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authorRyan <fauxpark@gmail.com>2021-09-14 22:16:24 +1000
committerGitHub <noreply@github.com>2021-09-14 13:16:24 +0100
commitb56282756b5faa410301de8c4ecdcae0e0148652 (patch)
treecf68cfe0e4f148d6eab52ae289ce261bea88f6c3 /docs/feature_ps2_mouse.md
parent0ca4a56a0449d17a497ba610d4cee41c914ff50e (diff)
[Docs] Clean up some code block languages (#14434)
Diffstat (limited to 'docs/feature_ps2_mouse.md')
-rw-r--r--docs/feature_ps2_mouse.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/feature_ps2_mouse.md b/docs/feature_ps2_mouse.md
index 776a33150e..433a47fa9b 100644
--- a/docs/feature_ps2_mouse.md
+++ b/docs/feature_ps2_mouse.md
@@ -30,7 +30,7 @@ Note: This is not recommended, you may encounter jerky movement or unsent inputs
In rules.mk:
-```makefile
+```make
PS2_MOUSE_ENABLE = yes
PS2_USE_BUSYWAIT = yes
```
@@ -56,7 +56,7 @@ The following example uses D2 for clock and D5 for data. You can use any INT or
In rules.mk:
-```makefile
+```make
PS2_MOUSE_ENABLE = yes
PS2_USE_INT = yes
```
@@ -118,7 +118,7 @@ To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data.
In rules.mk:
-```makefile
+```make
PS2_MOUSE_ENABLE = yes
PS2_USE_USART = yes
```