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authorfloookay <33830863+floookay@users.noreply.github.com>2020-07-17 19:51:56 +0200
committerGitHub <noreply@github.com>2020-07-17 18:51:56 +0100
commit4989af356eaa62f00b5a020d16e4e7d541b49ee1 (patch)
tree5ece3e374533fe167a4805a15d7e1c54ae1e3eaf /keyboards/adelheid/keymaps/floookay/keymap.c
parenta2fa12d6313b85822113a80f23ace951b2f9af17 (diff)
[keyboard] added Adelheid (#9734)
* readded adelheid files * reworked keymaps - moved my personal keymap to a new folder - added a new default keymap * removed unnecessary backslash * reenabled command rule * bumped device number * fixed layout for configurator * applied suggestions from code review Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/adelheid/keymaps/floookay/keymap.c')
-rw-r--r--keyboards/adelheid/keymaps/floookay/keymap.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/keyboards/adelheid/keymaps/floookay/keymap.c b/keyboards/adelheid/keymaps/floookay/keymap.c
new file mode 100644
index 0000000000..607ee58bb6
--- /dev/null
+++ b/keyboards/adelheid/keymaps/floookay/keymap.c
@@ -0,0 +1,76 @@
+/* Copyright 2020 floookay
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+enum adelheid_layers {
+ _BASE,
+ _SECONDARY
+};
+
+// tap dance declarations
+enum {
+ _TD_CTGU = 0,
+ _TD_PGUP = 1,
+ _TD_PGDN = 2,
+ _TD_HOME = 3,
+ _TD_END = 4,
+ _TD_RSHC = 5,
+ _TD_PSCR = 6
+};
+
+#define MO_SEC MO(_SECONDARY)
+#define TD_CTGU TD(_TD_CTGU)
+#define TD_PGUP TD(_TD_PGUP)
+#define TD_PGDN TD(_TD_PGDN)
+#define TD_HOME TD(_TD_HOME)
+#define TD_END TD(_TD_END)
+#define TD_RSHC TD(_TD_RSHC)
+#define TD_PSCR TD(_TD_PSCR)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, TD_PGUP,
+
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, TD_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, TD_END,
+ TD_CTGU, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, TD_PGDN,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+ KC_LCTL, KC_LALT, KC_SPC, MO_SEC, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_SECONDARY] = LAYOUT(
+ KC_SLEP, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, TD_PSCR, KC_VOLU,
+
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_INS, BL_STEP,
+ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_DEL, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, KC_VOLD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TD_RSHC, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MNXT
+ )
+};
+
+
+// Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // Tap once for first parameter, twice for second
+ [_TD_CTGU] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_LGUI),
+ [_TD_PGUP] = ACTION_TAP_DANCE_DOUBLE(KC_PGUP, LCTL(KC_PGUP)),
+ [_TD_PGDN] = ACTION_TAP_DANCE_DOUBLE(KC_PGDN, LCTL(KC_PGDN)),
+ [_TD_HOME] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, LCTL(KC_HOME)),
+ [_TD_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, LCTL(KC_END)),
+ [_TD_RSHC] = ACTION_TAP_DANCE_DOUBLE(KC_RSFT, KC_CAPS),
+ [_TD_PSCR] = ACTION_TAP_DANCE_DOUBLE(KC_PSCR, LSFT(LGUI(KC_S))) // screenshot tool tap dance
+};