diff options
author | Joel Challis <git@zvecr.com> | 2021-08-24 17:07:11 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-24 17:07:11 +0100 |
commit | 2cade3a48300e0709f8aec68602faf90947b6738 (patch) | |
tree | 20d4e05ccb92ebf35c7aa3ab281590302e9befa9 /data/templates/ps2avrgb | |
parent | 2827a3cf754c2eaca37a0d44a5901741f1855414 (diff) |
Align some quantum sub-directories (#14134)
* Misc folder tidy
* Review comments
* Remove redundant entry
Diffstat (limited to 'data/templates/ps2avrgb')
-rw-r--r-- | data/templates/ps2avrgb/config.h | 142 | ||||
-rw-r--r-- | data/templates/ps2avrgb/readme.md | 28 | ||||
-rw-r--r-- | data/templates/ps2avrgb/rules.mk | 19 |
3 files changed, 189 insertions, 0 deletions
diff --git a/data/templates/ps2avrgb/config.h b/data/templates/ps2avrgb/config.h new file mode 100644 index 0000000000..6150bcce6d --- /dev/null +++ b/data/templates/ps2avrgb/config.h @@ -0,0 +1,142 @@ +/* +Copyright %YEAR% %YOUR_NAME% + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 +#define MANUFACTURER %YOUR_NAME% +#define PRODUCT %KEYBOARD% + +/* key matrix size */ +#define MATRIX_ROWS 8 +#define MATRIX_COLS 15 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 } +#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +//#define LED_NUM_LOCK_PIN D0 +//#define LED_CAPS_LOCK_PIN D1 +//#define LED_SCROLL_LOCK_PIN D6 + +#define BACKLIGHT_PIN D4 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +#define RGBLED_NUM 16 +//#define RGBLIGHT_HUE_STEP 8 +//#define RGBLIGHT_SAT_STEP 8 +//#define RGBLIGHT_VAL_STEP 8 +//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//#define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//#define RGBLIGHT_EFFECT_BREATHING +//#define RGBLIGHT_EFFECT_RAINBOW_MOOD +//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//#define RGBLIGHT_EFFECT_SNAKE +//#define RGBLIGHT_EFFECT_KNIGHT +//#define RGBLIGHT_EFFECT_CHRISTMAS +//#define RGBLIGHT_EFFECT_STATIC_GRADIENT +//#define RGBLIGHT_EFFECT_RGB_TEST +//#define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 diff --git a/data/templates/ps2avrgb/readme.md b/data/templates/ps2avrgb/readme.md new file mode 100644 index 0000000000..94063f9ebc --- /dev/null +++ b/data/templates/ps2avrgb/readme.md @@ -0,0 +1,28 @@ +# %KEYBOARD% + +![%KEYBOARD%](imgur.com image replace me!) + +*A short description of the keyboard/project* + +* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername) +* Hardware Supported: *The PCBs, controllers supported* +* Hardware Availability: *Links to where you can find this hardware* + +Make example for this keyboard (after setting up your build environment): + + make %KEYBOARD%:default + +Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid)) + + make %KEYBOARD%:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard +* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard +* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead +* **Keycode in layout**: Press the key mapped to `RESET` if it is available diff --git a/data/templates/ps2avrgb/rules.mk b/data/templates/ps2avrgb/rules.mk new file mode 100644 index 0000000000..6c0b7cc231 --- /dev/null +++ b/data/templates/ps2avrgb/rules.mk @@ -0,0 +1,19 @@ +# MCU name +MCU = atmega32a + +# Bootloader selection +BOOTLOADER = bootloadHID + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +WS2812_DRIVER = i2c |