From a336c2c5005251e4cb0f3a62ccabdb4cfccad915 Mon Sep 17 00:00:00 2001 From: lokher Date: Tue, 6 Dec 2022 17:10:48 +0800 Subject: Merge upstream master to 2022 Q4 breaking change --- keyboards/clueboard/66/keymaps/66_ansi/keymap.c | 36 ---- keyboards/clueboard/66/keymaps/66_iso/keymap.c | 36 ---- keyboards/clueboard/66/keymaps/badger/keymap.c | 53 ----- keyboards/clueboard/66/keymaps/bloodlvst/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/caps_fn/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/colemak/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/default/keymap.c | 36 ---- keyboards/clueboard/66/keymaps/jokrik/keymap.c | 38 ---- .../clueboard/66/keymaps/mac_optimized/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/magicmonty/keymap.c | 222 --------------------- .../clueboard/66/keymaps/manofinterests/keymap.c | 36 ---- keyboards/clueboard/66/keymaps/maximised/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/mouse_keys/keymap.c | 48 ----- keyboards/clueboard/66/keymaps/mrscooty/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/serubin/keymap.c | 49 ----- keyboards/clueboard/66/keymaps/shift_fn/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/smt/keymap.c | 132 ------------ keyboards/clueboard/66/keymaps/tetris/keymap.c | 156 --------------- .../clueboard/66/keymaps/unix_optimized/keymap.c | 38 ---- keyboards/clueboard/66/keymaps/via/keymap.c | 46 ----- .../clueboard/66/keymaps/win_optimized/keymap.c | 38 ---- 21 files changed, 1230 deletions(-) delete mode 100644 keyboards/clueboard/66/keymaps/66_ansi/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/66_iso/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/badger/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/bloodlvst/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/caps_fn/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/colemak/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/default/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/jokrik/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/mac_optimized/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/magicmonty/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/manofinterests/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/maximised/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/mouse_keys/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/mrscooty/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/serubin/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/shift_fn/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/smt/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/tetris/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/unix_optimized/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/via/keymap.c delete mode 100644 keyboards/clueboard/66/keymaps/win_optimized/keymap.c (limited to 'keyboards/clueboard/66/keymaps') diff --git a/keyboards/clueboard/66/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66/keymaps/66_ansi/keymap.c deleted file mode 100644 index 6fbdb79bc9..0000000000 --- a/keyboards/clueboard/66/keymaps/66_ansi/keymap.c +++ /dev/null @@ -1,36 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT_66_ansi( - QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, - KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT_66_ansi( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, - _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT_66_ansi( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, - _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/66_iso/keymap.c b/keyboards/clueboard/66/keymaps/66_iso/keymap.c deleted file mode 100644 index 20a57a1564..0000000000 --- a/keyboards/clueboard/66/keymaps/66_iso/keymap.c +++ /dev/null @@ -1,36 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT_66_iso( - QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_PGDN, - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, - KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, - KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT_66_iso( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______, KC_VOLD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, - _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT_66_iso( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, - _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/badger/keymap.c b/keyboards/clueboard/66/keymaps/badger/keymap.c deleted file mode 100644 index e404029849..0000000000 --- a/keyboards/clueboard/66/keymaps/badger/keymap.c +++ /dev/null @@ -1,53 +0,0 @@ -/* -Copyright 2020 Dan White - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ -#include "badger.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_QWERTY_LINUX] = LAYOUT_66_ansi(\ - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \ - MOVE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, ADJUST, KC_RGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT), - - [_MOVE_LINUX] = LAYOUT_66_ansi(\ - KC_ESC, VD_1, VD_2, VD_3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, IJ_UP, IJ_DOWN, KC_DEL, KC_PGUP, \ - _______, IJ_STEP, IJ_INTO, IJ_OUT, IJ_RUN, IJ_STOP, IJ_OUT, KC_PGUP, KC_HOME, KC_END, KC_PGDN, IJ_BACK, IJ_FWD, KC_INS, KC_PGDN, \ - _______, WM_LH, WM_UH, WM_RH, WD_FRWD, MAC_POP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, CS_RIGHT, CS_DOWN, _______, \ - _______, MM_UH, MM_BH, MAC_CPY, MAC_PST, WD_BACK, KC_MNXT, IJ_REN, IJ_IMPL, IJ_DECL, IJ_USAG, _______, KC_BRIU, \ - _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END), - - [_QWERTY_MAC] = LAYOUT_66_ansi(\ - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \ - MOVE_MAC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, ADJUST, KC_RGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT), - - [_MOVE_MAC] = LAYOUT_66_ansi(\ - KC_ESC, M_VD1, M_VD2, M_VD3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, IJ_UP, IJ_DOWN, KC_DEL, KC_PGUP, \ - _______, IJ_STEP, IJ_INTO, IJ_OUT, IJ_RUN, IJ_STOP, IJ_OUT, KC_PGUP, KC_HOME, KC_END, KC_PGDN, IJ_BACK, IJ_FWD, KC_INS, KC_PGDN, \ - _______, MM_LH, MM_MAX, MM_RH, WD_FRWD, MAC_POP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, CM_RIGHT, CM_DOWN, _______, \ - _______, MM_UH, MM_BH, MAC_CPY, MAC_PST, WD_BACK, KC_MNXT, IJ_REN, IJ_IMPL, IJ_DECL, IJ_USAG, _______, KC_BRIU, \ - _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END), - - [_ADJUST] = LAYOUT_66_ansi(\ - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \ - _______, NK_ON, NK_OFF, EE_CLR, QK_BOOT, KC_MSTP, KC_MPLY, KC_PGUP, KC_HOME, KC_END, KC_PGDN, AG_SWAP, AG_NORM, KC_INS, KC_VOLD, \ - _______, GE_SWAP, GE_NORM, DB_TOGG, AG_SWAP, AG_NORM, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, \ - _______, DF_1, DF_2, KC_CAPS, _______, KC_MPRV, KC_MNXT, KC_MUTE, KC_WBAK, KC_WFWD, _______, _______, KC_BRIU, \ - _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END) -}; - diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c b/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c deleted file mode 100644 index fc49663fa4..0000000000 --- a/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - SC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, SC_RSPC, KC_UP, - KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, - _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SCRL, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, - _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, - _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, - _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______), -}; diff --git a/keyboards/clueboard/66/keymaps/caps_fn/keymap.c b/keyboards/clueboard/66/keymaps/caps_fn/keymap.c deleted file mode 100644 index 2bbe67cb73..0000000000 --- a/keyboards/clueboard/66/keymaps/caps_fn/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/colemak/keymap.c b/keyboards/clueboard/66/keymaps/colemak/keymap.c deleted file mode 100644 index c271a23493..0000000000 --- a/keyboards/clueboard/66/keymaps/colemak/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT,KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, - _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, - KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/default/keymap.c b/keyboards/clueboard/66/keymaps/default/keymap.c deleted file mode 100644 index be350fe874..0000000000 --- a/keyboards/clueboard/66/keymaps/default/keymap.c +++ /dev/null @@ -1,36 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, - KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP, - KC_LCTL,KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, - _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, - _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/jokrik/keymap.c b/keyboards/clueboard/66/keymaps/jokrik/keymap.c deleted file mode 100644 index 832493e579..0000000000 --- a/keyboards/clueboard/66/keymaps/jokrik/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c b/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c deleted file mode 100644 index 50c31563c8..0000000000 --- a/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, - KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP, - KC_LCTL,KC_LALT,KC_LGUI,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RGUI,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, - _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, - _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/magicmonty/keymap.c b/keyboards/clueboard/66/keymaps/magicmonty/keymap.c deleted file mode 100644 index 238147537d..0000000000 --- a/keyboards/clueboard/66/keymaps/magicmonty/keymap.c +++ /dev/null @@ -1,222 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 // BASE Layer -#define _FL 1 // Function Layer -#define _ME 2 // Media Layer -#define _CL 3 // Control Layer -#define _ML 4 // Mouse Layer -#if defined(MIDI_ENABLE) - #define _MI 5 // MIDI Layer - #define TO_MIDI TO(_MI) -#else - #define TO_MIDI _______ -#endif - -// go back to base layer -#define TO_BASE TO(_BL) - -// switch to function layer while helde -#define MO_FUNC MO(_FL) - -// switch to media layer while held -#define MEDIA MO(_ME) - -// switch to Control layer while helde -#define MO_CTL MO(_CL) - -// switch to mouse layer if held, else space -#define L_MOUSE LT(_ML, KC_SPC) - -// Function key when held, else ESC -#define ESC_FUN LT(_FL, KC_ESC) - -// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped -#define HPR_TAB ALL_T(KC_TAB) - -// CTRL when held, ESC when tapped -#define CTL_ESC CTL_T(KC_ESC) - -enum custom_keycodes { - RGB_RST = SAFE_RANGE -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) */ - [_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, - HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, - ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function layer */ - [_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, - _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, - SC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, SC_RSPC, KC_PGUP, - _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _ME: Media layer */ - [_ME] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT), - - /* Keymap _CL: Control layer */ - [_CL] = LAYOUT( - _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, - _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), - - /* Keymap _ML: Mouse layer */ - [_ML] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, - _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R), - -#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) - /* Keymap _MI: MIDI layer (Advanced)*/ - [_MI] = LAYOUT( - TO_BASE, MI_VL1, MI_VL2, MI_VL3, MI_VL4, MI_VL5, MI_VL6, MI_VL7, MI_VL8, MI_VL9, MI_VL10, MI_CHND, MI_CHNU, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, MI_Cs, MI_Ds, XXXXXXX, MI_Fs, MI_Gs, MI_As, XXXXXXX, MI_Cs1, MI_Ds1, XXXXXXX, MI_Fs1, XXXXXXX, XXXXXXX, - MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C1, MI_D1, MI_E1, MI_F1, MI_G1, XXXXXXX, - MI_SUST, XXXXXXX, MI_OCTD, MI_OCTU, MI_MODD, MI_MODU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRSD, MI_TRSU, MI_TR0, MI_SUST, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_AOFF, MI_AOFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), -#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC) - /* Keymap _MI: MIDI layer (Basic)*/ - [_MI] = LAYOUT( - TO_BASE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, MI_ON, MI_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), -#endif -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case RGB_RST: - if (record->event.pressed) { - rgblight_mode(1); - rgblight_sethsv(206, 255, 255); - } - return false; - } - return true; -} - -enum layer_id { - LAYER_BASE, - LAYER_FUNCTION, - LAYER_MEDIA, - LAYER_CONTROL, - LAYER_MOUSE, -#if defined(MIDI_ENABLE) - LAYER_MIDI -#endif -}; - -void clueboard_set_led(uint8_t id, uint8_t val) { - switch (id) { - case LAYER_BASE: - rgblight_sethsv_noeeprom(135, 255, val); - break; - case LAYER_FUNCTION: - rgblight_sethsv_noeeprom(32, 255, val); - break; - case LAYER_MEDIA: - rgblight_sethsv_noeeprom(60, 255, val); - break; - case LAYER_CONTROL: - rgblight_sethsv_noeeprom(245, 255, val); - break; - case LAYER_MOUSE: - rgblight_sethsv_noeeprom(146, 255, val); - break; -#if defined(MIDI_ENABLE) - case LAYER_MIDI: - rgblight_sethsv_noeeprom(224, 255, val); - break; -#endif - } -}; - -const uint16_t oct_hues[10] = { - 0, - 20, - 40, - 60, - 80, - 100, - 120, - 140, - 160, - 180 -}; - -#define MAX_OCT 9 - -void clueboard_set_midi_led(uint8_t base_oct, uint8_t val) -{ - uint8_t sat = 255; - - for (uint8_t i = 0; i < RGBLED_NUM; i++) { - sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]); - } - - uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct; - - uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0; - uint8_t next_val = base_oct < MAX_OCT ? val : 0; - uint8_t next_sat = base_oct < MAX_OCT ? sat : 0; - - - for (uint8_t i = 0; i < 3; i++) { - sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); - } - - for (uint8_t i = 11; i < 14; i++) { - sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); - } - - rgblight_set(); -} - -void matrix_scan_user(void) { - rgblight_config_t rgblight_config; - rgblight_config.raw = eeconfig_read_rgblight(); - - if (!rgblight_config.enable || rgblight_config.mode != 1) { return; } - - layer_state_t layer = layer_state; - uint8_t val = rgblight_config.val; - - if (layer & (1<<_FL)) { - if (layer & (1<<_ME)) { - clueboard_set_led(LAYER_MEDIA, val); - } else if (layer & (1<<_CL)) { - clueboard_set_led(LAYER_CONTROL, val); - } else { - clueboard_set_led(LAYER_FUNCTION, val); - } - } else if (layer & (1<<_ML)) { - clueboard_set_led(LAYER_MOUSE, val); -#if defined(MIDI_ENABLE) - } else if (layer & (1<<_MI)) { - clueboard_set_midi_led(midi_config.octave, val); -#endif - } else { - clueboard_set_led(LAYER_BASE, val); - } -}; diff --git a/keyboards/clueboard/66/keymaps/manofinterests/keymap.c b/keyboards/clueboard/66/keymaps/manofinterests/keymap.c deleted file mode 100644 index 4e9a35e0b6..0000000000 --- a/keyboards/clueboard/66/keymaps/manofinterests/keymap.c +++ /dev/null @@ -1,36 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, RGB_VAI, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, RGB_VAD, - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, - KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP, - KC_LCTL,KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, - _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, - _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/maximised/keymap.c b/keyboards/clueboard/66/keymaps/maximised/keymap.c deleted file mode 100644 index 256c7a76db..0000000000 --- a/keyboards/clueboard/66/keymaps/maximised/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, - KC_LCTL, KC_LALT, KC_LGUI,KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SCRL, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, - _______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Reset/Underlight layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c b/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c deleted file mode 100644 index 0f7c5762f4..0000000000 --- a/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c +++ /dev/null @@ -1,48 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 -#define _ML 3 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), - - /* Keymap _ML: Mouse layer - */ - [_ML] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, - _______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, - _______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R), -}; diff --git a/keyboards/clueboard/66/keymaps/mrscooty/keymap.c b/keyboards/clueboard/66/keymaps/mrscooty/keymap.c deleted file mode 100644 index f26ac0b90d..0000000000 --- a/keyboards/clueboard/66/keymaps/mrscooty/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, - MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PGUP, - _______, RGB_TOG, KC_MPRV, KC_MPLY, KC_MNXT,_______,_______,KC_HOME,KC_UP, KC_END, _______, _______, _______, KC_PSCR, KC_PGDN, - _______, RGB_VAI, KC_MUTE, KC_VOLD, KC_VOLU,_______,_______,KC_LEFT,KC_DOWN,KC_RIGHT, _______, _______, _______, _______, - _______, RGB_VAD, _______, _______, _______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, - _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI) -}; - - /* Keymap _CL: Control layer - -[_CL] = LAYOUT( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, - _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_HUI), -};*/ diff --git a/keyboards/clueboard/66/keymaps/serubin/keymap.c b/keyboards/clueboard/66/keymaps/serubin/keymap.c deleted file mode 100644 index 80c550b56b..0000000000 --- a/keyboards/clueboard/66/keymaps/serubin/keymap.c +++ /dev/null @@ -1,49 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _ME 2 -#define _CL 3 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, KC_PSCR, KC_END, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END), - -/* Keymap _FL: Function Layer - */ -[_ME] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, KC_VOLD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, - _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT), - - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/shift_fn/keymap.c b/keyboards/clueboard/66/keymaps/shift_fn/keymap.c deleted file mode 100644 index fc6a0ed535..0000000000 --- a/keyboards/clueboard/66/keymaps/shift_fn/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, - S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), - S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), - MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_INT1),KC_RSFT, KC_PGUP, - KC_LCTL, KC_LALT, KC_LGUI,KC_INT5, S(KC_SPC),S(KC_SPC), KC_INT4, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/smt/keymap.c b/keyboards/clueboard/66/keymaps/smt/keymap.c deleted file mode 100644 index 7c9ef443d7..0000000000 --- a/keyboards/clueboard/66/keymaps/smt/keymap.c +++ /dev/null @@ -1,132 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _QWERTY 0 -#define _COLEMAK 1 -#define _DVORAK 2 -#define _FL 3 -#define _CL 4 - -enum planck_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - DVORAK -}; - -// Custom macros -#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl -#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt) -#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _QWERTY: Base Layer (Default Layer) - * ,-----------------------------------------------------------. ,---. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU| - * |-----------------------------------------------------------| |---| - * |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| BS| |PgD| - * |-----------------------------------------------------------| `---' - * |CtlEsc| A| S| D| F| G| H| J| K| L| ;| '| | Ent| - * |--------------------------------------------------------------. - * |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up| - * |------------------------------------------------------------------. - * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt| - * `------------------------------------------------------------------' - */ -[_QWERTY] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, - HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, - CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, - KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _COLEMAK: Base Layer - * ,-----------------------------------------------------------. ,---. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU| - * |-----------------------------------------------------------| |---| - * |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD| - * |-----------------------------------------------------------| `---' - * |CtlEsc| A| R| S| T| D| H| N| E| I| O| '| | Ent| - * |--------------------------------------------------------------. - * |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up| - * |------------------------------------------------------------------. - * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt| - * `------------------------------------------------------------------' - */ -[_COLEMAK] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, - HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, - CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, - KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _DVORAK: Base Layer - * ,-----------------------------------------------------------. ,---. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU| - * |-----------------------------------------------------------| |---| - * |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD| - * |-----------------------------------------------------------| `---' - * |CtlEsc| A| O| E| U| I| D| H| T| N| S| -| | Ent| - * |--------------------------------------------------------------. - * |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up| - * |------------------------------------------------------------------. - * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt| - * `------------------------------------------------------------------' - */ -[_DVORAK] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP, - HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN, - CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, - KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, KC_DEL, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; - -void persistent_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - persistent_default_layer_set(1UL<<_QWERTY); - } - return false; - break; - case COLEMAK: - if (record->event.pressed) { - persistent_default_layer_set(1UL<<_COLEMAK); - } - return false; - break; - case DVORAK: - if (record->event.pressed) { - persistent_default_layer_set(1UL<<_DVORAK); - } - return false; - break; - } - return true; -} diff --git a/keyboards/clueboard/66/keymaps/tetris/keymap.c b/keyboards/clueboard/66/keymaps/tetris/keymap.c deleted file mode 100644 index b6385e2fa0..0000000000 --- a/keyboards/clueboard/66/keymaps/tetris/keymap.c +++ /dev/null @@ -1,156 +0,0 @@ -#include QMK_KEYBOARD_H -#include "tetris_text.h" - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -enum custom_keycodes { - TETRIS_START = SAFE_RANGE -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; - -static uint8_t tetris_key_presses = 0; -static uint16_t tetris_timer = 0; -static uint8_t tetris_running = 0; -static int tetris_keypress = 0; - -/* - * Set up tetris - */ - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - if (record->event.pressed) { - tetris_key_presses++; - } - - if (tetris_running && record->event.pressed) { - tetris_keypress = 0; - switch (keycode) { - case KC_UP: tetris_keypress = 1; break; - case KC_LEFT: tetris_keypress = 2; break; - case KC_DOWN: tetris_keypress = 3; break; - case KC_RIGHT: tetris_keypress = 4; break; - // Make ESC stop tetris (on keyboards other than clueboard) - // case KC_ESC: tetris_running = 0; return false; - } - if (tetris_keypress != 0) { - return false; - } - } - - switch (keycode) { - case QK_GRAVE_ESCAPE: - // clueboard specific hook to make escape quite tetris - if (tetris_running) { - tetris_running = 0; - return false; - } - break; - case TETRIS_START: - if (record->event.pressed) { - tetris_running = 1; - tetris_timer = 0; - tetris_keypress = 0; - // set randomness using total number of key presses - tetris_start(tetris_key_presses); - } - return false; - } - - return true; -} - -// Runs constantly in the background, in a loop. -void matrix_scan_user(void) { - if (tetris_running) { - tetris_timer++; - if (tetris_timer > 1000) { - // every 1000 times this is run is about 100 ms. - if (!tetris_tick(100)) { - // game over - tetris_running = 0; - } - tetris_timer = 0; - } - } -} - -void tetris_send_up(void) { - tap_code(KC_UP); -} -void tetris_send_left(void) { - tap_code(KC_LEFT); -} -void tetris_send_down(void) { - tap_code(KC_DOWN); -} -void tetris_send_right(void) { - tap_code(KC_RGHT); -} -void tetris_send_backspace(void) { - tap_code(KC_BSPC); -} -void tetris_send_delete(void) { - tap_code(KC_DEL); -} - -void tetris_send_string(const char *s) { - for (int i = 0; s[i] != 0; i++) { - if (s[i] >= 'a' && s[i] <= 'z') { - tap_code(KC_A + (s[i] - 'a')); - } else if (s[i] >= 'A' && s[i] <= 'Z') { - tap_code16(S(KC_A + (s[i] - 'A'))); - } else if (s[i] >= '1' && s[i] <= '9') { - tap_code(KC_1 + (s[i] - '1')); - } else { - switch (s[i]) { - case ' ': tap_code(KC_SPACE); break; - case '.': tap_code(KC_DOT); break; - case '0': tap_code(KC_0); break; - } - } - } -} - -void tetris_send_newline(void) { - tap_code(KC_ENT); -} - -int tetris_get_keypress(void) { - int out = tetris_keypress; - tetris_keypress = 0; - return out; -} diff --git a/keyboards/clueboard/66/keymaps/unix_optimized/keymap.c b/keyboards/clueboard/66/keymaps/unix_optimized/keymap.c deleted file mode 100644 index 2dfaafab02..0000000000 --- a/keyboards/clueboard/66/keymaps/unix_optimized/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC, KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, KC_DEL, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/66/keymaps/via/keymap.c b/keyboards/clueboard/66/keymaps/via/keymap.c deleted file mode 100644 index 1e9781af4b..0000000000 --- a/keyboards/clueboard/66/keymaps/via/keymap.c +++ /dev/null @@ -1,46 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -#define _BL 0 -#define _FL 1 -#define _CL 2 -#define _EL 3 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT_66_ansi( - QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, - KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT_66_ansi( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, - _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT_66_ansi( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, - _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, - _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), - - /* Keymap _EL: Empty layer - */ -[_EL] = LAYOUT_66_ansi( - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, - _______,_______,_______, _______, _______,_______,_______,_______,_______,_______) -}; \ No newline at end of file diff --git a/keyboards/clueboard/66/keymaps/win_optimized/keymap.c b/keyboards/clueboard/66/keymaps/win_optimized/keymap.c deleted file mode 100644 index 4a5e8c4720..0000000000 --- a/keyboards/clueboard/66/keymaps/win_optimized/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = LAYOUT( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, - _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; -- cgit v1.2.3 [cgit] Unable to lock slot /tmp/cgit/c7200000.lock: No such file or directory (2)