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authorHorrorTroll <sonicvipduc@gmail.com>2022-07-17 02:38:22 +0700
committerGitHub <noreply@github.com>2022-07-16 12:38:22 -0700
commit92c3e6305bfd0870279048356c51e768e2c392a9 (patch)
tree3e9612cbe8619093c265fdb7768dc5ecaaff9689 /keyboards/gopolar/gg86/config.h
parent4d443d921bea20758328668ae821ae5396a6c6e1 (diff)
[Keyboard] Gopolar GG86 (#15425)
* Added keyboard GG86 * Rebased, resolved issue and updated code * Delete 1000Hz on config * Resolved fix * Another resolved fix * Last resolved fix * Fixed LED position
Diffstat (limited to 'keyboards/gopolar/gg86/config.h')
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diff --git a/keyboards/gopolar/gg86/config.h b/keyboards/gopolar/gg86/config.h
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+++ b/keyboards/gopolar/gg86/config.h
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+/* Copyright 2021 Gopolar
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x0007
+#define PRODUCT_ID 0x0007
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Gopolar
+#define PRODUCT GG86 Tai-Chi
+
+/* key matrix size */
+#define MATRIX_ROWS 6
+#define MATRIX_COLS 17
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { B0, B1, B2, B3, B7, D5 }
+#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C6, B6, B5, B4, D7, D6, D4, C7, E6, D2, D3 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Forcing to use NKRO instead 6KRO */
+#define FORCE_NKRO
+
+/* Change larger keys per scan for elite gaming */
+#define QMK_KEYS_PER_SCAN 12
+
+/* Use the custom font */
+#define OLED_FONT_H "lib/glcdfont.c"
+
+#ifdef RGB_MATRIX_ENABLE
+ /* RGB Matrix config */
+ #define RGB_DI_PIN E2
+ #define DRIVER_LED_TOTAL 100
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
+ #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #define RGB_MATRIX_KEYPRESSES
+
+ /* RGB Matrix effect */
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+ #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+ #define ENABLE_RGB_MATRIX_BREATHING
+ #define ENABLE_RGB_MATRIX_BAND_SAT
+ #define ENABLE_RGB_MATRIX_BAND_VAL
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL
+ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+ #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+ #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+ #define ENABLE_RGB_MATRIX_RAINDROPS
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+ #define ENABLE_RGB_MATRIX_HUE_WAVE
+ #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+ #define ENABLE_RGB_MATRIX_SPLASH
+ #define ENABLE_RGB_MATRIX_MULTISPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif