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authorStanley Lai <stanleylai.sg@gmail.com>2016-06-20 21:49:54 -0700
committerJack Humbert <jack.humb@gmail.com>2016-06-21 00:49:54 -0400
commitc976c03547e069d76bb26577fbbfc29c894d17fa (patch)
tree59dd72065f72db0580b77b457196ba7e1415f4f3 /keyboard/kc60/keymaps/stanleylai/keymap.c
parent650e77c6576b7893b430ba210be6ae439e363516 (diff)
Added stanleylai's personal keymap (#420)
* Added WS2812 support for KC60 * Reorganized WS2812 support into its own keymap * Fixed relative link in README * Moved WS2812 mention in README to the bottom * Fixed titling in WS2812 README * Reverted KC60 Makefile and default keymap back * Moved RGB specific config.h to ws2812 keymap folder * Added my personal keymap * Updated compiled hex * Reverted KC60 files to 3f6fac47 before pull request #419
Diffstat (limited to 'keyboard/kc60/keymaps/stanleylai/keymap.c')
-rw-r--r--keyboard/kc60/keymaps/stanleylai/keymap.c151
1 files changed, 151 insertions, 0 deletions
diff --git a/keyboard/kc60/keymaps/stanleylai/keymap.c b/keyboard/kc60/keymaps/stanleylai/keymap.c
new file mode 100644
index 0000000000..a7ea6040d5
--- /dev/null
+++ b/keyboard/kc60/keymaps/stanleylai/keymap.c
@@ -0,0 +1,151 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "kc60.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _RGBL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// See base_layer.png and rgb_layer.png for layout reference
+
+// Base Default Layer
+// Mac Modifier Layout. Use BootMagic to toggle GUI and ALT positions.
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
+ LT(_FL, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NO, KC_ENT, \
+ KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, MO(_FL), KC_UP, \
+ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI,KC_LEFT, KC_DOWN, KC_RGHT),
+
+// Function layer
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
+ KC_NO, KC_MPRV,KC_UP, KC_MNXT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR,KC_SLCK, KC_PAUS, KC_INS, \
+ KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_TRNS,KC_NO, KC_MUTE,KC_VOLD,KC_VOLU,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, LT(_RGBL, KC_PGUP),\
+ KC_TRNS,KC_TRNS,KC_TRNS, KC_MPLY, KC_TRNS,KC_HOME, KC_PGDN, KC_END),
+
+// RGB Layer
+[_RGBL] = KEYMAP(
+ #ifdef RGBLIGHT_ENABLE
+ RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_TRNS,KC_NO, F(1), F(2), F(3), F(4), F(5), F(6), F(7), F(8), BL_STEP,BL_TOGG, KC_TRNS, KC_TRNS,\
+ KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS),
+ #else
+ RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_STEP,BL_TOGG, KC_TRNS, KC_TRNS,\
+ KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS),
+ #endif
+};
+
+
+enum function_id {
+ SHIFT_ESC,
+ #ifdef RGBLIGHT_ENABLE
+ RGBLED_TOGGLE,
+ RGBLED_STEP_MODE,
+ RGBLED_INCREASE_HUE,
+ RGBLED_DECREASE_HUE,
+ RGBLED_INCREASE_SAT,
+ RGBLED_DECREASE_SAT,
+ RGBLED_INCREASE_VAL,
+ RGBLED_DECREASE_VAL,
+ #endif
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(SHIFT_ESC),
+ #ifdef RGBLIGHT_ENABLE
+ [1] = ACTION_FUNCTION(RGBLED_TOGGLE),
+ [2] = ACTION_FUNCTION(RGBLED_STEP_MODE),
+ [3] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
+ [4] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
+ [5] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
+ [6] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
+ [7] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
+ [8] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
+ #endif
+};
+
+#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t shift_esc_shift_mask;
+ switch (id) {
+ case SHIFT_ESC:
+ shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
+ if (record->event.pressed) {
+ if (shift_esc_shift_mask) {
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ if (shift_esc_shift_mask) {
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+
+ #ifdef RGBLIGHT_ENABLE
+
+ case RGBLED_TOGGLE:
+ //led operations
+ if (record->event.pressed) {
+ rgblight_toggle();
+ }
+ break;
+ case RGBLED_INCREASE_HUE:
+ if (record->event.pressed) {
+ rgblight_increase_hue();
+ }
+ break;
+ case RGBLED_DECREASE_HUE:
+ if (record->event.pressed) {
+ rgblight_decrease_hue();
+ }
+ break;
+ case RGBLED_INCREASE_SAT:
+ if (record->event.pressed) {
+ rgblight_increase_sat();
+ }
+ break;
+ case RGBLED_DECREASE_SAT:
+ if (record->event.pressed) {
+ rgblight_decrease_sat();
+ }
+ break;
+ case RGBLED_INCREASE_VAL:
+ if (record->event.pressed) {
+ rgblight_increase_val();
+ }
+ break;
+ case RGBLED_DECREASE_VAL:
+ if (record->event.pressed) {
+ rgblight_decrease_val();
+ }
+ break;
+ case RGBLED_STEP_MODE:
+ if (record->event.pressed) {
+ rgblight_step();
+ }
+ break;
+ #endif
+ }
+}