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authorunknown <itsaferbie@gmail.com>2017-07-24 19:23:43 -0400
committerJack Humbert <jack.humb@gmail.com>2017-07-28 10:45:34 -0400
commitf2824bca02e3814491c55d4cd2f39110a38b35ab (patch)
tree274ee9566dca21cd7f724fe4c7b6493fc0382801 /keyboards/deltasplit75/keymaps/itsaferbie
parent5023f5585635b2faf4eca7261c4e66416a7199fd (diff)
Fixed typo in my layout and updated
Diffstat (limited to 'keyboards/deltasplit75/keymaps/itsaferbie')
-rw-r--r--keyboards/deltasplit75/keymaps/itsaferbie/keymap.c90
1 files changed, 45 insertions, 45 deletions
diff --git a/keyboards/deltasplit75/keymaps/itsaferbie/keymap.c b/keyboards/deltasplit75/keymaps/itsaferbie/keymap.c
index df46d717e2..f71bdaa974 100644
--- a/keyboards/deltasplit75/keymaps/itsaferbie/keymap.c
+++ b/keyboards/deltasplit75/keymaps/itsaferbie/keymap.c
@@ -1,46 +1,46 @@
-#include "deltasplit75.h"
-#include "action_layer.h"
-#include "eeconfig.h"
-
-extern keymap_config_t keymap_config;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-
-// Fillers to make layering more clear
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Layer 0: Default Layer
- *,-----------------------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|Prnt|Ins|Del|
- * |----------------------------------------------------------------------|
- * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bakspace | Home|
- * |----------------------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| PgUp|
- * |----------------------------------------------------------------------|
- * |Ctrl| A| S| D| F| G| H| J| K| L| ;| '|Enter | PgDown|
- * |----------------------------------------------------------------------|
- * |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift | Up| End|
- * |----------------------------------------------------------------------|
- * |CapsLo|Gui |Alt |Sp |Mod | Sp| Alt| Gui| Ctrl| | Lef| Dow| Rig|
- * `----------------------------------------------------------------------'
- */
- KEYMAP(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_DEL,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_TRNS, KC_ENT, KC_PGDN,
- KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
- KC_CAPS, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- KEYMAP(
- RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
- RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_VOLD,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_STOP, KC_MNXT),
-
+#include "deltasplit75.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+// Fillers to make layering more clear
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default Layer
+ *,-----------------------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|Prnt|Ins|Del|
+ * |----------------------------------------------------------------------|
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backspace| Home|
+ * |----------------------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| PgUp|
+ * |----------------------------------------------------------------------|
+ * |Ctrl| A| S| D| F| G| H| J| K| L| ;| '|Enter | PgDown|
+ * |----------------------------------------------------------------------|
+ * |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift | Up| End|
+ * |----------------------------------------------------------------------|
+ * |CapsLo|Gui |Alt |Sp |Mod | Sp| Alt| Gui| Ctrl| | Lef| Dow| Rig|
+ * `----------------------------------------------------------------------'
+ */
+ KEYMAP(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_DEL,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TRNS, KC_HOME, //The KC_TRNS is the unneeded key in the split backspace.
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_TRNS, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_CAPS, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ KEYMAP(
+ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
+ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_VOLD,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_STOP, KC_MNXT),
+
}; \ No newline at end of file