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author | QMK Bot <hello@qmk.fm> | 2022-08-28 17:16:50 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2022-08-28 17:16:50 +0000 |
commit | 10a84d6b93ad459560e5f21db315fb49921249bb (patch) | |
tree | 19b1a1cbc50c2087361c11480768a845c93bf26a /keyboards/mechwild/bde/readme.md | |
parent | 75c3e9545cfc1d09e2e6d9b9fe2d6a59f1924a87 (diff) | |
parent | 4adb64a91b3c8bf665bd9f7357fb806d30ac09f5 (diff) |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'keyboards/mechwild/bde/readme.md')
-rw-r--r-- | keyboards/mechwild/bde/readme.md | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/keyboards/mechwild/bde/readme.md b/keyboards/mechwild/bde/readme.md index 5481b47160..623903b4e7 100644 --- a/keyboards/mechwild/bde/readme.md +++ b/keyboards/mechwild/bde/readme.md @@ -12,4 +12,22 @@ Make example for this keyboard (after setting up your build environment): make mechwild/bde:default +Flashing example for this keyboard: + + make mechwild/bde:default:flash + See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the top left key and plug in the keyboard. This will also clear EEPROM, so it is a good first step if the keyboard is misbehaving. +* **Physical reset**: Press the 6x6mm button on the underside of the keyboard. On Rev1, it is above the Pro Micro; on Rev2, it is below the OLED. +* **Keycode in layout**: Press the key mapped to `QK_BOOT`. In the pre-supplied keymaps it is on the second layer, replacing the R key. + +As a Pro Micro-compatible board, the BDE defines `caterina` as its bootloader by default. Many popular Pro Micro alternatives like the Elite-C, Bit-C, Sea-Micro, Puchi-C etc should be flashed with a different bootloader such as `atmel-dfu`. + +**If the incorrect bootloader is specified, bootmagic reset and the `QK_BOOT` keycode will not work**. + +To avoid this problem, set the correct bootloader in your custom keymap's `rules.mk` file before compiling, or flash using an appropriate target (e.g. `make mechwild/bde:default:dfu`). See [flashing instructions and bootloader information](https://docs.qmk.fm/#/flashing) for more details. |