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authorkamisamamizu <pacouniversitario69@gmail.com>2017-12-17 17:44:13 +0100
committerJack Humbert <jack.humb@gmail.com>2017-12-17 11:44:13 -0500
commit12e66330c5fad6dccc1e7be34f68f2db200b9f6e (patch)
tree4d8856f6e48b699ac8bef1c401d997fb884f7328 /keyboards/cospad/keymaps/default
parentd91c9858c56d23c3197ced87c113b011562cdf8e (diff)
Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
Diffstat (limited to 'keyboards/cospad/keymaps/default')
-rw-r--r--keyboards/cospad/keymaps/default/keymap.c91
1 files changed, 91 insertions, 0 deletions
diff --git a/keyboards/cospad/keymaps/default/keymap.c b/keyboards/cospad/keymaps/default/keymap.c
new file mode 100644
index 0000000000..0e762c2e45
--- /dev/null
+++ b/keyboards/cospad/keymaps/default/keymap.c
@@ -0,0 +1,91 @@
+#include "cospad.h"
+#include "led.h"
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+#define _______ KC_TRNS
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Esc |TAB | FN | BS |
+ * |----|----|----|----|
+ * | NL | / | * | - |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | |
+ * |----|----|----| + |
+ * | 4 | 5 | 6 | |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | |
+ * |----|----|----| En |
+ * | 0 | . | |
+ * `-------------------'
+ */
+
+[_BL] = KEYMAP(
+ KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
+ KC_P7, KC_P8, KC_P9, KC_PPLS, \
+ KC_P4, KC_P5, KC_P6, KC_NO, \
+ KC_P1, KC_P2, KC_P3, KC_PENT, \
+ KC_P0, KC_NO, KC_PDOT, KC_NO),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |RGBT|TAB | FN | BS |
+ * |----|----|----|----|
+ * |RGBM|RGBP|BTOG| - |
+ * |----|----|----|----|
+ * |HUD |HUI |BON | |
+ * |----|----|----| + |
+ * |SAD |SAI |BOFF| |
+ * |----|----|----|----|
+ * |VAD |VAS | 3 | |
+ * |----|----|----| En |
+ * | 0 |RST | |
+ * `-------------------'
+ */
+[_FL] = KEYMAP(
+ RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
+ RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
+ RGB_HUD, RGB_HUI, BL_ON, KC_PPLS, \
+ RGB_SAD, RGB_SAI, BL_OFF, KC_NO, \
+ RGB_VAD, RGB_VAI, KC_P3, KC_PENT, \
+ KC_P0, KC_NO, RESET, KC_NO),
+};
+
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = MO(_FL),
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case BL_TOGG:
+ if (record->event.pressed) {
+ cospad_bl_led_togg();
+ }
+ return false;
+ case BL_ON:
+ if (record->event.pressed) {
+ cospad_bl_led_on();
+ }
+ return false;
+ case BL_OFF:
+ if(record->event.pressed) {
+ cospad_bl_led_off();
+ }
+ return false;
+ default:
+ return true;
+ }
+}