diff options
author | Xyverz <xyverz@gmail.com> | 2017-02-10 23:34:27 -0800 |
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committer | Xyverz <xyverz@gmail.com> | 2017-02-10 23:34:27 -0800 |
commit | 902d5077cd54f3a964e3276d7858212d975818ec (patch) | |
tree | cddf5a379614f421908bbe57ae5d396cc1e2ed37 /keyboards/planck/keymaps | |
parent | 4d7105c2cf47c7604b54cdf488b4eb9d08c1f1cf (diff) | |
parent | 835556da9111d91b71c545d6a273e843f07631ae (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'keyboards/planck/keymaps')
24 files changed, 1541 insertions, 113 deletions
diff --git a/keyboards/planck/keymaps/bone2planck/Makefile b/keyboards/planck/keymaps/bone2planck/Makefile index cf2c31f0fb..39635192e5 100644 --- a/keyboards/planck/keymaps/bone2planck/Makefile +++ b/keyboards/planck/keymaps/bone2planck/Makefile @@ -1,20 +1,16 @@ -# Please remove if no longer applicable -$(warning THIS FILE MAY BE TOO LARGE FOR YOUR KEYBOARD) -$(warning Please disable some options in the Makefile to resolve) - # Build Options -# change to "no" to disable the options, or define them in the Makefile in +# change to "no" to disable the options, or define them in the Makefile in # the appropriate keymap folder that will get included automatically # BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration +COMMAND_ENABLE = no # Commands for debug and configuration NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = yes # Audio output on port C6 +AUDIO_ENABLE = no # Audio output on port C6 UNICODE_ENABLE = no # Unicode BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. diff --git a/keyboards/planck/keymaps/bone2planck/config.h b/keyboards/planck/keymaps/bone2planck/config.h index 60aff6db0d..3e9e692d3c 100644 --- a/keyboards/planck/keymaps/bone2planck/config.h +++ b/keyboards/planck/keymaps/bone2planck/config.h @@ -1,7 +1,8 @@ #ifndef CONFIG_USER_H #define CONFIG_USER_H -#endif #include "../../config.h" -#define PREVENT_STUCK_MODIFIERS
\ No newline at end of file +#define PREVENT_STUCK_MODIFIERS + +#endif
\ No newline at end of file diff --git a/keyboards/planck/keymaps/bone2planck/keymap.c b/keyboards/planck/keymaps/bone2planck/keymap.c index 69d164b8c7..5f77acf91d 100644 --- a/keyboards/planck/keymaps/bone2planck/keymap.c +++ b/keyboards/planck/keymaps/bone2planck/keymap.c @@ -7,11 +7,12 @@ // for intellisense, has to be commented for building /* #include "..\..\..\..\quantum\keymap_extras\keymap_german.h" -#include "..\..\..\..\quantum\keymap_common.h" #include "..\..\..\..\tmk_core\common\keycode.h" */ + #define _______ KC_TRNS +#define XXXXXXX KC_NO /* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout. It has "üäöß" as it is optimized for a mix of German & English. @@ -23,11 +24,11 @@ Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Bone2 +/* Bone2 (adapted) * ,-----------------------------------------------------------------------------------. -* | Q | J | D | U | A | X | P | H | L | M | W | ẞ | +* | ß | J | D | U | A | X | P | H | L | M | W | Q | * |------+------+------+------+------+-------------+------+------+------+------+------| -* |M1/Tab| C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Tab/Enter +* | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -35,20 +36,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------------------------------' */ [0] = { - { DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS }, - { LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, + { DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q }, + //{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, + { MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT }, { KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL } }, /* M1 Special Characters -very ergonomic placement for coding +* very ergonomic placement for coding * ,-----------------------------------------------------------------------------------. * | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ | * |------+------+------+------+------+-------------+------+------+------+------+------| -* |M1/Tab| \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Tab/Enter +* | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter * |------+------+------+------+------+------|------+------+------+------+------+------| -* | Shift| # | $ | | | ~ | € | + | % | " | ' | ; |Shift | +* | Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' @@ -56,56 +58,55 @@ very ergonomic placement for coding [1] = { { DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT }, { _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ }, - { _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ }, + { _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ } }, -/* Navigation & Number Blocks -very easy to get used to & intuituve placement +/* M2 Navigation & Number Blocks +* very easy to get used to & intuituve placement * ,-----------------------------------------------------------------------------------. * | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins | * |------+------+------+------+------+-------------+------+------+------+------+------| -* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter| +* | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter| * |------+------+------+------+------+------|------+------+------+------+------+------| -* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift | +* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [2] = { - { KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS }, - { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT }, - { _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ }, + { XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS }, + { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT }, + { _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ }, { _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ } }, -/* Flipped Navigation & Number Blocks for one handed use -accessed by sliding from M2 to M3 with thumb +/* M3 Switched Navigation & Number Blocks for one handed use +* accessed by sliding from M2 to M3 with thumb * ,-----------------------------------------------------------------------------------. -* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | | +* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | | * |------+------+------+------+------+-------------+------+------+------+------+------| -* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter| +* | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter| * |------+------+------+------+------+------|------+------+------+------+------+------| -* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift | +* | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [3] = { - { KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO }, - { _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ }, - { _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ }, - { _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ } + { KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX }, + { _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ }, + { _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ }, + { _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ } }, -/* Function & Media Keys -slide from m4 to m5 to access flipped version +/* M4 Function & Media Keys * ,-----------------------------------------------------------------------------------. * | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | | * |------+------+------+------+------+-------------+------+------+------+------+------| -* | | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | | +* | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter| * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -113,18 +114,19 @@ slide from m4 to m5 to access flipped version * `-----------------------------------------------------------------------------------' */ [4] = { - { KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO }, - { KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO }, - { _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ }, + { XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX }, + { KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT }, + { _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ }, { _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ } }, -/* flipped Function & Media Keys +/* M5 Switched Function & Media Keys| +* accessed by sliding from M4 to M5 with thumb * ,-----------------------------------------------------------------------------------. * | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | | * |------+------+------+------+------+-------------+------+------+------+------+------| -* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | | +* | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter| * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -132,13 +134,14 @@ slide from m4 to m5 to access flipped version * `-----------------------------------------------------------------------------------' */ [5] = { - { KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO }, - { KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO }, - { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ }, - { _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ } + { XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX }, + { _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ }, + { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ }, + { _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ } } }; + const uint16_t PROGMEM fn_actions[] = { }; diff --git a/keyboards/planck/keymaps/bone2planck/readme.md b/keyboards/planck/keymaps/bone2planck/readme.md index 3c425efddb..be22eabdb9 100644 --- a/keyboards/planck/keymaps/bone2planck/readme.md +++ b/keyboards/planck/keymaps/bone2planck/readme.md @@ -1,8 +1,96 @@ -check keymap.c to the layers +Bone2Planck +===================================== -This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout. +This layout tries to emulate the Bone2 variant of Neo2, and is intended to be used with a German QWERTZ softwarelayout. It has "üäöß" as it is optimized for a mix of German & English. -My favourite features are the placement of the special characters often used for programming right on the home row -and the number & navigation block combo, so you never have to move your hands from their home position. +The special character layer and the navigation & number block layer are inspired by the Neo2 layers, +designed to keep the fingers near the home row. -Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
\ No newline at end of file +Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone + +To build, run "make" from within the \bone2planck folder. + +## Bone2 (adapted) Base Layer +``` + ,-----------------------------------------------------------------------------------. + | ß | J | D | U | A | X | P | H | L | M | W | Q | + |------+------+------+------+------+-------------+------+------+------+------+------| + | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold: M1, tap: Enter + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift | + |------+------+------+------+------+------+------+------+------+------+------+------| + | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl | + `-----------------------------------------------------------------------------------' +``` + +## M1 Special Characters + very ergonomic placement for coding +``` + ,-----------------------------------------------------------------------------------. + | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ | + |------+------+------+------+------+-------------+------+------+------+------+------| + | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold: M1, tap: Enter + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift | + |------+------+------+------+------+------+------+------+------+------+------+------| + | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl | + `-----------------------------------------------------------------------------------' +``` + +## M2 Navigation & Number Blocks + very easy to get used to & intuituve placement +``` + ,-----------------------------------------------------------------------------------. + | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter| + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift | + |------+------+------+------+------+------+------+------+------+------+------+------| + | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl | + `-----------------------------------------------------------------------------------' +``` + +## M4 Function & Media Keys +``` + ,-----------------------------------------------------------------------------------. + | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter| + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift | + |------+------+------+------+------+------+------+------+------+------+------+------| + | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl | + `-----------------------------------------------------------------------------------' +``` + + +##Switched layers for one handed access: + +### M3 Switched Navigation & Number Blocks + accessed by sliding from M2 to M3 with thumb +``` + ,-----------------------------------------------------------------------------------. + | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter| + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift | + |------+------+------+------+------+------+------+------+------+------+------+------| + | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl | + `-----------------------------------------------------------------------------------' +``` + +### M5 Switched Function & Media Keys + accessed by sliding from M4 to M5 with thumb +``` + ,-----------------------------------------------------------------------------------. + | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter| + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift | + |------+------+------+------+------+------+------+------+------+------+------+------| + | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl | + `-----------------------------------------------------------------------------------' +```
\ No newline at end of file diff --git a/keyboards/planck/keymaps/callum/keymap.c b/keyboards/planck/keymaps/callum/keymap.c index 4d0151710e..2acd988ea6 100644 --- a/keyboards/planck/keymaps/callum/keymap.c +++ b/keyboards/planck/keymaps/callum/keymap.c @@ -7,22 +7,19 @@ extern keymap_config_t keymap_config; -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. #define _BASE 0 #define _MOVE 1 #define _SYMB 2 #define _MOUSE 3 #define _FUNC 4 +#define ENDASH LALT(KC_MINS) +#define POUND LALT(KC_3) + enum planck_keycodes { MOVE = SAFE_RANGE, SYMB, - FUNC, - BELOW, - ABOVE + FUNC }; // Fillers to make layering more clear @@ -51,20 +48,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* MOVE * ,-----------------------------------------------------------------------------------. - * | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc | + * | Esc | | Home | Up | End | | | Home | Up | End | | Esc | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | | | + * | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | Below| | | | | | | + * | | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_MOVE] = { - {KC_ESC, XXXXXXX, LGUI(KC_LEFT), KC_UP, LGUI(KC_RGHT), XXXXXXX, XXXXXXX, LGUI(KC_LEFT), KC_UP, LGUI(KC_RGHT), XXXXXXX, KC_ESC }, + {KC_ESC, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_ESC }, {KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL }, - {_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, ABOVE, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______}, - {_______, _______, _______, _______, _______, BELOW, _______, _______, _______, _______, _______, _______} + {_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} }, /* SYMB @@ -79,8 +76,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------------------------------' */ [_SYMB] = { - {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, LALT(KC_MINS)}, - {KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, LALT(KC_3)}, + {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, ENDASH }, + {KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, POUND }, {_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} }, @@ -153,30 +150,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - case BELOW: - if (record->event.pressed) { - register_code(KC_LGUI); - register_code(KC_RGHT); - unregister_code(KC_RGHT); - unregister_code(KC_LGUI); - register_code(KC_ENT); - unregister_code(KC_ENT); - } - return false; - break; - case ABOVE: - if (record->event.pressed) { - register_code(KC_LGUI); - register_code(KC_LEFT); - unregister_code(KC_LEFT); - unregister_code(KC_LGUI); - register_code(KC_ENT); - unregister_code(KC_ENT); - register_code(KC_UP); - unregister_code(KC_UP); - } - return false; - break; } return true; } diff --git a/keyboards/planck/keymaps/callum/readme.md b/keyboards/planck/keymaps/callum/readme.md index 0baeba46d9..71e200b9d7 100644 --- a/keyboards/planck/keymaps/callum/readme.md +++ b/keyboards/planck/keymaps/callum/readme.md @@ -2,11 +2,11 @@ This is a layout for the grid planck, built with a few ideals in mind: -- Minimal response times should be maintained. Keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided – they inevitably send their keycode later than a normal key – interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording as our only means of getting more than one symbol out of a single physical key. +- Consistent and minimal response times should be maintained. Keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided – they inevitably send their keycode later than a normal key – interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording as our only means of getting more than one symbol out of a single physical key. - The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible. - There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make. -We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. +We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously. ``` /* BASE @@ -23,13 +23,13 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c /* MOVE * ,-----------------------------------------------------------------------------------. - * | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc | + * | Esc | | Home | Up | End | | | Home | Up | End | | Esc | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | | | + * | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | Below| | | | | | | + * | | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ @@ -63,9 +63,9 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c * |------+------+------+------+------+------+------+------+------+------+------+------| * | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | F21 | F22 | F23 | F24 | | | Lock | | | | | + * | | F21 | F22 | F23 | F24 | | | Power| | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | Prev | Mute | Play | Next | | | | | * `-----------------------------------------------------------------------------------' */ -``` + ``` diff --git a/keyboards/planck/keymaps/cbbrowne/Makefile b/keyboards/planck/keymaps/cbbrowne/Makefile index b1c70ace70..19e5c2a844 100644 --- a/keyboards/planck/keymaps/cbbrowne/Makefile +++ b/keyboards/planck/keymaps/cbbrowne/Makefile @@ -12,11 +12,11 @@ COMMAND_ENABLE = yes # Commands for debug and configuration NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = yes # Audio output on port C6 +AUDIO_ENABLE = no # Audio output on port C6 UNICODE_ENABLE = no # Unicode BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. -API_SYSEX_ENABLE = yes # Enable SYSEX API (+5390) +API_SYSEX_ENABLE = no # Enable SYSEX API (+5390) # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend diff --git a/keyboards/planck/keymaps/cbbrowne/keymap.c b/keyboards/planck/keymaps/cbbrowne/keymap.c index 2be4dab4b1..0448a8d11c 100644 --- a/keyboards/planck/keymaps/cbbrowne/keymap.c +++ b/keyboards/planck/keymaps/cbbrowne/keymap.c @@ -110,15 +110,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }, [_RAISE] = { /* RAISE */ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, ALTSLASH,_______}, - {_______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_PGUP} + {_______, KC_4, KC_5, KC_6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, + {_______, KC_7, KC_8, KC_9, _______, _______, _______, QWERTY, KEYPAD, KEYPAD, ALTSLASH,_______}, + {_______, KC_0, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END, KC_PGUP} }, [_LOWER] = { /* LOWER */ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, ALTSLASH, _______}, - {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_PGUP} + {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END, KC_PGUP} }, [_KEYPAD] = { /* Key Pad */ {KC_ESC, USERNAME, MVERSION, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC}, diff --git a/keyboards/planck/keymaps/default/keymap.c b/keyboards/planck/keymaps/default/keymap.c index ddbe4d7b27..1b1b998b20 100644 --- a/keyboards/planck/keymaps/default/keymap.c +++ b/keyboards/planck/keymaps/default/keymap.c @@ -14,13 +14,16 @@ extern keymap_config_t keymap_config; // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QWERTY 0 -#define _COLEMAK 1 -#define _DVORAK 2 -#define _LOWER 3 -#define _RAISE 4 -#define _PLOVER 5 -#define _ADJUST 16 + +enum planck_layers { + _QWERTY, + _COLEMAK, + _DVORAK, + _LOWER, + _RAISE, + _PLOVER, + _ADJUST +}; enum planck_keycodes { QWERTY = SAFE_RANGE, diff --git a/keyboards/planck/keymaps/espynn/Makefile b/keyboards/planck/keymaps/espynn/Makefile new file mode 100644 index 0000000000..44a030ba38 --- /dev/null +++ b/keyboards/planck/keymaps/espynn/Makefile @@ -0,0 +1,63 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to |