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author | Albert Y <76888457+filterpaper@users.noreply.github.com> | 2022-01-11 00:23:28 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-11 03:23:28 +1100 |
commit | 8a4fae3b32c40f73ba75582da1ec13b59856bf3f (patch) | |
tree | 3bfd5b2aff494da66be2f99839b949a1ab9552ae /docs | |
parent | 63d3ad155af88b2dc8d70e2acde1c056e30e9f96 (diff) |
[Docs] Recommend the use of RGB matrix functions for code (#15744)
* Recommend the use of functions instead of keycodes
* Commit suggested review
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/feature_rgb_matrix.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 3a40be5f5e..676588b750 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -417,6 +417,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system: `RGB_MODE_PLAIN`, `RGB_MODE_BREATHE`, `RGB_MODE_RAINBOW`, and `RGB_MODE_SWIRL` are the only ones that are mapped properly. The rest don't have a direct equivalent, and are not mapped. +?> `RGB_*` keycodes cannot be used with functions like `tap_code16(RGB_HUD)` as they're not USB HID keycodes. If you wish to replicate similar behaviour in custom code within your firmware (e.g. inside `encoder_update_user()` or `process_record_user()`), the equivalent [RGB functions](#functions-idfunctions) should be used instead. !> By default, if you have both the [RGB Light](feature_rgblight.md) and the RGB Matrix feature enabled, these keycodes will work for both features, at the same time. You can disable the keycode functionality by defining the `*_DISABLE_KEYCODES` option for the specific feature. ## RGB Matrix Effects :id=rgb-matrix-effects |