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authorpgillan145 <pgillan145@users.noreply.github.com>2018-10-10 15:58:11 -0400
committerDrashna Jaelre <drashna@live.com>2018-10-10 12:58:11 -0700
commitd17421d074402765204c0e7b09007906e91af7dc (patch)
tree75930f2c67c8b9325c4125347ac2532213c701cc /keyboards/tada68/keymaps/cheese
parent7d156263ab81ff960adab6b80134f5202df67048 (diff)
Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68. * Removed extraneous definitions.
Diffstat (limited to 'keyboards/tada68/keymaps/cheese')
-rwxr-xr-xkeyboards/tada68/keymaps/cheese/keymap.c107
-rwxr-xr-xkeyboards/tada68/keymaps/cheese/readme.md20
-rw-r--r--keyboards/tada68/keymaps/cheese/rules.mk18
3 files changed, 145 insertions, 0 deletions
diff --git a/keyboards/tada68/keymaps/cheese/keymap.c b/keyboards/tada68/keymaps/cheese/keymap.c
new file mode 100755
index 0000000000..b2395282c3
--- /dev/null
+++ b/keyboards/tada68/keymaps/cheese/keymap.c
@@ -0,0 +1,107 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+#define _AL 3
+
+enum custom_keycodes {
+ SPX4 = SAFE_RANGE
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+ switch(keycode) {
+ case SPX4:
+ SEND_STRING(" ");
+ return false;
+ }
+ }
+ return true;
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,----------------------------------------------------------------.
+ * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
+ * |----------------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
+ * |----------------------------------------------------------------|
+ * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
+ * |----------------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|Del |
+ * |----------------------------------------------------------------|
+ * |Ctrl|Win |Win | Space |Win| FN|Ctrl|Lef|Dow|Rig |
+ * `----------------------------------------------------------------'
+ */
+[_BL] = LAYOUT_ansi(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, KC_PGUP, \
+ MO(_CL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGDN, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
+ KC_LCTL, KC_LALT,LM(_AL,0x08), KC_SPC, LM(_AL,0x18),MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ * ,----------------------------------------------------------------.
+ * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
+ * |----------------------------------------------------------------|
+ * | | |Up | | | | | | | | | | | |Hme |
+ * |----------------------------------------------------------------|
+ * | |<- |Dn | ->| | | | | | | | | |End |
+ * |----------------------------------------------------------------|
+ * | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | |
+ * `----------------------------------------------------------------'
+ */
+[_FL] = LAYOUT_ansi(
+ _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV, \
+ SPX4,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
+ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
+ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______, _______, _______, \
+ _______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
+
+ /* Keymap _CL: Caps Layer
+ * ,----------------------------------------------------------------.
+ * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
+ * |----------------------------------------------------------------|
+ * | | |Up | | | | | | | | | | | |Hme |
+ * |----------------------------------------------------------------|
+ * | |<- |Dn | ->| | | | | | | | | |End |
+ * |----------------------------------------------------------------|
+ * | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | McL|MsU|McR |
+ * |----------------------------------------------------------------|
+ * | | | | | | | |MsL|MsD|MsR |
+ * `----------------------------------------------------------------'
+ */
+[_CL] = LAYOUT_ansi(
+ _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV , \
+ _______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
+ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
+ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,KC_BTN1, KC_MS_U, KC_BTN2, \
+ _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
+
+ /* Keymap _AL: ALT Layer
+ * ,----------------------------------------------------------------.
+ * |` ~| | | | | | | | | | | | | | ` ~|
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | |
+ * `----------------------------------------------------------------'
+ */
+[_AL] = LAYOUT_ansi(
+ KC_GRV, _______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GRV , \
+ _______,_______, _______, _______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
+ _______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
+ _______,_______,_______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______, \
+ _______,_______,_______, _______, _______,_______,_______, _______, _______, _______),
+};
diff --git a/keyboards/tada68/keymaps/cheese/readme.md b/keyboards/tada68/keymaps/cheese/readme.md
new file mode 100755
index 0000000000..8374e469b9
--- /dev/null
+++ b/keyboards/tada68/keymaps/cheese/readme.md
@@ -0,0 +1,20 @@
+# pgillan's Cheese TADA68 layout
+
+A collection of tweaks to make the keyboard more mac friendly and increase personal usability,
+based on the default keymap.
+
+* Turned the caps-lock into an additional function key so I didn't have to try to hit the
+ the keys on the right with one hand.
+* Moved the arrow/mouse controls to the caps-lock layer from the function layer.
+* Swapped the Windows key and Alt keys, I didn't have to do it in OS X.
+* Made the escape key work as a backtick when "Alt" is depressed, so I can 1) reverse
+ direction when I Alt-Tab through current applications, and Alt-Backtick through
+ open windows.
+* Turned the backtick/tilde key into another backspace key, so I can just go all the way
+ up to the corner without overshooting.
+* Adjusted the volume controles so M is "mute", the "," ( or "<") is "down", and "." (or ">")
+ is "up". It just makes a ton more sense, I have no idea why it would have been done any
+ differently.
+* Moved PageUp/PageDown up above the delete key, and made the Home and End on the capslock
+ and function layers.
+* Made the tab key on the function layer output 4 spaces instead of a tab character.
diff --git a/keyboards/tada68/keymaps/cheese/rules.mk b/keyboards/tada68/keymaps/cheese/rules.mk
new file mode 100644
index 0000000000..fdbd25ea80
--- /dev/null
+++ b/keyboards/tada68/keymaps/cheese/rules.mk
@@ -0,0 +1,18 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+