diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
---|---|---|
committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /keyboards/planck/keymaps/lucas/keymap.c | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'keyboards/planck/keymaps/lucas/keymap.c')
-rw-r--r-- | keyboards/planck/keymaps/lucas/keymap.c | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/lucas/keymap.c b/keyboards/planck/keymaps/lucas/keymap.c new file mode 100644 index 0000000000..2208780b18 --- /dev/null +++ b/keyboards/planck/keymaps/lucas/keymap.c @@ -0,0 +1,164 @@ +/* +This is the keymap of /u/deepshitgoeshere! +Layer 1 exists so I can have the symbol positions of QWERTY while having my system in german. +The second layer has all the german umlauts I need and with capital and small letters on the +same layer there is no need to press shift+lower. +This keymap is made to work with software implemented QWERTZ. +The "Gaming" layer is mainly customized for CS:GO. +If you have any question about this keymap feel free to shoot me a message on reddit! +*/ + +#include "keymap.h" +#include "keymap_german.h" +#include "backlight.h" +#include "debug.h" +#include "action_layer.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = { /* Colemak + * ,-----------------------------------------------------------------------. + * | Esc | q | w | f | p | g | j | l | u | y | ; | - | + * |-----------------------------------------------------------------------| + * | BS | a | r | s | t | d | h | n | e | i | o | ' | + * |-----------------------------------------------------------------------| + * | SFT | z | x | c | v | b | k | m | , | . | / | Ent | + * |-----------------------------------------------------------------------| + * | CTL | GUI | Tab | ALT |Lower| Space |Raise|Left |Down | Up |Right| + * `-----------------------------------------------------------------------' + */ + {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Z, DE_SCLN, DE_MINS}, + {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, DE_QUOT}, + {M(0), KC_Y, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, DE_COMM, DE_DOT, DE_SLSH, KC_ENT}, + {KC_LCTL, KC_LGUI, KC_TAB, KC_LALT, F(2), F(3), F(3), F(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, +[1] = { /* Symbols + * ,-----------------------------------------------------------------------. + * | | | | | | | | | | | : | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | " | + * |-----------------------------------------------------------------------| + * | | | | | | | | | < | > | ? | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------' + */ + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DOT, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DQOT}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(1), DE_MORE, DE_QST, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} +}, +[2] = { /* Raise + * ,-----------------------------------------------------------------------. + * | | Ä | | | | | | | Ü | Ö | |Game | + * |-----------------------------------------------------------------------| + * | Del | ä | | ß | | | | | ü | ö | |FVol+| + * |-----------------------------------------------------------------------| + * | | | | | | | | |Stop | Prv | Nxt |FVol-| + * |-----------------------------------------------------------------------| + * |LCTL |LGUI | Tab |LALT |Lower| Space | |Mute |Vol- |Vol+ | P/P | + * `-----------------------------------------------------------------------' + */ + {KC_NO, S(DE_AE), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, S(DE_UE), S(DE_OE), KC_NO, F(4)}, + {KC_DEL, DE_AE, KC_NO, DE_SS, KC_NO, KC_NO, KC_NO, KC_NO, DE_UE, DE_OE, KC_NO, RALT(KC_F12)}, + {KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPRV, KC_MNXT, RALT(KC_F11)}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[3] = { /* Lower + * ,-----------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | + | + * |-----------------------------------------------------------------------| + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | = | + * |-----------------------------------------------------------------------| + * | | | | | | [ | ] | { | } | € | | \ | Ent | + * |-----------------------------------------------------------------------| + * |LCTL |LGUI | Tab |LALT | | Space |Raise|Home |PgDn |PgUp | End | + * `-----------------------------------------------------------------------' + */ + {DE_TILD, DE_EXLM, DE_AT, DE_HASH, DE_DLR, DE_PERC, DE_CIRC, DE_AMPR, DE_ASTR, DE_LPRN, DE_RPRN, DE_PLUS}, + {DE_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, DE_EQL}, + {KC_NO, KC_NO, KC_NO, DE_PIPE, DE_LBRC, DE_RBRC, DE_LCBR, DE_RCBR, DE_EURO, KC_NO, DE_BSLS, KC_ENT}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, +[4] = { /* Function + * ,-----------------------------------------------------------------------. + * | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | + * |-----------------------------------------------------------------------| + * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | + * |-----------------------------------------------------------------------| + * | | | | | | KP- | KP+ | | | | |Reset| + * |-----------------------------------------------------------------------| + * | |Light|BL DN|BL UP| | | | |Mute |Vol- |Vol+ | P/P | + * `-----------------------------------------------------------------------' + */ + {KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24}, + {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, + {KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PMNS, KC_PPLS, KC_NO, KC_NO, KC_NO, RESET, KC_NO}, + {KC_NO, BL_TOGG, BL_DEC, BL_INC, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[5] = { /* Gaming + * ,-----------------------------------------------------------------------. + * | Buy | ESC | q | w | e | r | t | y | u | i | o | p | + * |-----------------------------------------------------------------------| + * | ENT | BS | a | s | d | f | g | h | j | k | l | ; | + * |-----------------------------------------------------------------------| + * | CTL | SFT | z | x | c | v | b | n | m | , | Up | / | + * |-----------------------------------------------------------------------| + * | | | Tab | ALT | | Space |CrJmp| GUI |Left |Down |Right| + * `-----------------------------------------------------------------------' + */ + {MO(6), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, F(4)}, + {KC_ENT, KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_SCLN}, + {KC_LCTL, KC_LSFT, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, DE_DOT, KC_UP, DE_SLSH}, + {KC_NO, KC_NO, KC_TAB, KC_LALT, KC_NO, KC_SPC, KC_SPC, LCTL(KC_SPC), KC_LGUI, KC_LEFT, KC_DOWN, KC_RGHT} +}, +[6] = { /* Gaming + * CS:GO buy binds + * ,-----------------------------------------------------------------------. + * | | | | | | | | | 7 | 8 | 9 | | + * |-----------------------------------------------------------------------| + * | BS | | | | | | | | 6 | 5 | 4 | End | + * |-----------------------------------------------------------------------| + * | CTL | SFT | | | | | | | 1 | 2 | 3 |Pgdn | + * |-----------------------------------------------------------------------| + * | | | Tab | ALT | | Space |CrJmp| | 0 | KP+ |PEnt | + * `-----------------------------------------------------------------------' + */ + {KC_TRNS, KC_NO, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_P7, KC_P8, KC_P9, KC_NO}, + {KC_BSPC, KC_NO, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_P4, KC_P5, KC_P6, KC_END}, + {KC_LCTL, KC_LSFT, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_K, KC_P1, KC_P2, KC_P3, KC_PGDN}, + {KC_NO, KC_NO, KC_TAB, KC_LALT, KC_NO, KC_SPC, KC_SPC, LCTL(KC_SPC), KC_NO, KC_P0, KC_PDOT, KC_PENT} +}, +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE + [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER + [3] = ACTION_LAYER_TAP_KEY(4,KC_SPC), // to Function + [4] = ACTION_LAYER_TOGGLE(5), // toggle Gaming + [5] = ACTION_MODS_TAP_KEY(KC_LSFT, KC_CAPS), //Shift on press, Caps on tap +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) { + case 0: // M(0) + if (record->event.pressed) { + register_code(KC_LSFT); + layer_on(1); + } else { + layer_off(1); + unregister_code(KC_LSFT); + } + break; + case 1: // M(1) + if (record->event.pressed) { + unregister_code(KC_LSFT); + register_code(DE_MORE); + } else { + unregister_code(DE_MORE); + } + break; + } + return MACRO_NONE; + +};
\ No newline at end of file |