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authorJoel Challis <git@zvecr.com>2022-09-06 18:08:48 +0100
committerGitHub <noreply@github.com>2022-09-06 18:08:48 +0100
commit60cac6d93811e931eea4438f04c2029d140afe96 (patch)
treef14e4dcea319feeed43e04d21da896c1d1065aae /docs/feature_encoders.md
parent712aa7b1cd1b02f586c163cad763ee4169b1f022 (diff)
Discourage use of ENCODER_MAP at keyboard level (#18286)
* Discourage use of ENCODER_MAP at keyboard level * Update docs/feature_encoders.md Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'docs/feature_encoders.md')
-rw-r--r--docs/feature_encoders.md4
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/feature_encoders.md b/docs/feature_encoders.md
index fdde03ac23..2e4a4fe324 100644
--- a/docs/feature_encoders.md
+++ b/docs/feature_encoders.md
@@ -69,7 +69,7 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
## Encoder map :id=encoder-map
-Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
+Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your keymap's `rules.mk`:
```make
ENCODER_MAP_ENABLE = yes
@@ -88,6 +88,8 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
#endif
```
+?> This should only be enabled at the keymap level.
+
## Callbacks
When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`: