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authordruotoni <89318351+druotoni@users.noreply.github.com>2022-01-13 20:00:35 +0100
committerGitHub <noreply@github.com>2022-01-13 11:00:35 -0800
commitb3c0548ed3cdb31c47d1a9e06c446c0804d6e1b6 (patch)
tree87ba1062ffd5d3c77e7ea95fe537d32c3337da94 /keyboards/lily58/keymaps/druotoni/layer_frame.c
parent8a6da095d22d66c0ba36ce8731c9d821ca4262e9 (diff)
[Keymap] Lily58 : HELL0 NAVI. Interface (#15469)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Joel Challis <git@zvecr.com>
Diffstat (limited to 'keyboards/lily58/keymaps/druotoni/layer_frame.c')
-rw-r--r--keyboards/lily58/keymaps/druotoni/layer_frame.c105
1 files changed, 105 insertions, 0 deletions
diff --git a/keyboards/lily58/keymaps/druotoni/layer_frame.c b/keyboards/lily58/keymaps/druotoni/layer_frame.c
new file mode 100644
index 0000000000..6f7ae1a253
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/layer_frame.c
@@ -0,0 +1,105 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "gui_state.h"
+#include "layer_frame.h"
+#include "draw_helper.h"
+
+#define ANIM_LAYER_FRAME_DURATION 2
+#define ANIM_LAYER_FRAME_MAX 7
+
+// current layer
+uint8_t current_layer = _QWERTY;
+
+// layer animation stuff
+uint16_t anim_layer_frame_timer = 0;
+uint8_t current_layer_frame = ANIM_LAYER_FRAME_MAX;
+uint8_t layer_frame_destination = ANIM_LAYER_FRAME_MAX;
+
+// layer name for display
+const char* layer_name;
+static const char* layer_ref[3] = {LAYER_NAME_0, LAYER_NAME_1, LAYER_NAME_2};
+
+void update_layer_frame(layer_state_t state) {
+ // reset timer
+ anim_layer_frame_timer = timer_read();
+
+ // direction for animation base on layer selected
+ current_layer = get_highest_layer(state);
+ if (current_layer == _QWERTY) {
+ layer_frame_destination = 0;
+ } else {
+ layer_frame_destination = ANIM_LAYER_FRAME_MAX;
+ }
+}
+
+static void draw_black_screen(void) {
+ // clean frame center
+ draw_rectangle_fill(3, 42, 26, 20, false);
+ drawline_hr(17, 62, 12, false);
+}
+
+void render_gears(void) {
+ // 64 bytes, 8x8 font, 8 characters, 32x16 image, 4 columns, 2 rows
+ static const char PROGMEM raw_logo[] = {
+ 0, 6, 6, 54, 118, 96, 230, 192, 192, 128, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 18, 226, 2, 18, 226, 2, 18, 226, 2, 1, 0, 0, 0, 0, 0, 128, 128, 128, 185, 187, 187, 131, 128, 184, 128, 128, 128, 128, 128, 128, 128, 128, 128, 191, 128, 128, 191, 128, 128, 191, 128, 0,
+ };
+
+ // extra line for complete the gui
+ oled_write_raw_P_cursor(0, 8, raw_logo, sizeof(raw_logo));
+}
+
+void render_layer_frame(gui_state_t t) {
+ // 96 bytes, 8x8 font, 12 characters, 32x24 image, 4 columns, 3 rows
+ static const char PROGMEM raw_logo[] = {
+ 62, 1, 0, 56, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 124, 248, 241, 226, 4, 8, 240, 0, 28, 28, 28, 0, 0, 127, 4, 8, 16, 127, 0, 124, 18, 17, 18, 124, 0, 31, 32, 64, 32, 31, 0, 0, 0, 0, 255, 255, 0, 0, 255, 62, 64, 64, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 142, 30, 62, 126, 126, 70, 70, 126, 70, 70, 126, 70, 70, 127, 127, 0, 0, 255,
+ };
+ oled_write_raw_P_cursor(0, 5, raw_logo, sizeof(raw_logo));
+
+ // extra line for complete the gui
+ drawline_hr(2, 39, 25, 1);
+
+ if (current_layer_frame != layer_frame_destination) {
+ if (timer_elapsed(anim_layer_frame_timer) > ANIM_LAYER_FRAME_DURATION) {
+ anim_layer_frame_timer = timer_read();
+
+ if (layer_frame_destination > current_layer_frame) {
+ current_layer_frame++;
+ } else {
+ current_layer_frame--;
+ }
+ }
+
+ // black screen
+ draw_black_screen();
+
+ // gradient animation on layer selection
+ draw_gradient(3, 42, current_layer_frame * 4, 10, 0, 255, 7);
+ draw_gradient(3 + (27 - current_layer_frame * 4), 57, current_layer_frame * 4, 6, 255, 0, 7);
+
+ drawline_hr(3, 46, 22, false);
+ drawline_hr(3, 47, 23, false);
+
+ draw_rectangle_fill(3, 55, 24, 2, false);
+ draw_rectangle_fill(24, 48, 3, 7, false);
+
+ draw_rectangle_fill(3, 60, 12, 2, false);
+ oled_write_pixel(15, 61, false);
+ drawline_hr(14, 62, 3, false);
+ drawline_hr(14, 62, 3, false);
+ drawline_hr(3, 62, 11, true);
+ }
+
+ // get current layer name
+ layer_name = layer_ref[current_layer];
+
+ // gui on pause : no layer name on screen
+ if (t == _IDLE || t == _SLEEP || t == _WAKINGUP) {
+ layer_name = " ";
+ }
+
+ // display layer name in the frame
+ oled_write_cursor(1, 6, layer_name, false);
+}