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authorJordan Egstad <jordanegstad@gmail.com>2020-11-09 11:54:15 -0800
committerGitHub <noreply@github.com>2020-11-09 11:54:15 -0800
commit84ca67f1583ec1cc3689bd92a602bd8fdc6ad2a6 (patch)
tree13b5a625c65e8ecb6b48b9207adf23186e261e12 /keyboards/idobo/keymaps/egstad/keymap.c
parentcb80b59e9343c014389d56317e93f4de71d07a9a (diff)
[Keymap] idobo:egstad (#10783)
* feat: new keymapping for idobo * fix: added licenses. converted int to uint8_t where applicable * fix: addressed zvecr stylistic enhancements * fix: replaced rgblight_sethsv with rgblight_sethsv_noeeprom
Diffstat (limited to 'keyboards/idobo/keymaps/egstad/keymap.c')
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1 files changed, 267 insertions, 0 deletions
diff --git a/keyboards/idobo/keymaps/egstad/keymap.c b/keyboards/idobo/keymaps/egstad/keymap.c
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+/* Copyright 2020 Jordan Egstad
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+
+
+
+
+
+/* ==========================================================================
+ LAYERS
+ ========================================================================== */
+
+// qwerty
+#define _QW 0
+// functions
+#define _FN 1
+
+
+
+
+
+
+/* ==========================================================================
+ CUSTOM KEYS
+ ========================================================================== */
+
+// Tap dances
+#define TD_ESCP TD(TD_GV_ESC) // Tap for grave, twice for escape
+#define TD_MINS TD(TD_MIN) // Tap for minus, twice for equal
+#define TD_BRAC TD(TD_BRC) // Tap for open brace, twice for close
+
+// Layers
+#define FN_SPC LT(_FN, KC_SPC) // Tap for space, hold for _FN
+
+// Modifiers
+#define LG_ZMIN LGUI(KC_EQUAL) // Command + plus (zoom in)
+#define LG_ZMOT LGUI(KC_MINUS) // Command + minus (zoom out)
+#define MT_SHFT MT(MOD_RSFT, KC_ENT) // Tap for enter, hold for shift
+
+// Tap Dances
+enum {
+ TD_BRC = 0,
+ TD_MIN,
+ TD_GV_ESC,
+ TD_BS
+};
+
+// Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // Tap once for Left Brace, twice for Right Brace
+ [TD_BRC] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_RBRC),
+ //Tap once for Minus, twice for Equal
+ [TD_MIN] = ACTION_TAP_DANCE_DOUBLE(KC_MINUS, KC_EQUAL),
+ // Tap once for Grave, tap twice for Escape
+ [TD_GV_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_GRAVE, KC_ESCAPE)
+};
+
+
+
+
+
+
+/* ==========================================================================
+ KEYMAPS
+ ========================================================================== */
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* QWERTY (_QW)
+ * .--------------------------------------------------------------------------------------------------------------------------------------.
+ * | ESC | 1 | 2 | 3 | 4 | 5 | - | ` | \| | 6 | 7 | 8 | 9 | 0 | - + |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
+ * | TAB | Q | W | E | R | T | [ | \ | ] | Y | U | I | O | P | [ ] |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
+ * | CAP LK | A | S | D | F | G | | | | H | J | K | L | ; | ' |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
+ * | LSHIFT | Z | X | C | V | B | | | | N | M | , | . | / | RSHIFT |
+ * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
+ * | ZOOM- | ZOOM+ | LALT | FN | CMD | BSPC | | | FN | SPACE | ENTER | LEFT | UP | DOWN | RIGHT |
+ * '--------------------------------------------------------------------------------------------------------------------------------------'
+ */
+
+ [_QW] = LAYOUT_ortho_5x15( /* QWERTY */
+ TD_ESCP, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_GRV, KC_PIPE, KC_6, KC_7, KC_8, KC_9, KC_0, TD_MINS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_BSLS, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_BRAC, \
+ _______, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT_SHFT, \
+ LG_ZMOT, LG_ZMIN, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, _______, RESET, _______, FN_SPC, KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT \
+ ),
+
+
+/* FUNCTION (_FN)
+ * .--------------------------------------------------------------------------------------------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | P | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ * | | | | | | | RGB HD | RGB HI | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ * | A-SFT | | | | | | RGB SD | RGB SI | | | LEFT | UP | DOWN | RIGHT | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ * | RGB | | | | | | RGB VD | RGB VI | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ * | RESET | | | | | | RGB RMD| RGB MD | | | PLAY | PREV | VOL UP | VOL DN | NEXT |
+ * '--------------------------------------------------------------------------------------------------------------------------------------'
+ */
+
+ [_FN] = LAYOUT_ortho_5x15( /* FUNCTION */
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, \
+ KC_ASTG, _______, _______, _______, _______, _______, RGB_SAD, RGB_SAI, _______, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, _______, \
+ RGB_TOG, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, \
+ RESET, _______, _______, _______, _______, _______, RGB_RMOD,RGB_MOD, _______, _______, KC_MPLY, KC_MRWD, KC_VOLU, KC_VOLD, KC_MFFD \
+ ),
+};
+
+
+
+
+
+
+/* ==========================================================================
+ LEDs
+ ========================================================================== */
+
+// RGB MODES
+// 1 = Static
+// 2-5 = Breathing
+// 6-8 = Rainbow
+// 9-14 = Swirl
+// 15-20 = Snake
+// 21-24 = Nightrider
+// 25 = Christmas
+// 26-30 = Static Gradient
+
+// Default LED colors
+uint8_t h = 170;
+uint8_t s = 255;
+uint8_t v;
+
+// default animation
+uint8_t rgbMode = RGBLIGHT_MODE_STATIC_LIGHT;
+// boot animation
+uint8_t rgbBootMode = RGBLIGHT_MODE_SNAKE;
+// boot timeout vars
+uint8_t bootComplete = 0;
+int bootTimeoutDuration = 2000;
+int bootTimeout;
+
+
+void init_hsv(void) {
+ // fetch what the brightness was last sesion
+ v = rgblight_get_val();
+ rgblight_sethsv(h,s,v);
+}
+
+// fetch current HSV vals
+void get_hsv(void) {
+ h = rgblight_get_hue();
+ s = rgblight_get_sat();
+ v = rgblight_get_val();
+}
+
+// reset HSV vals
+void reset_hsv(void) {
+ int currentV = rgblight_get_val();
+ rgblight_sethsv(h,s,currentV);
+}
+
+// deterimes when to stop bootup animation
+void bootupAnimation(void) {
+ bootComplete = (timer_elapsed(bootTimeout) > bootTimeoutDuration) ? 1 : 0;
+
+ if (bootComplete) {
+ rgblight_mode(rgbMode);
+ }
+}
+
+
+
+
+
+
+/* ==========================================================================
+ INITIALIZATION FUNCTION
+ ========================================================================== */
+
+void keyboard_post_init_user(void) {
+ // start a timeout
+ bootTimeout = timer_read();
+ // set rgb color
+ init_hsv();
+ // init rgb
+ rgblight_enable();
+ // animate in snake ledGreende
+ rgblight_mode(rgbBootMode);
+};
+
+
+
+
+
+
+/* ==========================================================================
+ ALWAYS RUNNING
+ ========================================================================== */
+void matrix_scan_user(void) {
+ // keep an eye on these layers
+ uint8_t layer = get_highest_layer(layer_state);
+ // handle boot-up sequence
+ bootupAnimation();
+ // watch the brightness for changes
+ v = rgblight_get_val();
+
+ switch (layer) {
+ case _FN:
+ // set leds to white
+ rgblight_sethsv_noeeprom(h,0,v);
+ break;
+ default:
+ break;
+ }
+};
+
+
+
+
+
+
+/* ==========================================================================
+ KEYPRESS CALLBACKS
+ ========================================================================== */
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ // keep an eye on these layers
+ uint8_t layer = get_highest_layer(layer_state);
+
+ switch (keycode) {
+ case FN_SPC:
+ // stash and pop color on key down and key up
+ (record->event.pressed) ? get_hsv() : reset_hsv();
+ return true;
+ default:
+ switch (layer) {
+ case _QW:
+ // tick the hue up with each keypress
+ rgblight_increase_hue();
+ break;
+ default:
+ break;
+ }
+ return true; // Process all other keycodes normally
+ }
+}