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authornachie <me@nachie.com>2021-09-28 21:35:14 -0700
committerGitHub <noreply@github.com>2021-09-28 21:35:14 -0700
commit6779d5b990bf94cba28a74246c2378e5bb5047b4 (patch)
tree33bf073641d9ba92d49d97ef7c50aba4441aa599 /keyboards/kapcave/paladin64/config.h
parent77e4b07fb5f2b0b5dc1df03b1233773073c65674 (diff)
[Keyboard] Add support for PaladinPad, Arya pcb and move keyboards by KapCave into their own directory (#14194)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Nachiket Kulkarni <nachiket_kulkarni@apple.com>
Diffstat (limited to 'keyboards/kapcave/paladin64/config.h')
-rwxr-xr-xkeyboards/kapcave/paladin64/config.h133
1 files changed, 133 insertions, 0 deletions
diff --git a/keyboards/kapcave/paladin64/config.h b/keyboards/kapcave/paladin64/config.h
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+++ b/keyboards/kapcave/paladin64/config.h
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+/*
+Copyright 2021 KapCave
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x4B43
+#define PRODUCT_ID 0x5036
+#define DEVICE_VER 0x0001
+#define MANUFACTURER KapCave
+#define PRODUCT paladin64
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 8
+
+#define BOOTMAGIC_LITE_ROW 3
+#define BOOTMAGIC_LITE_COLUMN 6
+
+/* Only required if you add in a trackpoint hardware to the pcb */
+#ifdef PS2_USE_USART
+ #define PS2_CLOCK_PORT PORTD
+ #define PS2_CLOCK_PIN PIND
+ #define PS2_CLOCK_DDR DDRD
+ #define PS2_CLOCK_BIT 5
+ #define PS2_DATA_PORT PORTD
+ #define PS2_DATA_PIN PIND
+ #define PS2_DATA_DDR DDRD
+ #define PS2_DATA_BIT 2
+
+ /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling
+ * edge */
+ /* set DDR of CLOCK as input to be slave */
+ #define PS2_USART_INIT() do { \
+ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
+ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
+ UCSR1C = ((1 << UMSEL10) | \
+ (3 << UPM10) | \
+ (0 << USBS1) | \
+ (3 << UCSZ10) | \
+ (0 << UCPOL1)); \
+ UCSR1A = 0; \
+ UBRR1H = 0; \
+ UBRR1L = 0; \
+ } while (0)
+ #define PS2_USART_RX_INT_ON() do { \
+ UCSR1B = ((1 << RXCIE1) | \
+ (1 << RXEN1)); \
+ } while (0)
+ #define PS2_USART_RX_POLL_ON() do { \
+ UCSR1B = (1 << RXEN1); \
+ } while (0)
+ #define PS2_USART_OFF() do { \
+ UCSR1C = 0; \
+ UCSR1B &= ~((1 << RXEN1) | \
+ (1 << TXEN1)); \
+ } while (0)
+ #define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
+ #define PS2_USART_RX_DATA UDR1
+ #define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
+ #define PS2_USART_RX_VECT USART1_RX_vect
+#endif
+
+#ifdef PS2_USE_INT
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 2
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 5
+
+ #define PS2_INT_INIT() do { \
+ EICRA |= ((1<<ISC21) | \
+ (0<<ISC20)); \
+ } while (0)
+ #define PS2_INT_ON() do { \
+ EIMSK |= (1<<INT2); \
+ } while (0)
+ #define PS2_INT_OFF() do { \
+ EIMSK &= ~(1<<INT2); \
+ } while (0)
+ #define PS2_INT_VECT INT2_vect
+
+#endif
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { C6, B6, B5, B4, D7, D6, B0, D3 }
+#define MATRIX_COL_PINS { C7, F7, F6, F5, F4, F1, F0, D1 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* number of backlight levels */
+
+#ifdef BACKLIGHT_PIN
+#define BACKLIGHT_LEVELS 3
+#endif
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+#define RGB_DI_PIN D0
+#ifdef RGB_DI_PIN
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 14
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+#define RGBLIGHT_VAL_STEP 12
+#endif