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authorai03 <sarcaphx510@gmail.com>2019-03-10 19:57:36 -0700
committerDrashna Jaelre <drashna@live.com>2019-03-10 19:57:36 -0700
commit9bea41c9b239916ae8786e7df02c29fad79ef459 (patch)
treeb9b4b3cdacd87156ebc29e70a79e846cb32e8679 /keyboards/ai03
parentad12acd3c049e1eef02ac21bb749eda375e09cec (diff)
[Keyboard] Add Orbit keyboard (#5306)
* Get things working except indicators * Attempt to get things working * hmm * Compiles but doesn't run * Make data transfer work * Get all indicators working * Remove old transport * Prepare for pullreq * Revert keymap from testing to production * Final error checking for pull request * Remove autogenerated is_command from config.h * Rewrite pin toggles using qmk functions
Diffstat (limited to 'keyboards/ai03')
-rw-r--r--keyboards/ai03/orbit/config.h249
-rw-r--r--keyboards/ai03/orbit/info.json0
-rw-r--r--keyboards/ai03/orbit/keymaps/default/keymap.c91
-rw-r--r--keyboards/ai03/orbit/keymaps/default/readme.md3
-rw-r--r--keyboards/ai03/orbit/matrix.c328
-rw-r--r--keyboards/ai03/orbit/matrix.h3
-rw-r--r--keyboards/ai03/orbit/orbit.c228
-rw-r--r--keyboards/ai03/orbit/orbit.h65
-rw-r--r--keyboards/ai03/orbit/readme.md15
-rw-r--r--keyboards/ai03/orbit/rules.mk92
-rw-r--r--keyboards/ai03/orbit/serial.c546
-rw-r--r--keyboards/ai03/orbit/serial.h62
-rw-r--r--keyboards/ai03/orbit/split_flags.c5
-rw-r--r--keyboards/ai03/orbit/split_flags.h15
-rw-r--r--keyboards/ai03/orbit/split_util.c87
-rw-r--r--keyboards/ai03/orbit/split_util.h10
-rw-r--r--keyboards/ai03/orbit/transport.c238
-rw-r--r--keyboards/ai03/orbit/transport.h42
18 files changed, 2079 insertions, 0 deletions
diff --git a/keyboards/ai03/orbit/config.h b/keyboards/ai03/orbit/config.h
new file mode 100644
index 0000000000..f4dc4fd636
--- /dev/null
+++ b/keyboards/ai03/orbit/config.h
@@ -0,0 +1,249 @@
+/*
+Copyright 2018 Ryota Goto
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xA103
+#define PRODUCT_ID 0x0003
+#define DEVICE_VER 0x0003
+#define MANUFACTURER ai03 Keyboard Designs
+#define PRODUCT Orbit
+#define DESCRIPTION Split ergonomic keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 10 // Double rows for split keyboards. Orbit has 5, so define 10
+#define MATRIX_COLS 7
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+#define MATRIX_ROW_PINS { F7, F6, F5, F4, D3 }
+#define MATRIX_COL_PINS { C7, B4, D7, D6, D4, F1, F0 }
+#define MATRIX_ROW_PINS_RIGHT { B6, B5, B4, D7, E6 }
+#define MATRIX_COL_PINS_RIGHT { D4, D6, F1, F0, F4, F5, C6 }
+
+#define SPLIT_HAND_PIN D5
+
+//#define USE_I2C
+
+#define SELECT_SOFT_SERIAL_SPEED 1
+
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+#define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+#define BACKLIGHT_LEVELS 3
+
+// #define RGB_DI_PIN E2
+// #ifdef RGB_DI_PIN
+// #define RGBLED_NUM 16
+// #define RGBLIGHT_HUE_STEP 8
+// #define RGBLIGHT_SAT_STEP 8
+// #define RGBLIGHT_VAL_STEP 8
+// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+// #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+// #endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCING_DELAY 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP1 H
+//#define MAGIC_KEY_HELP2 SLASH
+//#define MAGIC_KEY_DEBUG D
+//#define MAGIC_KEY_DEBUG_MATRIX X
+//#define MAGIC_KEY_DEBUG_KBD K
+//#define MAGIC_KEY_DEBUG_MOUSE M
+//#define MAGIC_KEY_VERSION V
+//#define MAGIC_KEY_STATUS S
+//#define MAGIC_KEY_CONSOLE C
+//#define MAGIC_KEY_LAYER0_ALT1 ESC
+//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
+//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER1 1
+//#define MAGIC_KEY_LAYER2 2
+//#define MAGIC_KEY_LAYER3 3
+//#define MAGIC_KEY_LAYER4 4
+//#define MAGIC_KEY_LAYER5 5
+//#define MAGIC_KEY_LAYER6 6
+//#define MAGIC_KEY_LAYER7 7
+//#define MAGIC_KEY_LAYER8 8
+//#define MAGIC_KEY_LAYER9 9
+//#define MAGIC_KEY_BOOTLOADER PAUSE
+//#define MAGIC_KEY_LOCK CAPS
+//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_NKRO N
+//#define MAGIC_KEY_SLEEP_LED Z
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES 2 //< number of visible lines of the display
+#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
+
+#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT PORTB //< port for the LCD lines
+#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
+#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
+#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
+#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
+#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
+#define LCD_RS_PORT LCD_PORT //< port for RS line
+#define LCD_RS_PIN 3 //< pin for RS line
+#define LCD_RW_PORT LCD_PORT //< port for RW line
+#define LCD_RW_PIN 2 //< pin for RW line
+#define LCD_E_PORT LCD_PORT //< port for Enable line
+#define LCD_E_PIN 1 //< pin for Enable line
+#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0
diff --git a/keyboards/ai03/orbit/info.json b/keyboards/ai03/orbit/info.json
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/keyboards/ai03/orbit/info.json
diff --git a/keyboards/ai03/orbit/keymaps/default/keymap.c b/keyboards/ai03/orbit/keymaps/default/keymap.c
new file mode 100644
index 0000000000..4c8c39fb0f
--- /dev/null
+++ b/keyboards/ai03/orbit/keymaps/default/keymap.c
@@ -0,0 +1,91 @@
+/* Copyright 2018 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Defines the keycodes used by our macros in process_record_user
+enum custom_keycodes {
+ MANUAL = SAFE_RANGE,
+ DBLZERO
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT( /* Base */
+ TO(1), KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_BSPC, \
+ TO(1), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, \
+ KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_NO, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_PSCR, KC_DEL, \
+ KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_GRV, KC_MENU, KC_MINS, KC_EQL
+ ),
+ [1] = LAYOUT( /* Fn, Arrowkeys, Media control, Backlight */
+ TO(2), _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU, _______, \
+ TO(2), _______, _______, KC_PGUP, _______, _______, KC_F11, KC_F12, _______, KC_UP, _______, _______, KC_VOLD, BL_STEP, \
+ TO(0), _______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_MPLY, _______, \
+ TO(0), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [2] = LAYOUT( /* Mousekeys and Numpad */
+ KC_NO, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, _______, \
+ KC_NO, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, _______, \
+ TO(1), _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______, _______, \
+ TO(1), _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_BTN3, _______, DBLZERO, KC_P0, KC_PDOT, KC_PENT, KC_PPLS, _______, MANUAL, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case MANUAL:
+ if (record->event.pressed)
+ {
+ // Keypress
+ SEND_STRING("https://kb.ai03.me/redir/orbit");
+ }
+ else
+ {
+ // Key release
+ }
+ break;
+ case DBLZERO:
+ if (record->event.pressed)
+ {
+ // Keypress
+ SEND_STRING("00");
+ }
+ else
+ {
+ // Key release
+ }
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+
+}
+
+void matrix_scan_user(void) {
+
+}
+
+void led_set_user(uint8_t usb_led) {
+
+}
+
+uint32_t layer_state_set_user(uint32_t state) {
+
+ return state;
+}
diff --git a/keyboards/ai03/orbit/keymaps/default/readme.md b/keyboards/ai03/orbit/keymaps/default/readme.md
new file mode 100644
index 0000000000..63c528abfa
--- /dev/null
+++ b/keyboards/ai03/orbit/keymaps/default/readme.md
@@ -0,0 +1,3 @@
+# The default keymap for Orbit
+
+[KLE of layout](http://www.keyboard-layout-editor.com/#/gists/53ebf59524de12515cb7e2e6de94f0d6) \ No newline at end of file
diff --git a/keyboards/ai03/orbit/matrix.c b/keyboards/ai03/orbit/matrix.c
new file mode 100644
index 0000000000..a1509666cd
--- /dev/null
+++ b/keyboards/ai03/orbit/matrix.c
@@ -0,0 +1,328 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+ * scan matrix
+ */
+#include <stdint.h>
+#include <stdbool.h>
+#include "wait.h"
+#include "util.h"
+#include "matrix.h"
+#include "split_util.h"
+#include "config.h"
+#include "split_flags.h"
+#include "quantum.h"
+#include "debounce.h"
+#include "transport.h"
+
+#if (MATRIX_COLS <= 8)
+# define print_matrix_header() print("\nr/c 01234567\n")
+# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop(matrix[i])
+# define ROW_SHIFTER ((uint8_t)1)
+#elif (MATRIX_COLS <= 16)
+# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
+# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop16(matrix[i])
+# define ROW_SHIFTER ((uint16_t)1)
+#elif (MATRIX_COLS <= 32)
+# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
+# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop32(matrix[i])
+# define ROW_SHIFTER ((uint32_t)1)
+#endif
+
+#define ERROR_DISCONNECT_COUNT 5
+
+//#define ROWS_PER_HAND (MATRIX_ROWS / 2)
+
+#ifdef DIRECT_PINS
+static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
+#else
+static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
+static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
+#endif
+
+/* matrix state(1:on, 0:off) */
+static matrix_row_t matrix[MATRIX_ROWS];
+static matrix_row_t raw_matrix[ROWS_PER_HAND];
+
+// row offsets for each hand
+uint8_t thisHand, thatHand;
+
+// user-defined overridable functions
+
+__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
+
+__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
+
+__attribute__((weak)) void matrix_init_user(void) {}
+
+__attribute__((weak)) void matrix_scan_user(void) {}
+
+__attribute__((weak)) void matrix_slave_scan_user(void) {}
+
+// helper functions
+
+inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
+
+inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
+
+bool matrix_is_modified(void) {
+ if (debounce_active()) return false;
+ return true;
+}
+
+inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
+
+inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }
+
+void matrix_print(void) {
+ print_matrix_header();
+
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ phex(row);
+ print(": ");
+ print_matrix_row(row);
+ print("\n");
+ }
+}
+
+uint8_t matrix_key_count(void) {
+ uint8_t count = 0;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ count += matrix_bitpop(i);
+ }
+ return count;
+}
+
+// matrix code
+
+#ifdef DIRECT_PINS
+
+static void init_pins(void) {
+ for (int row = 0; row < MATRIX_ROWS; row++) {
+ for (int col = 0; col < MATRIX_COLS; col++) {
+ pin_t pin = direct_pins[row][col];
+ if (pin != NO_PIN) {
+ setPinInputHigh(pin);
+ }
+ }
+ }
+}
+
+static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
+ matrix_row_t last_row_value = current_matrix[current_row];
+ current_matrix[current_row] = 0;
+
+ for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
+ pin_t pin = direct_pins[current_row][col_index];
+ if (pin != NO_PIN) {
+ current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
+ }
+ }
+
+ return (last_row_value != current_matrix[current_row]);
+}
+
+#elif (DIODE_DIRECTION == COL2ROW)
+
+static void select_row(uint8_t row) {
+ setPinOutput(row_pins[row]);
+ writePinLow(row_pins[row]);
+}
+
+static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
+
+static void unselect_rows(void) {
+ for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
+ setPinInputHigh(row_pins[x]);
+ }
+}
+
+static void init_pins(void) {
+ unselect_rows();
+ for (uint8_t x = 0; x < MATRIX_COLS; x++) {
+ setPinInputHigh(col_pins[x]);
+ }
+}
+
+static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
+ // Store last value of row prior to reading
+ matrix_row_t last_row_value = current_matrix[current_row];
+
+ // Clear data in matrix row
+ current_matrix[current_row] = 0;
+
+ // Select row and wait for row selecton to stabilize
+ select_row(current_row);
+ wait_us(30);
+
+ // For each col...
+ for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
+ // Populate the matrix row with the state of the col pin
+ current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
+ }
+
+ // Unselect row
+ unselect_row(current_row);
+
+ return (last_row_value != current_matrix[current_row]);
+}
+
+#elif (DIODE_DIRECTION == ROW2COL)
+
+static void select_col(uint8_t col) {
+ setPinOutput(col_pins[col]);
+ writePinLow(col_pins[col]);
+}
+
+static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
+
+static void unselect_cols(void) {
+ for (uint8_t x = 0; x < MATRIX_COLS; x++) {
+ setPinInputHigh(col_pins[x]);
+ }
+}
+
+static void init_pins(void) {
+ unselect_cols();
+ for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
+ setPinInputHigh(row_pins[x]);
+ }
+}
+
+static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
+ bool matrix_changed = false;
+
+ // Select col and wait for col selecton to stabilize
+ select_col(current_col);
+ wait_us(30);
+
+ // For each row...
+ for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
+ // Store last value of row prior to reading
+ matrix_row_t last_row_value = current_matrix[row_index];
+
+ // Check row pin state
+ if (readPin(row_pins[row_index])) {
+ // Pin HI, clear col bit
+ current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
+ } else {
+ // Pin LO, set col bit
+ current_matrix[row_index] |= (ROW_SHIFTER << current_col);
+ }
+
+ // Determine if the matrix changed state
+ if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
+ matrix_changed = true;
+ }
+ }
+
+ // Unselect col
+ unselect_col(current_col);
+
+ return matrix_changed;
+}
+
+#endif
+
+void matrix_init(void) {
+ debug_enable = true;
+ debug_matrix = true;
+ debug_mouse = true;
+
+ // Set pinout for right half if pinout for that half is defined
+ if (!isLeftHand) {
+#ifdef MATRIX_ROW_PINS_RIGHT
+ const uint8_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ row_pins[i] = row_pins_right[i];
+ }
+#endif
+#ifdef MATRIX_COL_PINS_RIGHT
+ const uint8_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
+ for (uint8_t i = 0; i < MATRIX_COLS; i++) {
+ col_pins[i] = col_pins_right[i];
+ }
+#endif
+ }
+
+ thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
+ thatHand = ROWS_PER_HAND - thisHand;
+
+ // initialize key pins
+ init_pins();
+
+ // initialize matrix state: all keys off
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ }
+
+ debounce_init(ROWS_PER_HAND);
+
+ matrix_init_quantum();
+}
+
+uint8_t _matrix_scan(void) {
+ bool changed = false;
+
+#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
+ // Set row, read cols
+ for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
+ changed |= read_cols_on_row(raw_matrix, current_row);
+ }
+#elif (DIODE_DIRECTION == ROW2COL)
+ // Set col, read rows
+ for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
+ changed |= read_rows_on_col(raw_matrix, current_col);
+ }
+#endif
+
+ debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
+
+ return 1;
+}
+
+uint8_t matrix_scan(void) {
+ uint8_t ret = _matrix_scan();
+
+ if (is_keyboard_master()) {
+ static uint8_t error_count;
+
+ if (!transport_master(matrix + thatHand)) {
+ error_count++;
+
+ if (error_count > ERROR_DISCONNECT_COUNT) {
+ // reset other half if disconnected
+ for (int i = 0; i < ROWS_PER_HAND; ++i) {
+ matrix[thatHand + i] = 0;
+ }
+ }
+ } else {
+ error_count = 0;
+ }
+
+ matrix_scan_quantum();
+ } else {
+ transport_slave(matrix + thisHand);
+ matrix_slave_scan_user();
+ }
+
+ return ret;
+}
diff --git a/keyboards/ai03/orbit/matrix.h b/keyboards/ai03/orbit/matrix.h
new file mode 100644
index 0000000000..c2bdd3098c
--- /dev/null
+++ b/keyboards/ai03/orbit/matrix.h
@@ -0,0 +1,3 @@
+#pragma once
+
+#include <common/matrix.h>
diff --git a/keyboards/ai03/orbit/orbit.c b/keyboards/ai03/orbit/orbit.c
new file mode 100644
index 0000000000..2f149875b1
--- /dev/null
+++ b/keyboards/ai03/orbit/orbit.c
@@ -0,0 +1,228 @@
+/* Copyright 2018 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "orbit.h"
+#include "split_util.h"
+#include "transport.h"
+
+
+// Call led_toggle to set LEDs easily
+// LED IDs:
+//
+// (LEFT) 0 1 2 | 3 4 5 (RIGHT)
+
+void led_toggle(int id, bool on) {
+
+ if (isLeftHand) {
+ switch(id) {
+ case 0:
+ // Left hand C6
+ if (on)
+ //PORTC |= (1<<6);
+ writePinHigh(C6);
+ else
+ //PORTC &= ~(1<<6);
+ writePinLow(C6);
+ break;
+ case 1:
+ // Left hand B6
+ if (on)
+ //PORTB |= (1<<6);
+ writePinHigh(B6);
+ else
+ //PORTB &= ~(1<<6);
+ writePinLow(B6);
+ break;
+ case 2:
+ // Left hand B5
+ if (on)
+ //PORTB |= (1<<5);
+ writePinHigh(B5);
+ else
+ //PORTB &= ~(1<<5);
+ writePinLow(B5);
+ break;
+ default:
+ break;
+ }
+ } else {
+ switch(id) {
+ case 3:
+ // Right hand F6
+ if (on)
+ //PORTF |= (1<<6);
+ writePinHigh(F6);
+ else
+ //PORTF &= ~(1<<6);
+ writePinLow(F6);
+ break;
+ case 4:
+ // Right hand F7
+ if (on)
+ //PORTF |= (1<<7);
+ writePinHigh(F7);
+ else
+ //PORTF &= ~(1<<7);
+ writePinLow(F7);
+ break;
+ case 5:
+ // Right hand C7
+ if (on)
+ //PORTC |= (1<<7);
+ writePinHigh(C7);
+ else
+ //PORTC &= ~(1<<7);
+ writePinLow(C7);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+// Set all LEDs at once using an array of 6 booleans
+// LED IDs:
+//
+// (LEFT) 0 1 2 | 3 4 5 (RIGHT)
+//
+// Ex. set_all_leds({ false, false, false, true, true, true }) would turn off left hand, turn on right hand
+
+void set_all_leds(bool leds[6]) {
+ for (int i = 0; i < 6; i++) {
+ led_toggle(i, leds[i]);
+ }
+}
+
+void set_layer_indicators(uint8_t layer) {
+
+ switch (layer)
+ {
+ case 0:
+ led_toggle(0, true);
+ led_toggle(1, false);
+ led_toggle(2, false);
+ break;
+ case 1:
+ led_toggle(0, true);
+ led_toggle(1, true);
+ led_toggle(2, false);
+ break;
+ case 2:
+ led_toggle(0, true);
+ led_toggle(1, true);
+ led_toggle(2, true);
+ break;
+ case 3:
+ led_toggle(0, false);
+ led_toggle(1, true);
+ led_toggle(2, true);
+ break;
+ case 4:
+ led_toggle(0, false);
+ led_toggle(1, false);
+ led_toggle(2, true);
+ break;
+ default:
+ led_toggle(0, true);
+ led_toggle(1, false);
+ led_toggle(2, true);
+ break;
+ }
+
+}
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+ // Initialize indicator LEDs to output
+ if (isLeftHand)
+ {
+ setPinOutput(C6);
+ setPinOutput(B6);
+ setPinOutput(B5);
+ //DDRC |= (1<<6);
+ //DDRB |= (1<<6);
+ //DDRB |= (1<<5);
+ }
+ else
+ {
+ setPinOutput(F6);
+ setPinOutput(F7);
+ setPinOutput(C7);
+ //DDRF |= (1<<6);
+ //DDRF |= (1<<7);
+ //DDRC |= (1<<7);
+ }
+
+ set_layer_indicators(0);
+
+ matrix_init_user();
+}
+
+void matrix_scan_kb(void) {
+ // put your looping keyboard code here
+ // runs every cycle (a lot)
+
+ matrix_scan_user();
+}
+
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+ // put your per-action keyboard code here
+ // runs for every action, just before processing by the firmware
+
+ return process_record_user(keycode, record);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
+
+ if (is_keyboard_master()) {
+
+ serial_m2s_buffer.nlock_led = IS_LED_ON(usb_led, USB_LED_NUM_LOCK);
+ serial_m2s_buffer.clock_led = IS_LED_ON(usb_led, USB_LED_CAPS_LOCK);
+ serial_m2s_buffer.slock_led = IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK);
+
+ led_toggle(3, IS_LED_ON(usb_led, USB_LED_NUM_LOCK));
+ led_toggle(4, IS_LED_ON(usb_led, USB_LED_CAPS_LOCK));
+ led_toggle(5, IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK));
+
+ }
+
+ led_set_user(usb_led);
+}
+
+uint32_t layer_state_set_kb(uint32_t state) {
+
+ if (is_keyboard_master())
+ {
+
+ current_layer = biton32(state);
+ serial_m2s_buffer.current_layer = biton32(state);
+
+ // If left half, do the LED toggle thing
+ if (isLeftHand)
+ {
+ set_layer_indicators(biton32(state));
+ }
+
+ }
+ // NOTE: Do not set slave LEDs here.
+ // This is not called on slave
+
+ return layer_state_set_user(state);
+}
+
+
diff --git a/keyboards/ai03/orbit/orbit.h b/keyboards/ai03/orbit/orbit.h
new file mode 100644
index 0000000000..211b9ebca9
--- /dev/null
+++ b/keyboards/ai03/orbit/orbit.h
@@ -0,0 +1,65 @@
+/* Copyright 2018 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef ORBIT_H
+#define ORBIT_H
+
+#include "quantum.h"
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+
+#ifdef USE_I2C
+#include <stddef.h>
+#ifdef __AVR__
+ #include <avr/io.h>
+ #include <avr/interrupt.h>
+#endif
+#endif
+
+
+#define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
+ L10, L11, L12, L13, L14, L15, L16, R10, R11,