summaryrefslogtreecommitdiffstats
path: root/docs
diff options
context:
space:
mode:
authorDrashna Jaelre <drashna@live.com>2019-02-14 20:36:20 -0800
committerGitHub <noreply@github.com>2019-02-14 20:36:20 -0800
commitc22f3ba3a2605280b81829a764c29c9e01ae674f (patch)
treef7aba084d7aa8d1f60058cd409eefb5a0d7ebb34 /docs
parentcc5c6b449a4a36fc56fa5896b2b8f120e4bb0b31 (diff)
parent7d8c62993921383a35f9cd172fe0a1d2e893b2f3 (diff)
Debounce refactor / API (#3720)
* Added xeal60 via clone of lets split * Delete removed other keymaps * Basic keymap (no FN). Compiles. * Removed NP_STAR and NP_SLSH. * Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes. * Changed order of rules in TMK. Documented feature. * Fixed missing whitespace in debounce documentation Table wasn't working due to missing newline. * Added bold in a few areas. * DO NOT USE - Removed debounce from TMK. * Remove accidental xeal60 commit * DO NOT USE - debounce successfully compiled. * DO NOT USE Revert back to original API to support split_keyboards. * Working eager_pk * Whitespace cleanup. * Restored debounce.h since there wasnt any real change. * Moved debouncing_time variable to inside #if debounce * Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used. * Removed #include "matrix.h" from debounce.h * Bug fix - was using MATRIX_ROWS instead of num_rows * Fixed compilation error with debounce_sym_g * Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE * Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2. * Fix compile error in debounce_eager_pk * Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
Diffstat (limited to 'docs')
-rw-r--r--docs/feature_debounce_type.md46
1 files changed, 46 insertions, 0 deletions
diff --git a/docs/feature_debounce_type.md b/docs/feature_debounce_type.md
new file mode 100644
index 0000000000..82b3d7de12
--- /dev/null
+++ b/docs/feature_debounce_type.md
@@ -0,0 +1,46 @@
+# Debounce algorithm
+
+QMK supports multiple debounce algorithms through its debounce API.
+
+The underlying debounce algorithm is determined by which matrix.c file you are using.
+
+The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
+
+```
+DEBOUNCE_TYPE?= sym_g
+VALID_DEBOUNCE_TYPES := sym_g eager_pk custom
+ifeq ($(filter $(DEBOUNCE_TYPE),$(VALID_DEBOUNCE_TYPES)),)
+ $(error DEBOUNCE_TYPE="$(DEBOUNCE_TYPE)" is not a valid debounce algorithm)
+endif
+ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
+ QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
+else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
+ QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
+endif
+```
+
+# Debounce selection
+
+| DEBOUNCE_ALGO | Description | What to do |
+| ------------- | --------------------------------------------------- | ----------------------------- |
+| Not defined | You are using the included matrix.c and debounce.c | Nothing. Debounce_sym_g will be compiled, and used if necessary |
+| custom | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
+| sym_g / eager_pk | You are using the included matrix.c and debounce.c | Use an alternative debounce algorithm |
+
+**Regarding split keyboards**:
+The debounce code is compatible with split keyboards.
+
+# Use your own debouncing code
+* Set ```DEBOUNCE_TYPE = custom ```.
+* Add ```SRC += debounce.c```
+* Add your own ```debounce.c```. Look at included ```debounce_sym_g.c```s for sample implementations.
+* Debouncing occurs after every raw matrix scan.
+* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
+
+# Changing between included debouncing methods
+You can either use your own code, by including your own debounce.c, or switch to another included one.
+Included debounce methods are:
+* debounce_eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
+* debounce_sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.
+
+