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authorlokher <lokher@gmail.com>2022-12-06 17:10:48 +0800
committerlokher <lokher@gmail.com>2022-12-07 15:50:49 +0800
commita336c2c5005251e4cb0f3a62ccabdb4cfccad915 (patch)
tree3c948b631a5e3b6f940dabe02fad3c7487e6f350 /keyboards/clueboard/66/keymaps
parent27fc28fd2ff52e079a5bc58d6aaea4c752420615 (diff)
Merge upstream master to 2022 Q4 breaking change
Diffstat (limited to 'keyboards/clueboard/66/keymaps')
-rw-r--r--keyboards/clueboard/66/keymaps/66_ansi/keymap.c36
-rw-r--r--keyboards/clueboard/66/keymaps/66_iso/keymap.c36
-rw-r--r--keyboards/clueboard/66/keymaps/badger/keymap.c53
-rw-r--r--keyboards/clueboard/66/keymaps/bloodlvst/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/caps_fn/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/colemak/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/default/keymap.c36
-rw-r--r--keyboards/clueboard/66/keymaps/jokrik/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/mac_optimized/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/magicmonty/keymap.c222
-rw-r--r--keyboards/clueboard/66/keymaps/manofinterests/keymap.c36
-rw-r--r--keyboards/clueboard/66/keymaps/maximised/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/mouse_keys/keymap.c48
-rw-r--r--keyboards/clueboard/66/keymaps/mrscooty/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/serubin/keymap.c49
-rw-r--r--keyboards/clueboard/66/keymaps/shift_fn/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/smt/keymap.c132
-rw-r--r--keyboards/clueboard/66/keymaps/tetris/keymap.c156
-rw-r--r--keyboards/clueboard/66/keymaps/unix_optimized/keymap.c38
-rw-r--r--keyboards/clueboard/66/keymaps/via/keymap.c46
-rw-r--r--keyboards/clueboard/66/keymaps/win_optimized/keymap.c38
21 files changed, 0 insertions, 1230 deletions
diff --git a/keyboards/clueboard/66/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66/keymaps/66_ansi/keymap.c
deleted file mode 100644
index 6fbdb79bc9..0000000000
--- a/keyboards/clueboard/66/keymaps/66_ansi/keymap.c
+++ /dev/null
@@ -1,36 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT_66_ansi(
- QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
- KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
- KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT_66_ansi(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP,
- _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT_66_ansi(
- BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI,
- _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/66_iso/keymap.c b/keyboards/clueboard/66/keymaps/66_iso/keymap.c
deleted file mode 100644
index 20a57a1564..0000000000
--- a/keyboards/clueboard/66/keymaps/66_iso/keymap.c
+++ /dev/null
@@ -1,36 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT_66_iso(
- QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_PGDN,
- KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
- KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
- KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT_66_iso(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______, KC_VOLD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP,
- _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT_66_iso(
- BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI,
- _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/badger/keymap.c b/keyboards/clueboard/66/keymaps/badger/keymap.c
deleted file mode 100644
index e404029849..0000000000
--- a/keyboards/clueboard/66/keymaps/badger/keymap.c
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
-Copyright 2020 Dan White <opensource@bluetufa.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-#include "badger.h"
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY_LINUX] = LAYOUT_66_ansi(\
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
- MOVE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
- KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, ADJUST, KC_RGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT),
-
- [_MOVE_LINUX] = LAYOUT_66_ansi(\
- KC_ESC, VD_1, VD_2, VD_3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, IJ_UP, IJ_DOWN, KC_DEL, KC_PGUP, \
- _______, IJ_STEP, IJ_INTO, IJ_OUT, IJ_RUN, IJ_STOP, IJ_OUT, KC_PGUP, KC_HOME, KC_END, KC_PGDN, IJ_BACK, IJ_FWD, KC_INS, KC_PGDN, \
- _______, WM_LH, WM_UH, WM_RH, WD_FRWD, MAC_POP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, CS_RIGHT, CS_DOWN, _______, \
- _______, MM_UH, MM_BH, MAC_CPY, MAC_PST, WD_BACK, KC_MNXT, IJ_REN, IJ_IMPL, IJ_DECL, IJ_USAG, _______, KC_BRIU, \
- _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END),
-
- [_QWERTY_MAC] = LAYOUT_66_ansi(\
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
- MOVE_MAC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
- KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, ADJUST, KC_RGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT),
-
- [_MOVE_MAC] = LAYOUT_66_ansi(\
- KC_ESC, M_VD1, M_VD2, M_VD3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, IJ_UP, IJ_DOWN, KC_DEL, KC_PGUP, \
- _______, IJ_STEP, IJ_INTO, IJ_OUT, IJ_RUN, IJ_STOP, IJ_OUT, KC_PGUP, KC_HOME, KC_END, KC_PGDN, IJ_BACK, IJ_FWD, KC_INS, KC_PGDN, \
- _______, MM_LH, MM_MAX, MM_RH, WD_FRWD, MAC_POP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, CM_RIGHT, CM_DOWN, _______, \
- _______, MM_UH, MM_BH, MAC_CPY, MAC_PST, WD_BACK, KC_MNXT, IJ_REN, IJ_IMPL, IJ_DECL, IJ_USAG, _______, KC_BRIU, \
- _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END),
-
- [_ADJUST] = LAYOUT_66_ansi(\
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
- _______, NK_ON, NK_OFF, EE_CLR, QK_BOOT, KC_MSTP, KC_MPLY, KC_PGUP, KC_HOME, KC_END, KC_PGDN, AG_SWAP, AG_NORM, KC_INS, KC_VOLD, \
- _______, GE_SWAP, GE_NORM, DB_TOGG, AG_SWAP, AG_NORM, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, \
- _______, DF_1, DF_2, KC_CAPS, _______, KC_MPRV, KC_MNXT, KC_MUTE, KC_WBAK, KC_WFWD, _______, _______, KC_BRIU, \
- _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END)
-};
-
diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c b/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c
deleted file mode 100644
index fc49663fa4..0000000000
--- a/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- SC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, SC_RSPC, KC_UP,
- KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SCRL, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY,
- _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE,
- _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______),
-};
diff --git a/keyboards/clueboard/66/keymaps/caps_fn/keymap.c b/keyboards/clueboard/66/keymaps/caps_fn/keymap.c
deleted file mode 100644
index 2bbe67cb73..0000000000
--- a/keyboards/clueboard/66/keymaps/caps_fn/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/colemak/keymap.c b/keyboards/clueboard/66/keymaps/colemak/keymap.c
deleted file mode 100644
index c271a23493..0000000000
--- a/keyboards/clueboard/66/keymaps/colemak/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT,KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU,
- _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD,
- KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/default/keymap.c b/keyboards/clueboard/66/keymaps/default/keymap.c
deleted file mode 100644
index be350fe874..0000000000
--- a/keyboards/clueboard/66/keymaps/default/keymap.c
+++ /dev/null
@@ -1,36 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
- KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
- KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP,
- KC_LCTL,KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP,
- _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
- _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/jokrik/keymap.c b/keyboards/clueboard/66/keymaps/jokrik/keymap.c
deleted file mode 100644
index 832493e579..0000000000
--- a/keyboards/clueboard/66/keymaps/jokrik/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c b/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c
deleted file mode 100644
index 50c31563c8..0000000000
--- a/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
- KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
- KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP,
- KC_LCTL,KC_LALT,KC_LGUI,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RGUI,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP,
- _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
- _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/magicmonty/keymap.c b/keyboards/clueboard/66/keymaps/magicmonty/keymap.c
deleted file mode 100644
index 238147537d..0000000000
--- a/keyboards/clueboard/66/keymaps/magicmonty/keymap.c
+++ /dev/null
@@ -1,222 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0 // BASE Layer
-#define _FL 1 // Function Layer
-#define _ME 2 // Media Layer
-#define _CL 3 // Control Layer
-#define _ML 4 // Mouse Layer
-#if defined(MIDI_ENABLE)
- #define _MI 5 // MIDI Layer
- #define TO_MIDI TO(_MI)
-#else
- #define TO_MIDI _______
-#endif
-
-// go back to base layer
-#define TO_BASE TO(_BL)
-
-// switch to function layer while helde
-#define MO_FUNC MO(_FL)
-
-// switch to media layer while held
-#define MEDIA MO(_ME)
-
-// switch to Control layer while helde
-#define MO_CTL MO(_CL)
-
-// switch to mouse layer if held, else space
-#define L_MOUSE LT(_ML, KC_SPC)
-
-// Function key when held, else ESC
-#define ESC_FUN LT(_FL, KC_ESC)
-
-// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped
-#define HPR_TAB ALL_T(KC_TAB)
-
-// CTRL when held, ESC when tapped
-#define CTL_ESC CTL_T(KC_ESC)
-
-enum custom_keycodes {
- RGB_RST = SAFE_RANGE
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer) */
- [_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS,
- HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
- ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function layer */
- [_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP,
- _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______,
- SC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, SC_RSPC, KC_PGUP,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _ME: Media layer */
- [_ME] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT),
-
- /* Keymap _CL: Control layer */
- [_CL] = LAYOUT(
- _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI,
- _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-
- /* Keymap _ML: Mouse layer */
- [_ML] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
- _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R),
-
-#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
- /* Keymap _MI: MIDI layer (Advanced)*/
- [_MI] = LAYOUT(
- TO_BASE, MI_VL1, MI_VL2, MI_VL3, MI_VL4, MI_VL5, MI_VL6, MI_VL7, MI_VL8, MI_VL9, MI_VL10, MI_CHND, MI_CHNU, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, MI_Cs, MI_Ds, XXXXXXX, MI_Fs, MI_Gs, MI_As, XXXXXXX, MI_Cs1, MI_Ds1, XXXXXXX, MI_Fs1, XXXXXXX, XXXXXXX,
- MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C1, MI_D1, MI_E1, MI_F1, MI_G1, XXXXXXX,
- MI_SUST, XXXXXXX, MI_OCTD, MI_OCTU, MI_MODD, MI_MODU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRSD, MI_TRSU, MI_TR0, MI_SUST, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_AOFF, MI_AOFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX),
-#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
- /* Keymap _MI: MIDI layer (Basic)*/
- [_MI] = LAYOUT(
- TO_BASE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, MI_ON, MI_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX),
-#endif
-};
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case RGB_RST:
- if (record->event.pressed) {
- rgblight_mode(1);
- rgblight_sethsv(206, 255, 255);
- }
- return false;
- }
- return true;
-}
-
-enum layer_id {
- LAYER_BASE,
- LAYER_FUNCTION,
- LAYER_MEDIA,
- LAYER_CONTROL,
- LAYER_MOUSE,
-#if defined(MIDI_ENABLE)
- LAYER_MIDI
-#endif
-};
-
-void clueboard_set_led(uint8_t id, uint8_t val) {
- switch (id) {
- case LAYER_BASE:
- rgblight_sethsv_noeeprom(135, 255, val);
- break;
- case LAYER_FUNCTION:
- rgblight_sethsv_noeeprom(32, 255, val);
- break;
- case LAYER_MEDIA:
- rgblight_sethsv_noeeprom(60, 255, val);
- break;
- case LAYER_CONTROL:
- rgblight_sethsv_noeeprom(245, 255, val);
- break;
- case LAYER_MOUSE:
- rgblight_sethsv_noeeprom(146, 255, val);
- break;
-#if defined(MIDI_ENABLE)
- case LAYER_MIDI:
- rgblight_sethsv_noeeprom(224, 255, val);
- break;
-#endif
- }
-};
-
-const uint16_t oct_hues[10] = {
- 0,
- 20,
- 40,
- 60,
- 80,
- 100,
- 120,
- 140,
- 160,
- 180
-};
-
-#define MAX_OCT 9
-
-void clueboard_set_midi_led(uint8_t base_oct, uint8_t val)
-{
- uint8_t sat = 255;
-
- for (uint8_t i = 0; i < RGBLED_NUM; i++) {
- sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]);
- }
-
- uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct;
-
- uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0;
- uint8_t next_val = base_oct < MAX_OCT ? val : 0;
- uint8_t next_sat = base_oct < MAX_OCT ? sat : 0;
-
-
- for (uint8_t i = 0; i < 3; i++) {
- sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
- }
-
- for (uint8_t i = 11; i < 14; i++) {
- sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
- }
-
- rgblight_set();
-}
-
-void matrix_scan_user(void) {
- rgblight_config_t rgblight_config;
- rgblight_config.raw = eeconfig_read_rgblight();
-
- if (!rgblight_config.enable || rgblight_config.mode != 1) { return; }
-
- layer_state_t layer = layer_state;
- uint8_t val = rgblight_config.val;
-
- if (layer & (1<<_FL)) {
- if (layer & (1<<_ME)) {
- clueboard_set_led(LAYER_MEDIA, val);
- } else if (layer & (1<<_CL)) {
- clueboard_set_led(LAYER_CONTROL, val);
- } else {
- clueboard_set_led(LAYER_FUNCTION, val);
- }
- } else if (layer & (1<<_ML)) {
- clueboard_set_led(LAYER_MOUSE, val);
-#if defined(MIDI_ENABLE)
- } else if (layer & (1<<_MI)) {
- clueboard_set_midi_led(midi_config.octave, val);
-#endif
- } else {
- clueboard_set_led(LAYER_BASE, val);
- }
-};
diff --git a/keyboards/clueboard/66/keymaps/manofinterests/keymap.c b/keyboards/clueboard/66/keymaps/manofinterests/keymap.c
deleted file mode 100644
index 4e9a35e0b6..0000000000
--- a/keyboards/clueboard/66/keymaps/manofinterests/keymap.c
+++ /dev/null
@@ -1,36 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, RGB_VAI,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, RGB_VAD,
- KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT,
- KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP,
- KC_LCTL,KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP,
- _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
- _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/maximised/keymap.c b/keyboards/clueboard/66/keymaps/maximised/keymap.c
deleted file mode 100644
index 256c7a76db..0000000000
--- a/keyboards/clueboard/66/keymaps/maximised/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP,
- KC_LCTL, KC_LALT, KC_LGUI,KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SCRL, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP,
- _______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Reset/Underlight layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c b/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c
deleted file mode 100644
index 0f7c5762f4..0000000000
--- a/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c
+++ /dev/null
@@ -1,48 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-#define _ML 3
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-
- /* Keymap _ML: Mouse layer
- */
- [_ML] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______,
- _______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U,
- _______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
-};
diff --git a/keyboards/clueboard/66/keymaps/mrscooty/keymap.c b/keyboards/clueboard/66/keymaps/mrscooty/keymap.c
deleted file mode 100644
index f26ac0b90d..0000000000
--- a/keyboards/clueboard/66/keymaps/mrscooty/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
- MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PGUP,
- _______, RGB_TOG, KC_MPRV, KC_MPLY, KC_MNXT,_______,_______,KC_HOME,KC_UP, KC_END, _______, _______, _______, KC_PSCR, KC_PGDN,
- _______, RGB_VAI, KC_MUTE, KC_VOLD, KC_VOLU,_______,_______,KC_LEFT,KC_DOWN,KC_RIGHT, _______, _______, _______, _______,
- _______, RGB_VAD, _______, _______, _______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI,
- _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI)
-};
-
- /* Keymap _CL: Control layer
-
-[_CL] = LAYOUT(
- BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
- _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_HUI),
-};*/
diff --git a/keyboards/clueboard/66/keymaps/serubin/keymap.c b/keyboards/clueboard/66/keymaps/serubin/keymap.c
deleted file mode 100644
index 80c550b56b..0000000000
--- a/keyboards/clueboard/66/keymaps/serubin/keymap.c
+++ /dev/null
@@ -1,49 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _ME 2
-#define _CL 3
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, KC_PSCR, KC_END,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END),
-
-/* Keymap _FL: Function Layer
- */
-[_ME] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, KC_VOLD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______,
- _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT),
-
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/shift_fn/keymap.c b/keyboards/clueboard/66/keymaps/shift_fn/keymap.c
deleted file mode 100644
index fc6a0ed535..0000000000
--- a/keyboards/clueboard/66/keymaps/shift_fn/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP,
- S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN),
- S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT),
- MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_INT1),KC_RSFT, KC_PGUP,
- KC_LCTL, KC_LALT, KC_LGUI,KC_INT5, S(KC_SPC),S(KC_SPC), KC_INT4, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/smt/keymap.c b/keyboards/clueboard/66/keymaps/smt/keymap.c
deleted file mode 100644
index 7c9ef443d7..0000000000
--- a/keyboards/clueboard/66/keymaps/smt/keymap.c
+++ /dev/null
@@ -1,132 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _QWERTY 0
-#define _COLEMAK 1
-#define _DVORAK 2
-#define _FL 3
-#define _CL 4
-
-enum planck_keycodes {
- QWERTY = SAFE_RANGE,
- COLEMAK,
- DVORAK
-};
-
-// Custom macros
-#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
-#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
-#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _QWERTY: Base Layer (Default Layer)
- * ,-----------------------------------------------------------. ,---.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
- * |-----------------------------------------------------------| |---|
- * |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| BS| |PgD|
- * |-----------------------------------------------------------| `---'
- * |CtlEsc| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
- * |--------------------------------------------------------------.
- * |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
- * |------------------------------------------------------------------.
- * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
- * `------------------------------------------------------------------'
- */
-[_QWERTY] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
- HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
- CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT,
- KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _COLEMAK: Base Layer
- * ,-----------------------------------------------------------. ,---.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
- * |-----------------------------------------------------------| |---|
- * |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
- * |-----------------------------------------------------------| `---'
- * |CtlEsc| A| R| S| T| D| H| N| E| I| O| '| | Ent|
- * |--------------------------------------------------------------.
- * |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
- * |------------------------------------------------------------------.
- * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
- * `------------------------------------------------------------------'
- */
-[_COLEMAK] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP,
- HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
- CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT,
- KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _DVORAK: Base Layer
- * ,-----------------------------------------------------------. ,---.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
- * |-----------------------------------------------------------| |---|
- * |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
- * |-----------------------------------------------------------| `---'
- * |CtlEsc| A| O| E| U| I| D| H| T| N| S| -| | Ent|
- * |--------------------------------------------------------------.
- * |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
- * |------------------------------------------------------------------.
- * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
- * `------------------------------------------------------------------'
- */
-[_DVORAK] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP,
- HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN,
- CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT,
- KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, KC_DEL, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
-
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_COLEMAK);
- }
- return false;
- break;
- case DVORAK:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_DVORAK);
- }
- return false;
- break;
- }
- return true;
-}
diff --git a/keyboards/clueboard/66/keymaps/tetris/keymap.c b/keyboards/clueboard/66/keymaps/tetris/keymap.c
deleted file mode 100644
index b6385e2fa0..0000000000
--- a/keyboards/clueboard/66/keymaps/tetris/keymap.c
+++ /dev/null
@@ -1,156 +0,0 @@
-#include QMK_KEYBOARD_H
-#include "tetris_text.h"
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-enum custom_keycodes {
- TETRIS_START = SAFE_RANGE
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
-
-static uint8_t tetris_key_presses = 0;
-static uint16_t tetris_timer = 0;
-static uint8_t tetris_running = 0;
-static int tetris_keypress = 0;
-
-/*
- * Set up tetris
- */
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- if (record->event.pressed) {
- tetris_key_presses++;
- }
-
- if (tetris_running && record->event.pressed) {
- tetris_keypress = 0;
- switch (keycode) {
- case KC_UP: tetris_keypress = 1; break;
- case KC_LEFT: tetris_keypress = 2; break;
- case KC_DOWN: tetris_keypress = 3; break;
- case KC_RIGHT: tetris_keypress = 4; break;
- // Make ESC stop tetris (on keyboards other than clueboard)
- // case KC_ESC: tetris_running = 0; return false;
- }
- if (tetris_keypress != 0) {
- return false;
- }
- }
-
- switch (keycode) {
- case QK_GRAVE_ESCAPE:
- // clueboard specific hook to make escape quite tetris
- if (tetris_running) {
- tetris_running = 0;
- return false;
- }
- break;
- case TETRIS_START:
- if (record->event.pressed) {
- tetris_running = 1;
- tetris_timer = 0;
- tetris_keypress = 0;
- // set randomness using total number of key presses
- tetris_start(tetris_key_presses);
- }
- return false;
- }
-
- return true;
-}
-
-// Runs constantly in the background, in a loop.
-void matrix_scan_user(void) {
- if (tetris_running) {
- tetris_timer++;
- if (tetris_timer > 1000) {
- // every 1000 times this is run is about 100 ms.
- if (!tetris_tick(100)) {
- // game over
- tetris_running = 0;
- }
- tetris_timer = 0;
- }
- }
-}
-
-void tetris_send_up(void) {
- tap_code(KC_UP);
-}
-void tetris_send_left(void) {
- tap_code(KC_LEFT);
-}
-void tetris_send_down(void) {
- tap_code(KC_DOWN);
-}
-void tetris_send_right(void) {
- tap_code(KC_RGHT);
-}
-void tetris_send_backspace(void) {
- tap_code(KC_BSPC);
-}
-void tetris_send_delete(void) {
- tap_code(KC_DEL);
-}
-
-void tetris_send_string(const char *s) {
- for (int i = 0; s[i] != 0; i++) {
- if (s[i] >= 'a' && s[i] <= 'z') {
- tap_code(KC_A + (s[i] - 'a'));
- } else if (s[i] >= 'A' && s[i] <= 'Z') {
- tap_code16(S(KC_A + (s[i] - 'A')));
- } else if (s[i] >= '1' && s[i] <= '9') {
- tap_code(KC_1 + (s[i] - '1'));
- } else {
- switch (s[i]) {
- case ' ': tap_code(KC_SPACE); break;
- case '.': tap_code(KC_DOT); break;
- case '0': tap_code(KC_0); break;
- }
- }
- }
-}
-
-void tetris_send_newline(void) {
- tap_code(KC_ENT);
-}
-
-int tetris_get_keypress(void) {
- int out = tetris_keypress;
- tetris_keypress = 0;
- return out;
-}
diff --git a/keyboards/clueboard/66/keymaps/unix_optimized/keymap.c b/keyboards/clueboard/66/keymaps/unix_optimized/keymap.c
deleted file mode 100644
index 2dfaafab02..0000000000
--- a/keyboards/clueboard/66/keymaps/unix_optimized/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, KC_DEL,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
-};
diff --git a/keyboards/clueboard/66/keymaps/via/keymap.c b/keyboards/clueboard/66/keymaps/via/keymap.c
deleted file mode 100644
index 1e9781af4b..0000000000
--- a/keyboards/clueboard/66/keymaps/via/keymap.c
+++ /dev/null
@@ -1,46 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-#define _EL 3
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT_66_ansi(
- QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
- KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
- KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT_66_ansi(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP,
- _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT_66_ansi(
- BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI,
- _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
- _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI,
- _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
-
- /* Keymap _EL: Empty layer
- */
-[_EL] = LAYOUT_66_ansi(
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
- _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
- _______,_______,_______, _______, _______,_______,_______,_______,_______,_______)
-}; \ No newline at end of file
diff --git a/keyboards/clueboard/66/keymaps/win_optimized/keymap.c b/keyboards/clueboard/66/keymaps/win_optimized/keymap.c
deleted file mode 100644
index 4a5e8c4720..0000000000
--- a/keyboards/clueboard/66/keymaps/win_optimized/keymap.c
+++ /dev/null
@@ -1,38 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-#define _CL 2
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
-[_BL] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
-
- /* Keymap _FL: Function Layer
- */
-[_FL] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP,
- _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP,
- _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
-
- /* Keymap _CL: Control layer
- */
-[_CL] = LAYOUT(
- _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
- _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
- _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
- MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
- _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
-};
[cgit] Unable to lock slot /tmp/cgit/84300000.lock: No such file or directory (2)