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authorJack Humbert <jack.humb@gmail.com>2017-03-28 09:10:55 -0400
committerGitHub <noreply@github.com>2017-03-28 09:10:55 -0400
commit0f986a195183b2f1c38d2e607229657282574752 (patch)
tree3d736cb229fa11a03269b9b1b0d639d3a143390a /keyboards/frosty_flake/readme.md
parenta7811781c50b39eda4be564f7eebac2daf84bcf2 (diff)
parentb37f510f323b532360f38afb6f0bb29bc61eaab3 (diff)
Merge pull request #1168 from newsboytko/newsboytko/frosty-flake
Support Frosty Flake Controller (CM Storm QFR)
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+frosty_flake keyboard firmware
+======================
+
+This is the firmware for Rev. 20140521 of the Frosty Flake controller by [Bathroom Epiphanies](http://bathroomepiphanies.com/controllers/), a replacement controller for the [Cooler Master Quick Fire Rapid](http://www.coolermaster.com/peripheral/keyboards/quickfirerapid/).
+
+The code was adapted from the [BathroomEpiphanies TMK Firmware](https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers), but has been cleaned up to match the [schematic](https://deskthority.net/wiki/File:Frosty_Flake_Schematics.pdf) and gone through some minor refactoring for QMK.
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent readme](/).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboards/frosty_flake folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+
+To build with the default keymap, simply run `make default`.
+
+### Other Keymaps
+
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
+```
+$ make [default|jack|<name>]
+```
+
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.