diff options
author | Ryan <fauxpark@gmail.com> | 2022-09-26 14:40:15 +1000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-26 14:40:15 +1000 |
commit | ea2819b2c2f1fbb9bf85010602758166530939ce (patch) | |
tree | 78ba9d8c6d36d82e226a81e4e521c23889020f3e /keyboards/massdrop/ctrl | |
parent | 9509dfbe39156797808765c8e365dd2d529b9de2 (diff) |
Change `{LED,RGB}_DISABLE_TIMEOUT` to `{LED,RGB}_MATRIX_TIMEOUT` (#18415)
Diffstat (limited to 'keyboards/massdrop/ctrl')
4 files changed, 0 insertions, 4 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h index 8b28e72d5c..4b702a1110 100644 --- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h +++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h @@ -47,7 +47,6 @@ // #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) -// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) diff --git a/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h b/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h index 68ed5f7609..f8e0e9fc7d 100644 --- a/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h +++ b/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h @@ -32,7 +32,6 @@ // #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) -// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h index 78641763c2..b8dddc9ec5 100644 --- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h +++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h @@ -65,7 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) -// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) diff --git a/keyboards/massdrop/ctrl/keymaps/xanimos/config.h b/keyboards/massdrop/ctrl/keymaps/xanimos/config.h index e5799e308e..59feed09a9 100644 --- a/keyboards/massdrop/ctrl/keymaps/xanimos/config.h +++ b/keyboards/massdrop/ctrl/keymaps/xanimos/config.h @@ -63,7 +63,6 @@ // #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) -// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) |