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authorNick Brassel <nick@tzarc.org>2022-08-28 14:23:01 +1000
committerNick Brassel <nick@tzarc.org>2022-08-28 14:23:01 +1000
commit0a3f7e48690bb2b7b008300a54554979a55be19a (patch)
tree7499d52f20040ed7d5a56496ecb81ed114f80719 /keyboards/planck/keymaps/rootiest
parentfc0bf67f372c38f72c303cdec21b1d4afb5e8cb4 (diff)
parent9b5b0722555891ba94f240760ef3a6d4c870fd13 (diff)
Merge remote-tracking branch 'upstream/develop'
Diffstat (limited to 'keyboards/planck/keymaps/rootiest')
-rw-r--r--keyboards/planck/keymaps/rootiest/config.h1
-rw-r--r--keyboards/planck/keymaps/rootiest/keymap.c25
-rw-r--r--keyboards/planck/keymaps/rootiest/rules.mk3
3 files changed, 20 insertions, 9 deletions
diff --git a/keyboards/planck/keymaps/rootiest/config.h b/keyboards/planck/keymaps/rootiest/config.h
index fc1fc81761..5bb5a73a29 100644
--- a/keyboards/planck/keymaps/rootiest/config.h
+++ b/keyboards/planck/keymaps/rootiest/config.h
@@ -87,6 +87,7 @@
/*
* TAP-DANCE options
*/
+#define TAPPING_TERM_PER_KEY // Control Tap-Dance time individually by key
#define TAPPING_TERM 250 // Default time allowed before resetting a Tap-Dance combo
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped once again. */
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
diff --git a/keyboards/planck/keymaps/rootiest/keymap.c b/keyboards/planck/keymaps/rootiest/keymap.c
index 634bf2829e..c289c50e5b 100644
--- a/keyboards/planck/keymaps/rootiest/keymap.c
+++ b/keyboards/planck/keymaps/rootiest/keymap.c
@@ -502,7 +502,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
} else {
if (index == 0) { /* First encoder */
uint16_t held_keycode_timer = timer_read();
- switch (biton32(layer_state)) {
+ switch (get_highest_layer(layer_state)) {
case 0: // Base Layer
if ((get_mods() & MOD_MASK_GUI)) { // GUI-ed
if (clockwise) {
@@ -1656,13 +1656,26 @@ void sml_reset(qk_tap_dance_state_t* state, void* user_data) { sml_state.state =
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for °, twice for ℉, thrice for ℃
- [TD_DEG_DEGF] = ACTION_TAP_DANCE_FN(send_degree_symbol), //
- [TD_LSHFT_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, scap_finished, scap_reset, 200), //
- [TD_LCTL_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, slctl_finished, slctl_reset, 200), //
- [TD_LALT_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, slalt_finished, slalt_reset, 200), //
- [TD_SMILEY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, sml_finished, sml_reset, 500),
+ [TD_DEG_DEGF] = ACTION_TAP_DANCE_FN(send_degree_symbol), //
+ [TD_LSHFT_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, scap_finished, scap_reset), //
+ [TD_LCTL_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, slctl_finished, slctl_reset), //
+ [TD_LALT_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, slalt_finished, slalt_reset), //
+ [TD_SMILEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, sml_finished, sml_reset),
};
+uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case TD(TD_LSHFT_CAPS):
+ case TD(TD_LCTL_STICKY):
+ case TD(TD_LALT_STICKY):
+ return 200;
+ case TD(TD_SMILEY):
+ return 500;
+ default:
+ return TAPPING_TERM;
+ }
+}
+
// Dip-Switch controls
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
diff --git a/keyboards/planck/keymaps/rootiest/rules.mk b/keyboards/planck/keymaps/rootiest/rules.mk
index b669d8bb7d..ca0f90b6e9 100644
--- a/keyboards/planck/keymaps/rootiest/rules.mk
+++ b/keyboards/planck/keymaps/rootiest/rules.mk
@@ -20,8 +20,5 @@ KEY_LOCK_ENABLE = yes # Enables using lock key to maintain holds
# SWAP_HANDS_ENABLE = yes # Enables the swap hands function
# DEBOUNCE_TYPE = sym_eager_pk # Change debounce algorithm
-# NOTE: The following requires a lot of memory to include
-TERMINAL_ENABLE = yes # Enables a command-line-like interface designed to communicate through a text editor with keystrokes
-
# NOTE: The following is not yet available in main qmk branch
KEY_OVERRIDE_ENABLE = yes # Allows overiding modifier combos (change Shift+1 without affecting 1 or Shift's normal operation)