diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
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committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /keyboards/planck/keymaps/cbbrowne | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'keyboards/planck/keymaps/cbbrowne')
-rw-r--r-- | keyboards/planck/keymaps/cbbrowne/Makefile | 25 | ||||
-rw-r--r-- | keyboards/planck/keymaps/cbbrowne/config.h | 21 | ||||
-rw-r--r-- | keyboards/planck/keymaps/cbbrowne/keymap.c | 233 | ||||
-rw-r--r-- | keyboards/planck/keymaps/cbbrowne/readme.md | 113 |
4 files changed, 392 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/cbbrowne/Makefile b/keyboards/planck/keymaps/cbbrowne/Makefile new file mode 100644 index 0000000000..581e08cd02 --- /dev/null +++ b/keyboards/planck/keymaps/cbbrowne/Makefile @@ -0,0 +1,25 @@ + + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif
\ No newline at end of file diff --git a/keyboards/planck/keymaps/cbbrowne/config.h b/keyboards/planck/keymaps/cbbrowne/config.h new file mode 100644 index 0000000000..1e04ba61d7 --- /dev/null +++ b/keyboards/planck/keymaps/cbbrowne/config.h @@ -0,0 +1,21 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +#define LEADER_TIMEOUT 300 +#define BACKLIGHT_BREATHING + +/* cbbrowne user configuration */ + +#define randadd 53 +#define randmul 181 +#define randmod 167 + +/* Filler to make layering a bit clearer * + * borrowed from basic keymap */ + +#define _______ KC_TRNS + +#endif + diff --git a/keyboards/planck/keymaps/cbbrowne/keymap.c b/keyboards/planck/keymaps/cbbrowne/keymap.c new file mode 100644 index 0000000000..7f1601af75 --- /dev/null +++ b/keyboards/planck/keymaps/cbbrowne/keymap.c @@ -0,0 +1,233 @@ +#include "planck.h" +#ifdef BACKLIGHT_ENABLE +#include "backlight.h" +#endif +#include "config.h" +#include "quantum.h" +#include "version.h" + +/* Each layer is given a name to aid in readability, which is then + used in the keymap matrix below. The underscores do not denote + anything - you can have a layer called STUFF or any other name. + + Layer names don't all need to be of the same length, obviously, and + you could also skip them entirely and just use numbers, though that + means needing to manage the numbers. + + It is preferable to keep the symbols short so that a line worth of + key mappings fits compactly onto a line of code. */ + +/* This was originally based on planck/keymaps/default/default.c, and + then cbbrowne has revised things */ + +/* Things I did not like about the default mapping + + - I found control too hard to get to. I use it more than Tab, so + switched it there. + - Having dash on [lower-j] is a bit nonintuitive, but may be OK + - I'll bet I should switch ESC/TAB + - I'm suspicious that I want to shift M(0) from [4][1] to [4][2], + and shift ESC off the first column so KC_LCTL and KC_LALT can + be on the first column. + - I needed to swap ' and ENTER + + - All of the above are done :-) + + - Dropped out support for Dvorak and friends. They aren't + improvements to me +*/ + + +/* Some interesting things implemented + + - There is a macro that writes out "cbbrowne" to show that I could + - There is a (somewhat cruddy) linear congruential random number + generator. + - I would like to be seeding it with clock info to make it look + more random + - There are two macros that use the random number generators + - one, M_RANDDIGIT, generates a random digit based on state + of the random number generator + - the other, M_RANDLETTER, generates a random letter based on state + of the random number generator + - in both, note the use of register_code()/unregister_code() + to indicate the desired key + - I do indeed want a sweet number pad! +*/ + +/* Other things to do... + + - Need to think about what zsh and readline actions I use lots + - Ought to ensure that Control-Alt-Delete is convenient enough + - How about Alt-F1 thru Alt-F8? + - What's the keystroke to get from X to console these days? + - A layer for doing console switching would not be a bad idea +*/ + +enum layers { + _QWERTY = 0, /* Qwerty mapping */ + _LOWER, /* Lower layer, where top line has symbols !@#$%^&*() */ + _RAISE, /* Raised layer, where top line has digits 1234567890 */ + _KEYPAD, /* Key pad */ + _ADJUST, /* Special Adjust layer coming via tri-placement */ +}; + +enum macro_id { + M_LED = 0, + M_USERNAME, + M_RANDDIGIT, + M_RANDLETTER, + M_VERSION, + MACRO_UPPER, + MACRO_LOWER, +}; + +#define M_LOWER M(MACRO_LOWER) +#define M_UPPER M(MACRO_UPPER) +#define ROT_LED M(M_LED) /* Rotate LED */ +#define QWERTY DF(_QWERTY) /* Switch to QWERTY layout */ +#define KEYPAD DF(_KEYPAD) /* Switch to keypad */ +#define USERNAME M(M_USERNAME) /* shortcut for username */ +#define RANDDIG M(M_RANDDIGIT) +#define RANDALP M(M_RANDLETTER) +#define CTLENTER MT(MOD_RCTL, KC_ENT) +#define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT) +#define ALTRIGHT MT(MOD_LALT, KC_RGHT) +#define MVERSION M(M_VERSION) + + +/* Note that Planck has dimensions 4 rows x 12 columns */ + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_QWERTY] = { /* Qwerty */ + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE }, + {KC_TAB, KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, ALTRIGHT} + /* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */ +}, +[_RAISE] = { /* RAISE */ + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, + {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, RESET, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[_LOWER] = { /* LOWER */ + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, + {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, RESET, _______}, + {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} + }, +[_KEYPAD] = { /* Key Pad */ + {KC_ESC, USERNAME, MVERSION, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC}, + {KC_LCTL, RANDDIG, KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE}, + {KC_LSFT, RANDALP, KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER}, + {KC_TAB, KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} +}, + +[_ADJUST] = { /* Adjustments - gonna shift the wild tools in here */ + {ROT_LED,USERNAME,MVERSION, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, + {_______, RANDDIG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, + {_______, RANDALP, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______ }, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ } +} +}; + +/* What is fn_actions actually used for??? */ +const uint16_t PROGMEM fn_actions[] = { +}; + +/* This bit of logic seeds a wee linear congruential random number generator */ +/* lots of prime numbers everywhere... */ +static uint16_t random_value = 157; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + uint8_t clockbyte=0; + clockbyte = TCNT1 % 256; + uint8_t rval; + // MACRODOWN only works in this function + switch(id) { + case M_LED: + if (record->event.pressed) { + register_code(KC_RSFT); +#ifdef BACKLIGHT_ENABLE + backlight_step(); +#endif + } else { + unregister_code(KC_RSFT); + } + break; + case M_USERNAME: + if (record->event.pressed) { + SEND_STRING("cbbrowne"); + } + break; + case M_VERSION: + if (record->event.pressed) { + SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE); + } + break; + case M_RANDDIGIT: + /* Generate, based on random number generator, a keystroke for + a numeric digit chosen at random */ + random_value = ((random_value + randadd) * randmul) % randmod; + if (record->event.pressed) { + /* Here, we mix the LCRNG with low bits from one of the system + clocks via XOR in the theory that this may be more random + than either separately */ + rval = (random_value ^ clockbyte) % 10; + /* Note that KC_1 thru KC_0 are a contiguous range */ + register_code (KC_1 + rval); + unregister_code (KC_1 + rval); + } + break; + case M_RANDLETTER: + /* Generate, based on random number generator, a keystroke for + a letter chosen at random */ + /* Here, we mix the LCRNG with low bits from one of the system + clocks via XOR in the theory that this may be more random + than either separately */ + random_value = ((random_value + randadd) * randmul) % randmod; + if (record->event.pressed) { + rval = (random_value ^ clockbyte) % 26; + register_code (KC_A + rval); + unregister_code (KC_A + rval); + } + break; + case MACRO_UPPER: + if (record->event.pressed) + { + layer_on(_RAISE); +#ifdef BACKLIGHT_ENABLE + breathing_speed_set(2); + breathing_pulse(); +#endif + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + else + { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + break; + case MACRO_LOWER: + if (record->event.pressed) + { + layer_on(_LOWER); +#ifdef BACKLIGHT_ENABLE + breathing_speed_set(2); + breathing_pulse(); +#endif + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + else + { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + break; + + } + return MACRO_NONE; +}; diff --git a/keyboards/planck/keymaps/cbbrowne/readme.md b/keyboards/planck/keymaps/cbbrowne/readme.md new file mode 100644 index 0000000000..184142e0c1 --- /dev/null +++ b/keyboards/planck/keymaps/cbbrowne/readme.md @@ -0,0 +1,113 @@ +cbbrowne custom keyboard +============================== + +Due to cbbrowne@acm.org +Christopher Browne + +This was originally based on the default keyboard map, but I have been +doing sundry experimentation: + +1. Useful Experiments +---------------------------------------- + + * It made sense to mess around some with keyboard maps. + - I added a keypad, originally based on keymaps/numpad.c, but + mighty substantially revised, as that one seems to be rotated 90 + degrees from usual conventions for number pads + * The keypad layer also includes some sample "hacks" of cool things, + all using actions attached in using the function action_get_macro() + - Key [1][2] aka "q" types out my name, cbbrowne, as a fun example + of a key generating a bunch of keystrokes. The keystroke is + sufficiently inconvenient that it isn't terribly practical for me + to use it, but hey, it shows how others might use this facility + in a more useful context. + - Key [2][2] aka "a" uses a random number generator to select a digit 0-9 at random + - Key [3][2] aka "z" uses a random number generator to select a letter a-z at random + - Key [1][3] aka "e" spits out the keymap version number + * Trying out sgoodwin's "hold Enter down to get Shift" + - Liking this Quite Well Enough... + - Applied this to both Shift and Quote + - It seems likely that Alt should get a right-hand-side, akin to this... + - Alt needs to move, and get a RHS + - Hence ALTRIGHT, and shifted ROT_LED over + - Emacs likes this!!! :-) + - I'm suspicious that I'll want to shift ROT_LED another location over, + so some modifier can replace the OS/KC_LGUI key + * I have added an alternate ADJUST layer that is activated via update_tri_layer() + - e.g. - LOWER+RAISE simultaneously + - This seems entirely more useful for handling my "special keys" + like the random numbers, user name, and such, than the keypad layer + * The _ADJUST layer provides a good place to have RESET + - But this isn't strictly enough; I want RESET somewhat accessible from + main layer lest an error hide that layer + - I never use the OS/KC_LGUI key (that's Command on MacOS, Windows + Key on Windows), so that's a good place to have it as a chord of + some sort + + +2. Some code structure ideas +--------------------------------------------------- + + Each layer is given a name to aid in readability, which is then + used in the keymap matrix below. The underscores do not denote + anything - you can have a layer called STUFF or any other name. + + Layer names don't all need to be of the same length, obviously, and + you could also skip them entirely and just use numbers, though that + means needing to manage the numbers. + + It is preferable to keep the symbols short so that a line worth of + key mappings fits compactly onto a line of code. It might be an + interesting idea to express the maps rotated 90%, so that you + only need to fit 4 symbols onto each line, rather than 12. + + I used enums to manage layer IDs and macro IDs so that I don't need + to care (beyond "start at 0", and arguably even that's not needed) + about their values. + +3. Things I did not like about the default mapping +--------------------------------------------------------- + + * I found control too hard to get to. I use it more than Tab, so + switched it there. + * Having dash on [lower-j] is a bit nonintuitive, but may be OK + * I switched ESC/TAB/M(0) around + * I'm suspicious that I want to shift M(0) from [4][1] to [4][2], + and shift ESC off the first column so KC_LCTL and KC_LALT can + be on the first column. + * I needed to swap ' and ENTER + +4. Unuseful experiments +--------------------------------------------------------- + +I have tried some things out that didn't turn out particularly well. +I'll note some of these for posterity, hopefully helpful in not doing +unwise things again... + + * I tried added Workman alongside Dvorak and Colemak + - Boy, oh boy, these don't help!!! + - I have done 30 years of learning of Emacs key mappings, and + these alternative keyboards massively mess me up + + * Space Cadet Shift; switching L_SHIFT to KC_LSP0, so that when I + just hit SHIFT, I get a left parens. In principle, this is great + for Lisping. + - Unfortunately, there are times when mouse interfaces use SHIFT + to allow selecting multiple items, and this really interferes + with that + +5. TODO +--------------------------------------------------------- + + * I use tmux quite a lot; the mollat keymap seems to have some + interesting helpers. It might be interesting to add a "tmux + layer," or to have a few keys in a layer oriented towards that + * The mollat tmux layer also suggests some thoughts about Emacs + helpers. + * I do not presently have anything that handles X11 screen + switching, as with Control-Alt-various + * I ought to probably look into KC_LEAD, to have some key combos + that do not need to be concurrent + * The jeebak keymap seems to have some neat ideas: + - Number layer which is aggressive about having numbers in several places + - Touch layer seems interesting |