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authorCoffeeIsLife <36961653+CoffeeIsLife87@users.noreply.github.com>2022-07-02 07:49:49 -0500
committerGitHub <noreply@github.com>2022-07-02 22:49:49 +1000
commit0365f640af0a732366f1c71e86f6534629225161 (patch)
tree329b4c855f563f6d7b585235f583c94463883c18 /docs
parent4e35697e1a76a54f0ed756f98033535cf1322792 (diff)
Allow for RGB actions to take place on Keydown instead of Keyup (#16886)
* Allow for switch on keydown * add docs
Diffstat (limited to 'docs')
-rw-r--r--docs/feature_rgb_matrix.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index 295e610fc4..b664ccd698 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -777,6 +777,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
+#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
```
## EEPROM storage :id=eeprom-storage