diff options
author | skullydazed <skullydazed@users.noreply.github.com> | 2017-10-17 18:05:21 -0700 |
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committer | GitHub <noreply@github.com> | 2017-10-17 18:05:21 -0700 |
commit | 3f3fa0791895f14370b4bb3e8512597688c45122 (patch) | |
tree | ac5672833f0d3a0d91798401d2ff3caa560904b2 /keyboards/clueboard/66/keymaps | |
parent | ad49db8cd2557b6c54531059d4d162623520bd17 (diff) |
Reorganize clueboard into a single directory (#1855)
Diffstat (limited to 'keyboards/clueboard/66/keymaps')
48 files changed, 2138 insertions, 0 deletions
diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/Makefile b/keyboards/clueboard/66/keymaps/bloodlvst/Makefile new file mode 100644 index 0000000000..b1c2f32f6a --- /dev/null +++ b/keyboards/clueboard/66/keymaps/bloodlvst/Makefile @@ -0,0 +1,2 @@ +EXTRAKEY_ENABLE = yes +COMMAND_ENABLE = no diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/config.h b/keyboards/clueboard/66/keymaps/bloodlvst/config.h new file mode 100644 index 0000000000..320401dbda --- /dev/null +++ b/keyboards/clueboard/66/keymaps/bloodlvst/config.h @@ -0,0 +1,8 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +#define PREVENT_STUCK_MODIFIERS +#define DISABLE_SPACE_CADET_ROLLOVER +#endif diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c b/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c new file mode 100644 index 0000000000..bc50afa2f2 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP, \ + KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, \ + _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, \ + _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______), +}; diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/readme.md b/keyboards/clueboard/66/keymaps/bloodlvst/readme.md new file mode 100644 index 0000000000..ee287ca476 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/bloodlvst/readme.md @@ -0,0 +1,17 @@ +``` + ___ _____ _ _ _ __ __ _ __ +|__ \ / ____| | | | | | / / / /(_) / / + ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / / + |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / / + |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _ + (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_) +``` + +![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) + +# Default Clueboard Layout + +This is the default layout that comes flashed on every Clueboard. For the most +part it's a straightforward and easy to follow layout. The only unusual key is +the key in the upper left, which sends Escape normally, but Grave when any of +the Ctrl, Alt, or GUI modifiers are held down. diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/rules.mk b/keyboards/clueboard/66/keymaps/bloodlvst/rules.mk new file mode 100644 index 0000000000..b1c2f32f6a --- /dev/null +++ b/keyboards/clueboard/66/keymaps/bloodlvst/rules.mk @@ -0,0 +1,2 @@ +EXTRAKEY_ENABLE = yes +COMMAND_ENABLE = no diff --git a/keyboards/clueboard/66/keymaps/caps_fn/keymap.c b/keyboards/clueboard/66/keymaps/caps_fn/keymap.c new file mode 100644 index 0000000000..78eb43390e --- /dev/null +++ b/keyboards/clueboard/66/keymaps/caps_fn/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ + _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/caps_fn/readme.md b/keyboards/clueboard/66/keymaps/caps_fn/readme.md new file mode 100644 index 0000000000..47a530a80b --- /dev/null +++ b/keyboards/clueboard/66/keymaps/caps_fn/readme.md @@ -0,0 +1,6 @@ +![Clueboard Layout Image](http://i.imgur.com/kGADucy.png) + +# Caps Fn Layout + +This is the default layout except that Caps Lock acts like Caps Lock when +tapped but Fn when held. diff --git a/keyboards/clueboard/66/keymaps/colemak/keymap.c b/keyboards/clueboard/66/keymaps/colemak/keymap.c new file mode 100644 index 0000000000..b2921cca24 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/colemak/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, \ + _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, \ + KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ + _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \ + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/default/keymap.c b/keyboards/clueboard/66/keymaps/default/keymap.c new file mode 100644 index 0000000000..ad623c5480 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/default/keymap.c @@ -0,0 +1,39 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \ + KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL,KC_LGUI,KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \ + _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \ + _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \ + _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/default/readme.md b/keyboards/clueboard/66/keymaps/default/readme.md new file mode 100644 index 0000000000..019131aeb1 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/default/readme.md @@ -0,0 +1,8 @@ +![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) + +# Default Clueboard Layout + +This is the default layout that comes flashed on every Clueboard. For the most +part it's a straightforward and easy to follow layout. The only unusual key is +the key in the upper left, which sends Escape normally, but Grave when any of +the Ctrl, Alt, or GUI modifiers are held down. diff --git a/keyboards/clueboard/66/keymaps/jokrik/keymap.c b/keyboards/clueboard/66/keymaps/jokrik/keymap.c new file mode 100644 index 0000000000..dd38e904c2 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/jokrik/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, \ + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ + _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \ + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/jokrik/readme.md b/keyboards/clueboard/66/keymaps/jokrik/readme.md new file mode 100644 index 0000000000..a845e65f1b --- /dev/null +++ b/keyboards/clueboard/66/keymaps/jokrik/readme.md @@ -0,0 +1,2 @@ +# Jokrik's Clueboard Layout + diff --git a/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c b/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c new file mode 100644 index 0000000000..8c3568e593 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \ + KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL,KC_LALT,KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RGUI,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \ + _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \ + _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \ + _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/mac_optimized/readme.md b/keyboards/clueboard/66/keymaps/mac_optimized/readme.md new file mode 100644 index 0000000000..282da369dc --- /dev/null +++ b/keyboards/clueboard/66/keymaps/mac_optimized/readme.md @@ -0,0 +1,6 @@ +![Clueboard Layout Image](http://i.imgur.com/7oZCsHF.png) + +# Default Clueboard Layout for Mac + +This is the default Clueboard layout with Alt and GUI switched to match Mac +conventions. diff --git a/keyboards/clueboard/66/keymaps/magicmonty/Makefile b/keyboards/clueboard/66/keymaps/magicmonty/Makefile new file mode 100644 index 0000000000..289018f343 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/magicmonty/Makefile @@ -0,0 +1,9 @@ + +MOUSEKEY_ENABLE = yes +EXTRAKEY_ENABLE = yes + +MIDI_ENABLE = yes + +# if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size +CONSOLE_ENABLE = false +COMMAND_ENABLE = no diff --git a/keyboards/clueboard/66/keymaps/magicmonty/config.h b/keyboards/clueboard/66/keymaps/magicmonty/config.h new file mode 100644 index 0000000000..d933fa9979 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/magicmonty/config.h @@ -0,0 +1,40 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on + #define MIDI_BASIC +*/ + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +#define MIDI_TONE_KEYCODE_OCTAVES 2 + +/* + Setting the modified Space Cadet Parens for German layout + + Default is + #define LSPO_KEY KC_9 + #define RSPC_KEY KC_0 +*/ +#define LSPO_KEY KC_8 +#define RSPC_KEY KC_9 +#define PERMISSIVE_HOLD + +#endif diff --git a/keyboards/clueboard/66/keymaps/magicmonty/keymap.c b/keyboards/clueboard/66/keymaps/magicmonty/keymap.c new file mode 100644 index 0000000000..6df7d78697 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/magicmonty/keymap.c @@ -0,0 +1,230 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS +#define xxxxxxx KC_NO + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 // BASE Layer +#define _FL 1 // Function Layer +#define _ME 2 // Media Layer +#define _CL 3 // Control Layer +#define _ML 4 // Mouse Layer +#if defined(MIDI_ENABLE) + #define _MI 5 // MIDI Layer + #define TO_MIDI TO(_MI) +#else + #define TO_MIDI _______ +#endif + +// go back to base layer +#define TO_BASE TO(_BL) + +// switch to function layer while helde +#define MO_FUNC MO(_FL) + +// switch to media layer while held +#define MEDIA MO(_ME) |