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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2021-05-26 23:22:56 -0500
committerGitHub <noreply@github.com>2021-05-26 21:22:56 -0700
commitebaba80287b7535a264cea9f725ceef1f2305e72 (patch)
tree3b4f63d65242130d2e07c371460ea1335ced6894 /docs/feature_led_matrix.md
parent15e408a6a5fb126019a9b083df6461e3e7268709 (diff)
Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)
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-rw-r--r--docs/feature_led_matrix.md1
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diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md
index e3b389762d..9c3e2c7f3d 100644
--- a/docs/feature_led_matrix.md
+++ b/docs/feature_led_matrix.md
@@ -257,6 +257,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_
```c
#define LED_MATRIX_KEYPRESSES // reacts to keypresses
#define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
+#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off
#define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define LED_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended