 'keyboards/xd60/keymaps/yuuki')
-rw-r--r--keyboards/xd60/keymaps/yuuki/README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/xd60/keymaps/yuuki/README.md b/keyboards/xd60/keymaps/yuuki/README.md
index 56b2c811c1..83fdbf2b70 100644
--- a/keyboards/xd60/keymaps/yuuki/README.md
+++ b/keyboards/xd60/keymaps/yuuki/README.md
@@ -4,7 +4,7 @@ Customized xd60 keymap with inspirations from HHKB and the layout I used on my V
## Programming Instructions
-Change the layout in `keymap.c` then run `make xd60-yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
+Change the layout in `keymap.c` then run `make xd60:yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
* `sudo dfu-programmer atmega32u4 erase`
* `sudo dfu-programmer atmega32u4 flash .build/xd60-yuuki.hex`