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authorNick Brassel <nick@tzarc.org>2022-11-28 07:54:00 +1100
committerNick Brassel <nick@tzarc.org>2022-11-28 07:54:00 +1100
commit4020674163fc80914059c4c9c3be5c0ae00bd150 (patch)
tree6f4187d72b04d03572adf507502afbda9726d696 /docs/feature_audio.md
parent8f9b49dc5b05fd3421e47aa76822a5b2199dfca6 (diff)
parent9e78e65a566487b2f4fe7b663971a01deb6ddad2 (diff)
Merge remote-tracking branch 'upstream/develop'
Diffstat (limited to 'docs/feature_audio.md')
-rw-r--r--docs/feature_audio.md71
1 files changed, 45 insertions, 26 deletions
diff --git a/docs/feature_audio.md b/docs/feature_audio.md
index 8c02f7c153..5227d063c3 100644
--- a/docs/feature_audio.md
+++ b/docs/feature_audio.md
@@ -161,9 +161,11 @@ It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif
The available keycodes for audio are:
-* `AU_ON` - Turn Audio Feature on
-* `AU_OFF` - Turn Audio Feature off
-* `AU_TOG` - Toggle Audio Feature state
+|Key |Aliases |Description |
+|-------------------------|---------|-------------------------------------------|
+|`QK_AUDIO_ON` |`AU_ON` |Turns on Audio Feature |
+|`QK_AUDIO_OFF` |`AU_OFF` |Turns off Audio Feature |
+|`QK_AUDIO_TOGGLE` |`AU_TOGG`|Toggles Audio state |
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
@@ -219,6 +221,12 @@ Aka "audio effects", different ones can be enabled by setting in `config.h` thes
`#define AUDIO_VOICES` to enable the feature, and `#define AUDIO_VOICE_DEFAULT something` to select a specific effect
for details see quantum/audio/voices.h and .c
+Keycodes available:
+
+|Key |Aliases |Description |
+|-------------------------|---------|-------------------------------------------|
+|`QK_AUDIO_VOICE_NEXT` |`AU_NEXT`|Cycles through the audio voices |
+|`QK_AUDIO_VOICE_PREVIOUS`|`AU_PREV`|Cycles through the audio voices in reverse |
## Music Mode
@@ -228,10 +236,14 @@ Recording is experimental due to some memory issues - if you experience some wei
Keycodes available:
-* `MU_ON` - Turn music mode on
-* `MU_OFF` - Turn music mode off
-* `MU_TOG` - Toggle music mode
-* `MU_MOD` - Cycle through the music modes:
+|Key |Aliases |Description |
+|-------------------------|---------|-------------------------------------------|
+|`QK_MUSIC_ON` |`MU_ON` |Turns on Music Mode |
+|`QK_MUSIC_OFF` |`MU_OFF` |Turns off Music Mode |
+|`QK_MUSIC_TOGGLE` |`MU_TOGG`|Toggles Music Mode |
+|`QK_MUSIC_MODE_NEXT` |`MU_NEXT`|Cycles through the music modes |
+
+Available Modes:
* `CHROMATIC_MODE` - Chromatic scale, row changes the octave
* `GUITAR_MODE` - Chromatic scale, but the row changes the string (+5 st)
* `VIOLIN_MODE` - Chromatic scale, but the row changes the string (+7 st)
@@ -300,13 +312,16 @@ You can look at the [Planck Keyboard](https://github.com/qmk/qmk_firmware/blob/e
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
-* `CK_TOGG` - Toggles the status (will play sound if enabled)
-* `CK_ON` - Turns on Audio Click (plays sound)
-* `CK_OFF` - Turns off Audio Click (doesn't play sound)
-* `CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
-* `CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
-* `CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
+Keycodes available:
+|Key |Aliases |Description |
+|-------------------------|---------|-------------------------------------------|
+|`QK_AUDIO_CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
+|`QK_AUDIO_CLICKY_ON` |`CK_ON` |Turns on Audio clicky mode |
+|`QK_AUDIO_CLICKY_OFF` |`CK_OFF` |Turns on Audio clicky mode |
+|`QK_AUDIO_CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
+|`QK_AUDIO_CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
+|`QK_AUDIO_CLICKY_RESET` |`CK_RST` |Resets frequency to default |
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
@@ -333,16 +348,20 @@ See [MIDI](feature_midi.md)
## Audio Keycodes
-|Key |Aliases |Description |
-|----------------|---------|----------------------------------|
-|`AU_ON` | |Audio mode on |
-|`AU_OFF` | |Audio mode off |
-|`AU_TOG` | |Toggles Audio mode |
-|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
-|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
-|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
-|`CLICKY_RESET` |`CK_RST` |Resets frequency to default |
-|`MU_ON` | |Turns on Music Mode |
-|`MU_OFF` | |Turns off Music Mode |
-|`MU_TOG` | |Toggles Music Mode |
-|`MU_MOD` | |Cycles through the music modes |
+|Key |Aliases |Description |
+|-------------------------|---------|-------------------------------------------|
+|`QK_AUDIO_ON` |`AU_ON` |Turns on Audio Feature |
+|`QK_AUDIO_OFF` |`AU_OFF` |Turns off Audio Feature |
+|`QK_AUDIO_TOGGLE` |`AU_TOGG`|Toggles Audio state |
+|`QK_AUDIO_CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
+|`QK_AUDIO_CLICKY_ON` |`CK_ON` |Turns on Audio clicky mode |
+|`QK_AUDIO_CLICKY_OFF` |`CK_OFF` |Turns on Audio clicky mode |
+|`QK_AUDIO_CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
+|`QK_AUDIO_CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
+|`QK_AUDIO_CLICKY_RESET` |`CK_RST` |Resets frequency to default |
+|`QK_MUSIC_ON` |`MU_ON` |Turns on Music Mode |
+|`QK_MUSIC_OFF` |`MU_OFF` |Turns off Music Mode |
+|`QK_MUSIC_TOGGLE` |`MU_TOGG`|Toggles Music Mode |
+|`QK_MUSIC_MODE_NEXT` |`MU_NEXT`|Cycles through the music modes |
+|`QK_AUDIO_VOICE_NEXT` |`AU_NEXT`|Cycles through the audio voices |
+|`QK_AUDIO_VOICE_PREVIOUS`|`AU_PREV`|Cycles through the audio voices in reverse |