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authorFredric Silberberg <fred@silberberg.xyz>2017-08-05 15:40:19 -0700
committerJack Humbert <jack.humb@gmail.com>2017-08-08 10:02:53 -0400
commit8cb413b6b708ecafbccf553876cac51d5f999588 (patch)
tree22d99614853231f517a6dd66a754466884d01255 /keyboards/nyquist
parentb66a9af3526d27764c85115dcc8375a031aa361f (diff)
Updated licensing
Diffstat (limited to 'keyboards/nyquist')
-rw-r--r--keyboards/nyquist/keymaps/333fred/config.h25
-rw-r--r--keyboards/nyquist/keymaps/333fred/keymap.c4
2 files changed, 0 insertions, 29 deletions
diff --git a/keyboards/nyquist/keymaps/333fred/config.h b/keyboards/nyquist/keymaps/333fred/config.h
index 92096eba2e..86fe521654 100644
--- a/keyboards/nyquist/keymaps/333fred/config.h
+++ b/keyboards/nyquist/keymaps/333fred/config.h
@@ -1,35 +1,10 @@
-/*
-Copyright 2017 Danny Nguyen <danny@hexwire.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
-/* Use I2C or Serial, not both */
-
#define USE_SERIAL
-// #define USE_I2C
-
-/* Select hand configuration */
-
#define MASTER_LEFT
-// #define _MASTER_RIGHT
-// #define EE_HANDS
#undef TAPPING_TERM
#define TAPPING_TERM 150
diff --git a/keyboards/nyquist/keymaps/333fred/keymap.c b/keyboards/nyquist/keymaps/333fred/keymap.c
index d3a347803e..a2bb74ca2d 100644
--- a/keyboards/nyquist/keymaps/333fred/keymap.c
+++ b/keyboards/nyquist/keymaps/333fred/keymap.c
@@ -4,10 +4,6 @@
extern keymap_config_t keymap_config;
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _VIM 2