diff options
author | druotoni <89318351+druotoni@users.noreply.github.com> | 2022-01-13 20:00:35 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-13 11:00:35 -0800 |
commit | b3c0548ed3cdb31c47d1a9e06c446c0804d6e1b6 (patch) | |
tree | 87ba1062ffd5d3c77e7ea95fe537d32c3337da94 /keyboards/lily58/keymaps/druotoni/layer_frame.c | |
parent | 8a6da095d22d66c0ba36ce8731c9d821ca4262e9 (diff) |
[Keymap] Lily58 : HELL0 NAVI. Interface (#15469)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Diffstat (limited to 'keyboards/lily58/keymaps/druotoni/layer_frame.c')
-rw-r--r-- | keyboards/lily58/keymaps/druotoni/layer_frame.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/keyboards/lily58/keymaps/druotoni/layer_frame.c b/keyboards/lily58/keymaps/druotoni/layer_frame.c new file mode 100644 index 0000000000..6f7ae1a253 --- /dev/null +++ b/keyboards/lily58/keymaps/druotoni/layer_frame.c @@ -0,0 +1,105 @@ +// Copyright 2021 Nicolas Druoton (druotoni) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#include "gui_state.h" +#include "layer_frame.h" +#include "draw_helper.h" + +#define ANIM_LAYER_FRAME_DURATION 2 +#define ANIM_LAYER_FRAME_MAX 7 + +// current layer +uint8_t current_layer = _QWERTY; + +// layer animation stuff +uint16_t anim_layer_frame_timer = 0; +uint8_t current_layer_frame = ANIM_LAYER_FRAME_MAX; +uint8_t layer_frame_destination = ANIM_LAYER_FRAME_MAX; + +// layer name for display +const char* layer_name; +static const char* layer_ref[3] = {LAYER_NAME_0, LAYER_NAME_1, LAYER_NAME_2}; + +void update_layer_frame(layer_state_t state) { + // reset timer + anim_layer_frame_timer = timer_read(); + + // direction for animation base on layer selected + current_layer = get_highest_layer(state); + if (current_layer == _QWERTY) { + layer_frame_destination = 0; + } else { + layer_frame_destination = ANIM_LAYER_FRAME_MAX; + } +} + +static void draw_black_screen(void) { + // clean frame center + draw_rectangle_fill(3, 42, 26, 20, false); + drawline_hr(17, 62, 12, false); +} + +void render_gears(void) { + // 64 bytes, 8x8 font, 8 characters, 32x16 image, 4 columns, 2 rows + static const char PROGMEM raw_logo[] = { + 0, 6, 6, 54, 118, 96, 230, 192, 192, 128, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 18, 226, 2, 18, 226, 2, 18, 226, 2, 1, 0, 0, 0, 0, 0, 128, 128, 128, 185, 187, 187, 131, 128, 184, 128, 128, 128, 128, 128, 128, 128, 128, 128, 191, 128, 128, 191, 128, 128, 191, 128, 0, + }; + + // extra line for complete the gui + oled_write_raw_P_cursor(0, 8, raw_logo, sizeof(raw_logo)); +} + +void render_layer_frame(gui_state_t t) { + // 96 bytes, 8x8 font, 12 characters, 32x24 image, 4 columns, 3 rows + static const char PROGMEM raw_logo[] = { + 62, 1, 0, 56, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 124, 248, 241, 226, 4, 8, 240, 0, 28, 28, 28, 0, 0, 127, 4, 8, 16, 127, 0, 124, 18, 17, 18, 124, 0, 31, 32, 64, 32, 31, 0, 0, 0, 0, 255, 255, 0, 0, 255, 62, 64, 64, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 142, 30, 62, 126, 126, 70, 70, 126, 70, 70, 126, 70, 70, 127, 127, 0, 0, 255, + }; + oled_write_raw_P_cursor(0, 5, raw_logo, sizeof(raw_logo)); + + // extra line for complete the gui + drawline_hr(2, 39, 25, 1); + + if (current_layer_frame != layer_frame_destination) { + if (timer_elapsed(anim_layer_frame_timer) > ANIM_LAYER_FRAME_DURATION) { + anim_layer_frame_timer = timer_read(); + + if (layer_frame_destination > current_layer_frame) { + current_layer_frame++; + } else { + current_layer_frame--; + } + } + + // black screen + draw_black_screen(); + + // gradient animation on layer selection + draw_gradient(3, 42, current_layer_frame * 4, 10, 0, 255, 7); + draw_gradient(3 + (27 - current_layer_frame * 4), 57, current_layer_frame * 4, 6, 255, 0, 7); + + drawline_hr(3, 46, 22, false); + drawline_hr(3, 47, 23, false); + + draw_rectangle_fill(3, 55, 24, 2, false); + draw_rectangle_fill(24, 48, 3, 7, false); + + draw_rectangle_fill(3, 60, 12, 2, false); + oled_write_pixel(15, 61, false); + drawline_hr(14, 62, 3, false); + drawline_hr(14, 62, 3, false); + drawline_hr(3, 62, 11, true); + } + + // get current layer name + layer_name = layer_ref[current_layer]; + + // gui on pause : no layer name on screen + if (t == _IDLE || t == _SLEEP || t == _WAKINGUP) { + layer_name = " "; + } + + // display layer name in the frame + oled_write_cursor(1, 6, layer_name, false); +} |