diff options
author | DennyTom <denemark.tomas@gmail.com> | 2020-04-07 04:13:17 -0700 |
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committer | GitHub <noreply@github.com> | 2020-04-07 21:13:17 +1000 |
commit | e409fb47f27f9cf56479928ed86eb2eb346eec54 (patch) | |
tree | f7b27bec198b7bb6250fbcf73111c189bc22d107 | |
parent | ae74922d1485e3c8e120dbc141d003ed7696b1f9 (diff) |
DennyTom's buttery_engine (#8138)
* Selectively adding pieces
* Adding georgi keymap
* Adding more files, fixing make
* Smaller makefiles
* Fixing make rules
* README more inline with QMK's guidelines
* Turning off buggy assert
* Improving documentation based on a user feedback.
* Slightly better schema
* Resurrected state machine diagram
22 files changed, 7419 insertions, 0 deletions
diff --git a/keyboards/butterstick/keymaps/dennytom/README.md b/keyboards/butterstick/keymaps/dennytom/README.md new file mode 100644 index 0000000000..a75bcc7506 --- /dev/null +++ b/keyboards/butterstick/keymaps/dennytom/README.md @@ -0,0 +1,11 @@ +# # Dennytom's Butterstick Layout + +This keymap is using a custom chording engine. Head out to my (DennyTom) user space to find the source files and details. + +To make a real keymap from the JSON file, run + +```sh +python3 parser.py keymap_def.json keymap.c +``` + +Somehow it fits the whole keyboard on 20 keys. For longer typing sessions, use the ASET NIOP mode.
\ No newline at end of file diff --git a/keyboards/butterstick/keymaps/dennytom/keymap.c b/keyboards/butterstick/keymaps/dennytom/keymap.c new file mode 100644 index 0000000000..bfe0aa2153 --- /dev/null +++ b/keyboards/butterstick/keymaps/dennytom/keymap.c @@ -0,0 +1,1418 @@ +#include QMK_KEYBOARD_H + +#define CHORD_TIMEOUT 100 +#define DANCE_TIMEOUT 200 +#define LEADER_TIMEOUT 750 +#define TAP_TIMEOUT 50 +#define LONG_PRESS_MULTIPLIER 3 +#define DYNAMIC_MACRO_MAX_LENGTH 20 +#define COMMAND_MAX_LENGTH 5 +#define LEADER_MAX_LENGTH 5 +#define HASH_TYPE uint32_t +#define NUMBER_OF_KEYS 20 +#define DEFAULT_PSEUDOLAYER QWERTY + +#define H_TOP1 ((HASH_TYPE) 1 << 0) +#define H_TOP2 ((HASH_TYPE) 1 << 1) +#define H_TOP3 ((HASH_TYPE) 1 << 2) +#define H_TOP4 ((HASH_TYPE) 1 << 3) +#define H_TOP5 ((HASH_TYPE) 1 << 4) +#define H_TOP6 ((HASH_TYPE) 1 << 5) +#define H_TOP7 ((HASH_TYPE) 1 << 6) +#define H_TOP8 ((HASH_TYPE) 1 << 7) +#define H_TOP9 ((HASH_TYPE) 1 << 8) +#define H_TOP0 ((HASH_TYPE) 1 << 9) +#define H_BOT1 ((HASH_TYPE) 1 << 10) +#define H_BOT2 ((HASH_TYPE) 1 << 11) +#define H_BOT3 ((HASH_TYPE) 1 << 12) +#define H_BOT4 ((HASH_TYPE) 1 << 13) +#define H_BOT5 ((HASH_TYPE) 1 << 14) +#define H_BOT6 ((HASH_TYPE) 1 << 15) +#define H_BOT7 ((HASH_TYPE) 1 << 16) +#define H_BOT8 ((HASH_TYPE) 1 << 17) +#define H_BOT9 ((HASH_TYPE) 1 << 18) +#define H_BOT0 ((HASH_TYPE) 1 << 19) + +enum internal_keycodes { + TOP1 = SAFE_RANGE, + TOP2, TOP3, TOP4, TOP5, TOP6, TOP7, TOP8, TOP9, TOP0, BOT1, BOT2, BOT3, BOT4, BOT5, BOT6, BOT7, BOT8, BOT9, BOT0, + FIRST_INTERNAL_KEYCODE = TOP1, + LAST_INTERNAL_KEYCODE = BOT0 +}; + +enum pseudolayers { + ALWAYS_ON, QWERTY, NUM, MOV, MOUSE, ASETNIOP, ASETNIOP_123, ASETNIOP_FN +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_butter(TOP1, TOP2, TOP3, TOP4, TOP5, TOP6, TOP7, TOP8, TOP9, TOP0, BOT1, BOT2, BOT3, BOT4, BOT5, BOT6, BOT7, BOT8, BOT9, BOT0), +}; +size_t keymapsCount = 1; + +uint8_t keycodes_buffer_array[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +}; + +uint8_t command_buffer[] = { + 0, 0, 0, 0, 0 +}; + +uint16_t leader_buffer[] = { + 0, 0, 0, 0, 0 +}; + +uint8_t dynamic_macro_buffer[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +}; + +enum chord_states { + IDLE, + READY, + ACTIVATED, + DEACTIVATED, + PRESS_FROM_ACTIVE, + FINISHED_FROM_ACTIVE, + IDLE_IN_DANCE, + READY_IN_DANCE, + FINISHED, + LOCKED, + READY_LOCKED, + RESTART, + IN_ONE_SHOT +}; + +struct Chord { + uint32_t keycodes_hash; + uint8_t pseudolayer; + uint8_t* state; + uint8_t* counter; + uint16_t value1; + uint8_t value2; + void (*function) (const struct Chord*); +}; + +uint8_t current_pseudolayer = DEFAULT_PSEUDOLAYER; +bool lock_next = false; +uint16_t chord_timer = 0; +uint16_t dance_timer = 0; +bool autoshift_mode = true; +uint8_t keycode_index = 0; +uint8_t command_mode = 0; +uint8_t command_ind = 0; +bool in_leader_mode = false; +uint8_t leader_ind = 0; +uint16_t leader_timer = 0; +uint8_t dynamic_macro_mode = false; +uint8_t dynamic_macro_ind = 0; +bool a_key_went_through = false; +struct Chord* last_chord = NULL; + +bool handle_US_ANSI_shifted_keys(int16_t keycode, bool in) { + bool is_US_ANSI_shifted = true; + + int16_t regular_keycode = KC_NO; + switch (keycode) { + case KC_TILDE: + regular_keycode = KC_GRAVE; + break; + case KC_EXCLAIM: + regular_keycode = KC_1; + break; + case KC_AT: + regular_keycode = KC_2; + break; + case KC_HASH: + regular_keycode = KC_3; + break; + case KC_DOLLAR: + regular_keycode = KC_4; + break; + case KC_PERCENT: + regular_keycode = KC_5; + break; + case KC_CIRCUMFLEX: + regular_keycode = KC_6; + break; + case KC_AMPERSAND: + regular_keycode = KC_7; + break; + case KC_ASTERISK: + regular_keycode = KC_8; + break; + case KC_LEFT_PAREN: + regular_keycode = KC_9; + break; + case KC_RIGHT_PAREN: + regular_keycode = KC_0; + break; + case KC_UNDERSCORE: + regular_keycode = KC_MINUS; + break; + case KC_PLUS: + regular_keycode = KC_EQUAL; + break; + case KC_LEFT_CURLY_BRACE: + regular_keycode = KC_LBRACKET; + break; + case KC_RIGHT_CURLY_BRACE: + regular_keycode = KC_RBRACKET; + break; + case KC_PIPE: + regular_keycode = KC_BSLASH; + break; + case KC_COLON: + regular_keycode = KC_SCOLON; + break; + case KC_DOUBLE_QUOTE: + regular_keycode = KC_QUOTE; + break; + case KC_LEFT_ANGLE_BRACKET: + regular_keycode = KC_COMMA; + break; + case KC_RIGHT_ANGLE_BRACKET: + regular_keycode = KC_DOT; + break; + case KC_QUESTION: + regular_keycode = KC_SLASH; + break; + default: + is_US_ANSI_shifted = false; + } + if (is_US_ANSI_shifted) { + if (in) { + register_code(KC_LSFT); + register_code(regular_keycode); + } else { + unregister_code(regular_keycode); + unregister_code(KC_LSFT); + } + } + return is_US_ANSI_shifted; +} + +void key_in(int16_t keycode) { + if (command_mode == 1 && command_ind < COMMAND_MAX_LENGTH) { + command_buffer[command_ind] = keycode; + command_ind++; + a_key_went_through = true; + } else if (in_leader_mode && leader_ind < LEADER_MAX_LENGTH) { + leader_buffer[leader_ind] = keycode; + leader_ind++; + a_key_went_through = true; + } else if (dynamic_macro_mode && dynamic_macro_ind < DYNAMIC_MACRO_MAX_LENGTH) { + dynamic_macro_buffer[dynamic_macro_ind] = keycode; + dynamic_macro_ind++; + a_key_went_through = true; + } else { + if (!handle_US_ANSI_shifted_keys(keycode, true)) { + register_code(keycode); + } + send_keyboard_report(); + a_key_went_through = true; + } +} + +void key_out(int16_t keycode) { + if (command_mode == 0) { + if (!handle_US_ANSI_shifted_keys(keycode, false)) { + if (command_mode == 0 && in_leader_mode == false && dynamic_macro_mode == false) { + unregister_code(keycode); + } + } + send_keyboard_report(); + } +} + +void tap_key(int16_t keycode) { + key_in(keycode); + wait_ms(TAP_TIMEOUT); + key_out(keycode); +} +void single_dance(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + key_in(self->value1); + break; + case DEACTIVATED: + key_out(self->value1); + *self->state = IDLE; + break; + case RESTART: + key_out(self->value1); + break; + default: + break; + } +} + +void key_layer_dance(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + current_pseudolayer = self->value2; + a_key_went_through = false; + break; + case DEACTIVATED: + case RESTART: + if (!a_key_went_through) { + tap_key(self->value1); + } + current_pseudolayer = self->pseudolayer; + *self->state = IDLE; // does not have effect if the state was RESTART + break; + default: + break; + } +} + +void key_mod_dance(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + key_in(self->value2); + a_key_went_through = false; + break; + case DEACTIVATED: + case RESTART: + key_out(self->value2); + if (!a_key_went_through) { + tap_key(self->value1); + } + *self->state = IDLE; // does not have effect if the state was RESTART + break; + default: + break; + } +} + +void key_key_dance(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + break; + case DEACTIVATED: + tap_key(self->value1); + *self->state = IDLE; + break; + case FINISHED: + case PRESS_FROM_ACTIVE: + key_in(self->value2); + break; + case RESTART: + key_out(self->value2); + break; + default: + break; + } +} + +void autoshift_dance_impl(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + *self->counter = 0; + break; + case DEACTIVATED: + case RESTART: + tap_key(self->value1); + *self->state = IDLE; + break; + case FINISHED_FROM_ACTIVE: + if (*self->counter == (LONG_PRESS_MULTIPLIER - 2)) { + key_in(KC_LSFT); + tap_key(self->value1); + key_out(KC_LSFT); + *self->state = IDLE; + // the skip to IDLE is usually just a lag optimization, + // in this case it has a logic function, on a short + // press (still longer than a tap) the key does not get shifted + } else { + *self->counter += 1; + *self->state = PRESS_FROM_ACTIVE; + dance_timer = timer_read(); + } + break; + default: + break; + } +} + +void autoshift_dance(const struct Chord* self) { + if (autoshift_mode) { + autoshift_dance_impl(self); + } else { + single_dance(self); + } +} + +void autoshift_toggle(const struct Chord* self){ + if (*self->state == ACTIVATED) { + autoshift_mode = !autoshift_mode; + *self->state = IDLE; + } +} + +void temp_pseudolayer(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + current_pseudolayer = self->value1; + break; + case DEACTIVATED: + current_pseudolayer = self->pseudolayer; + *self->state = IDLE; + break; + case RESTART: + current_pseudolayer = self->pseudolayer; + break; + default: + break; + } +} + +void perm_pseudolayer(const struct Chord* self) { + if (*self->state == ACTIVATED) { + current_pseudolayer = self->value1; + *self->state = IDLE; + } +} + +void switch_layer(const struct Chord* self) { + if (*self->state == ACTIVATED) { + layer_move(self->value1); + *self->state = IDLE; + } +} + +void lock(const struct Chord* self) { + if (*self->state == ACTIVATED) { + lock_next = true; + *self->state = IDLE; + } +} + +void one_shot_key(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + break; + case DEACTIVATED: + key_in(self->value1); + *self->state = IN_ONE_SHOT; + break; + case FINISHED: + case PRESS_FROM_ACTIVE: + key_in(self->value1); + a_key_went_through = false; + break; + case RESTART: + if (a_key_went_through) { + key_out(self->value1); + } else { + *self->state = IN_ONE_SHOT; + } + default: + break; + } +} + +void one_shot_layer(const struct Chord* self) { + switch (*self->state) { + case ACTIVATED: + break; + case DEACTIVATED: + current_pseudolayer = self->value1; + *self->state = IN_ONE_SHOT; + break; + case FINISHED: + case PRESS_FROM_ACTIVE: + current_pseudolayer = self->value1; + a_key_went_through = false; + break; + case RESTART: + if (a_key_went_through) { + current_pseudolayer = self->pseudolayer; + } else { + *self->state = IN_ONE_SHOT; + } + default: + break; + } +} + +void command(const struct Chord* self) { + if (*self->state == ACTIVATED) { + command_mode++; + *self->state = IDLE; + } +} + +bool identical(uint16_t* buffer1, uint16_t* buffer2) { + bool same = true; + for (int i = 0; i < LEADER_MAX_LENGTH; i++) { + same = same && (buffer1[i] == buffer2[i]); + } + return same; +} + +void leader(const struct Chord* self) { + if (*self->state == ACTIVATED) { + in_leader_mode = true; + *self->state = IDLE; + } +} + +void dynamic_macro_record(const struct Chord* self) { + if (*self->state == ACTIVATED) { + for (int i = 0; i < DYNAMIC_MACRO_MAX_LENGTH; i++) { + dynamic_macro_buffer[i] = 0; + } + dynamic_macro_mode = true; + *self->state = IDLE; + } +} + +void dynamic_macro_next(const struct Chord* self) { + if (*self->state == ACTIVATED) { + if (dynamic_macro_mode && dynamic_macro_ind < DYNAMIC_MACRO_MAX_LENGTH) { + dynamic_macro_buffer[dynamic_macro_ind] = 0; + dynamic_macro_ind++; + } + *self->state = IDLE; + } +} + +void dynamic_macro_end(const struct Chord* self) { + if (*self->state == ACTIVATED) { + if (dynamic_macro_mode) { + dynamic_macro_mode = false; + } + *self->state = IDLE; + } +} + +void dynamic_macro_play(const struct Chord* self) { + if (*self->state == ACTIVATED) { + int ind_start = 0; + while (ind_start < DYNAMIC_MACRO_MAX_LENGTH) { + for (int i = ind_start; i < DYNAMIC_MACRO_MAX_LENGTH; i++) { + if (dynamic_macro_buffer[i] == 0) { + break; + } + register_code(dynamic_macro_buffer[i]); + } + send_keyboard_report(); + wait_ms(TAP_TIMEOUT); + for (int i = ind_start; i < DYNAMIC_MACRO_MAX_LENGTH; i++) { + if (dynamic_macro_buffer[i] == 0) { + ind_start = i + 1; + break; + } + unregister_code(dynamic_macro_buffer[i]); + } + send_keyboard_report(); + } + *self->state = IDLE; + } +} + +void clear(const struct Chord* self); + +void reset_keyboard_kb(void){ +#ifdef WATCHDOG_ENABLE + MCUSR = 0; + wdt_disable(); + wdt_reset(); +#endif + reset_keyboard(); +} + +void reset(const struct Chord* self) { + if (*self->state == ACTIVATED) { + reset_keyboard_kb(); + } +} + +uint8_t state_0 = IDLE; +const struct Chord chord_0 PROGMEM = {H_TOP1 + H_TOP2 + H_BOT1 + H_BOT2, ALWAYS_ON, &state_0, NULL, 0, 0, lock}; +uint8_t state_1 = IDLE; +const struct Chord chord_1 PROGMEM = {H_TOP2 + H_TOP3 + H_BOT2 + H_BOT3, ALWAYS_ON, &state_1, NULL, 0, 0, autoshift_toggle}; +uint8_t state_2 = IDLE; +const struct Chord chord_2 PROGMEM = {H_TOP5 + H_TOP6 + H_BOT5 + H_BOT6, ALWAYS_ON, &state_2, NULL, 0, 0, command}; +uint8_t state_3 = IDLE; +const struct Chord chord_3 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP9 + H_TOP0 + H_BOT1 + H_BOT2 + H_BOT9 + H_BOT0, ALWAYS_ON, &state_3, NULL, 0, 0, clear}; +uint8_t state_4 = IDLE; +uint8_t counter_4 = 0; +const struct Chord chord_4 PROGMEM = {H_TOP1, QWERTY, &state_4, &counter_4, KC_Q, 0, autoshift_dance}; +uint8_t state_5 = IDLE; +uint8_t counter_5 = 0; +const struct Chord chord_5 PROGMEM = {H_TOP2, QWERTY, &state_5, &counter_5, KC_W, 0, autoshift_dance}; +uint8_t state_6 = IDLE; +uint8_t counter_6 = 0; +const struct Chord chord_6 PROGMEM = {H_TOP3, QWERTY, &state_6, &counter_6, KC_E, 0, autoshift_dance}; +uint8_t state_7 = IDLE; +uint8_t counter_7 = 0; +const struct Chord chord_7 PROGMEM = {H_TOP4, QWERTY, &state_7, &counter_7, KC_R, 0, autoshift_dance}; +uint8_t state_8 = IDLE; +uint8_t counter_8 = 0; +const struct Chord chord_8 PROGMEM = {H_TOP5, QWERTY, &state_8, &counter_8, KC_T, 0, autoshift_dance}; +uint8_t state_9 = IDLE; +uint8_t counter_9 = 0; +const struct Chord chord_9 PROGMEM = {H_TOP6, QWERTY, &state_9, &counter_9, KC_Y, 0, autoshift_dance}; +uint8_t state_10 = IDLE; +uint8_t counter_10 = 0; +const struct Chord chord_10 PROGMEM = {H_TOP7, QWERTY, &state_10, &counter_10, KC_U, 0, autoshift_dance}; +uint8_t state_11 = IDLE; +uint8_t counter_11 = 0; +const struct Chord chord_11 PROGMEM = {H_TOP8, QWERTY, &state_11, &counter_11, KC_I, 0, autoshift_dance}; +uint8_t state_12 = IDLE; +uint8_t counter_12 = 0; +const struct Chord chord_12 PROGMEM = {H_TOP9, QWERTY, &state_12, &counter_12, KC_O, 0, autoshift_dance}; +uint8_t state_13 = IDLE; +uint8_t counter_13 = 0; +const struct Chord chord_13 PROGMEM = {H_TOP0, QWERTY, &state_13, &counter_13, KC_P, 0, autoshift_dance}; +uint8_t state_14 = IDLE; +uint8_t counter_14 = 0; +const struct Chord chord_14 PROGMEM = {H_TOP1 + H_BOT1, QWERTY, &state_14, &counter_14, KC_A, 0, autoshift_dance}; +uint8_t state_15 = IDLE; +uint8_t counter_15 = 0; +const struct Chord chord_15 PROGMEM = {H_TOP2 + H_BOT2, QWERTY, &state_15, &counter_15, KC_S, 0, autoshift_dance}; +uint8_t state_16 = IDLE; +uint8_t counter_16 = 0; +const struct Chord chord_16 PROGMEM = {H_TOP3 + H_BOT3, QWERTY, &state_16, &counter_16, KC_D, 0, autoshift_dance}; +uint8_t state_17 = IDLE; +uint8_t counter_17 = 0; +const struct Chord chord_17 PROGMEM = {H_TOP4 + H_BOT4, QWERTY, &state_17, &counter_17, KC_F, 0, autoshift_dance}; +uint8_t state_18 = IDLE; +uint8_t counter_18 = 0; +const struct Chord chord_18 PROGMEM = {H_TOP5 + H_BOT5, QWERTY, &state_18, &counter_18, KC_G, 0, autoshift_dance}; +uint8_t state_19 = IDLE; +uint8_t counter_19 = 0; +const struct Chord chord_19 PROGMEM = {H_TOP6 + H_BOT6, QWERTY, &state_19, &counter_19, KC_H, 0, autoshift_dance}; +uint8_t state_20 = IDLE; +uint8_t counter_20 = 0; +const struct Chord chord_20 PROGMEM = {H_TOP7 + H_BOT7, QWERTY, &state_20, &counter_20, KC_J, 0, autoshift_dance}; +uint8_t state_21 = IDLE; +uint8_t counter_21 = 0; +const struct Chord chord_21 PROGMEM = {H_TOP8 + H_BOT8, QWERTY, &state_21, &counter_21, KC_K, 0, autoshift_dance}; +uint8_t state_22 = IDLE; +uint8_t counter_22 = 0; +const struct Chord chord_22 PROGMEM = {H_TOP9 + H_BOT9, QWERTY, &state_22, &counter_22, KC_L, 0, autoshift_dance}; +uint8_t state_23 = IDLE; +uint8_t counter_23 = 0; +const struct Chord chord_23 PROGMEM = {H_TOP0 + H_BOT0, QWERTY, &state_23, &counter_23, KC_SCOLON, 0, autoshift_dance}; +uint8_t state_24 = IDLE; +uint8_t counter_24 = 0; +const struct Chord chord_24 PROGMEM = {H_BOT1, QWERTY, &state_24, &counter_24, KC_Z, 0, autoshift_dance}; +uint8_t state_25 = IDLE; +uint8_t counter_25 = 0; +const struct Chord chord_25 PROGMEM = {H_BOT2, QWERTY, &state_25, &counter_25, KC_X, 0, autoshift_dance}; +uint8_t state_26 = IDLE; +uint8_t counter_26 = 0; +const struct Chord chord_26 PROGMEM = {H_BOT3, QWERTY, &state_26, &counter_26, KC_C, 0, autoshift_dance}; +uint8_t state_27 = IDLE; +uint8_t counter_27 = 0; +const struct Chord chord_27 PROGMEM = {H_BOT4, QWERTY, &state_27, &counter_27, KC_V, 0, autoshift_dance}; +uint8_t state_28 = IDLE; +uint8_t counter_28 = 0; +const struct Chord chord_28 PROGMEM = {H_BOT5, QWERTY, &state_28, &counter_28, KC_B, 0, autoshift_dance}; +uint8_t state_29 = IDLE; +uint8_t counter_29 = 0; +const struct Chord chord_29 PROGMEM = {H_BOT6, QWERTY, &state_29, &counter_29, KC_N, 0, autoshift_dance}; +uint8_t state_30 = IDLE; +uint8_t counter_30 = 0; +const struct Chord chord_30 PROGMEM = {H_BOT7, QWERTY, &state_30, &counter_30, KC_M, 0, autoshift_dance}; +uint8_t state_31 = IDLE; +uint8_t counter_31 = 0; +const struct Chord chord_31 PROGMEM = {H_BOT8, QWERTY, &state_31, &counter_31, KC_COMMA, 0, autoshift_dance}; +uint8_t state_32 = IDLE; +uint8_t counter_32 = 0; +const struct Chord chord_32 PROGMEM = {H_BOT9, QWERTY, &state_32, &counter_32, KC_DOT, 0, autoshift_dance}; +uint8_t state_33 = IDLE; +uint8_t counter_33 = 0; +const struct Chord chord_33 PROGMEM = {H_BOT0, QWERTY, &state_33, &counter_33, KC_SLASH, 0, autoshift_dance}; +uint8_t state_34 = IDLE; +const struct Chord chord_34 PROGMEM = {H_TOP1 + H_TOP2, QWERTY, &state_34, NULL, KC_ESC, 0, single_dance}; +uint8_t state_35 = IDLE; +const struct Chord chord_35 PROGMEM = {H_TOP2 + H_TOP3, QWERTY, &state_35, NULL, MOV, 0, temp_pseudolayer}; +uint8_t state_36 = IDLE; +const struct Chord chord_36 PROGMEM = {H_TOP3 + H_TOP4, QWERTY, &state_36, NULL, KC_TAB, 0, single_dance}; +uint8_t state_37 = IDLE; +const struct Chord chord_37 PROGMEM = {H_TOP5 + H_TOP6, QWERTY, &state_37, NULL, KC_RGUI, 0, one_shot_key}; +uint8_t state_38 = IDLE; +const struct Chord chord_38 PROGMEM = {H_TOP7 + H_TOP8, QWERTY, &state_38, NULL, KC_INS, 0, single_dance}; +uint8_t state_39 = IDLE; +const struct Chord chord_39 PROGMEM = {H_TOP8 + H_TOP9, QWERTY, &state_39, NULL, KC_DEL, 0, single_dance}; +uint8_t state_40 = IDLE; +const struct Chord chord_40 PROGMEM = {H_TOP9 + H_TOP0, QWERTY, &state_40, NULL, KC_BSPC, 0, single_dance}; +uint8_t state_41 = IDLE; +const struct Chord chord_41 PROGMEM = {H_TOP9 + H_TOP0 + H_BOT9 + H_BOT0, QWERTY, &state_41, NULL, KC_ENTER, 0, single_dance}; +uint8_t state_42 = IDLE; +const struct Chord chord_42 PROGMEM = {H_BOT1 + H_BOT2, QWERTY, &state_42, NULL, KC_LSFT, 0, one_shot_key}; +uint8_t state_43 = IDLE; +const struct Chord chord_43 PROGMEM = {H_BOT2 + H_BOT3, QWERTY, &state_43, NULL, KC_LCTL, 0, one_shot_key}; +uint8_t state_44 = IDLE; +const struct Chord chord_44 PROGMEM = {H_BOT3 + H_BOT4, QWERTY, &state_44, NULL, KC_LALT, 0, one_shot_key}; +uint8_t state_45 = IDLE; +const struct Chord chord_45 PROGMEM = {H_BOT4 + H_BOT5, QWERTY, &state_45, NULL, NUM, 0, one_shot_layer}; +uint8_t state_46 = IDLE; +const struct Chord chord_46 PROGMEM = {H_BOT5 + H_BOT6, QWERTY, &state_46, NULL, KC_LGUI, 0, one_shot_key}; +uint8_t state_47 = IDLE; +const struct Chord chord_47 PROGMEM = {H_BOT6 + H_BOT7, QWERTY, &state_47, NULL, NUM, 0, one_shot_layer}; +uint8_t state_48 = IDLE; +const struct Chord chord_48 PROGMEM = {H_BOT7 + H_BOT8, QWERTY, &state_48, NULL, KC_RALT, 0, one_shot_key}; +uint8_t state_49 = IDLE; +const struct Chord chord_49 PROGMEM = {H_BOT8 + H_BOT9, QWERTY, &state_49, NULL, KC_RCTL, 0, one_shot_key}; +uint8_t state_50 = IDLE; +const struct Chord chord_50 PROGMEM = {H_BOT9 + H_BOT0, QWERTY, &state_50, NULL, KC_RSFT, 0, one_shot_key}; +uint8_t state_51 = IDLE; +const struct Chord chord_51 PROGMEM = {H_BOT1 + H_BOT0, QWERTY, &state_51, NULL, KC_SPACE, 0, single_dance}; +uint8_t state_52 = IDLE; +const struct Chord chord_52 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP3 + H_TOP4, QWERTY, &state_52, NULL, MOUSE, 0, temp_pseudolayer}; +uint8_t state_53 = IDLE; +const struct Chord chord_53 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP3 + H_TOP4, QWERTY, &state_53, NULL, ASETNIOP, 0, perm_pseudolayer}; +uint8_t state_54 = IDLE; +uint8_t counter_54 = 0; +const struct Chord chord_54 PROGMEM = {H_TOP1, NUM, &state_54, &counter_54, KC_1, 0, autoshift_dance}; +uint8_t state_55 = IDLE; +uint8_t counter_55 = 0; +const struct Chord chord_55 PROGMEM = {H_TOP2, NUM, &state_55, &counter_55, KC_2, 0, autoshift_dance}; +uint8_t state_56 = IDLE; +uint8_t counter_56 = 0; +const struct Chord chord_56 PROGMEM = {H_TOP3, NUM, &state_56, &counter_56, KC_3, 0, autoshift_dance}; +uint8_t state_57 = IDLE; +uint8_t counter_57 = 0; +const struct Chord chord_57 PROGMEM = {H_TOP4, NUM, &state_57, &counter_57, KC_4, 0, autoshift_dance}; +uint8_t state_58 = IDLE; +uint8_t counter_58 = 0; +const struct Chord chord_58 PROGMEM = {H_TOP5, NUM, &state_58, &counter_58, KC_5, 0, autoshift_dance}; +uint8_t state_59 = IDLE; +uint8_t counter_59 = 0; +const struct Chord chord_59 PROGMEM = {H_TOP6, NUM, &state_59, &counter_59, KC_6, 0, autoshift_dance}; +uint8_t state_60 = IDLE; +uint8_t counter_60 = 0; +const struct Chord chord_60 PROGMEM = {H_TOP7, NUM, &state_60, &counter_60, KC_7, 0, autoshift_dance}; +uint8_t state_61 = IDLE; +uint8_t counter_61 = 0; +const struct Chord chord_61 PROGMEM = {H_TOP8, NUM, &state_61, &counter_61, KC_8, 0, autoshift_dance}; +uint8_t state_62 = IDLE; +uint8_t counter_62 = 0; +const struct Chord chord_62 PROGMEM = {H_TOP9, NUM, &state_62, &counter_62, KC_9, 0, autoshift_dance}; +uint8_t state_63 = IDLE; +uint8_t counter_63 = 0; +const struct Chord chord_63 PROGMEM = {H_TOP0, NUM, &state_63, &counter_63, KC_0, 0, autoshift_dance}; +uint8_t state_64 = IDLE; +const struct Chord chord_64 PROGMEM = {H_TOP1 + H_BOT1, NUM, &state_64, NULL, KC_F1, 0, single_dance}; +uint8_t state_65 = IDLE; +const struct Chord chord_65 PROGMEM = {H_TOP2 + H_BOT2, NUM, &state_65, NULL, KC_F2, 0, single_dance}; +uint8_t state_66 = IDLE; +const struct Chord chord_66 PROGMEM = {H_TOP3 + H_BOT3, NUM, &state_66, NULL, KC_F3, 0, single_dance}; +uint8_t state_67 = IDLE; +const struct Chord chord_67 PROGMEM = {H_TOP4 + H_BOT4, NUM, &state_67, NULL, KC_F4, 0, single_dance}; +uint8_t state_68 = IDLE; +const struct Chord chord_68 PROGMEM = {H_TOP5 + H_BOT5, NUM, &state_68, NULL, KC_F5, 0, single_dance}; +uint8_t state_69 = IDLE; +const struct Chord chord_69 PROGMEM = {H_TOP6 + H_BOT6, NUM, &state_69, NULL, KC_F6, 0, single_dance}; +uint8_t state_70 = IDLE; +const struct Chord chord_70 PROGMEM = {H_TOP7 + H_BOT7, NUM, &state_70, NULL, KC_F7, 0, single_dance}; +uint8_t state_71 = IDLE; +const struct Chord chord_71 PROGMEM = {H_TOP8 + H_BOT8, NUM, &state_71, NULL, KC_F8, 0, single_dance}; +uint8_t state_72 = IDLE; +const struct Chord chord_72 PROGMEM = {H_TOP9 + H_BOT9, NUM, &state_72, NULL, KC_F9, 0, single_dance}; +uint8_t state_73 = IDLE; +const struct Chord chord_73 PROGMEM = {H_TOP0 + H_BOT0, NUM, &state_73, NULL, KC_F10, 0, single_dance}; +uint8_t state_74 = IDLE; +uint8_t counter_74 = 0; +const struct Chord chord_74 PROGMEM = {H_BOT1, NUM, &state_74, &counter_74, KC_GRAVE, 0, autoshift_dance}; +uint8_t state_75 = IDLE; +uint8_t counter_75 = 0; +const struct Chord chord_75 PROGMEM = {H_BOT2, NUM, &state_75, &counter_75, KC_MINUS, 0, autoshift_dance}; +uint8_t state_76 = IDLE; +uint8_t counter_76 = 0; +const struct Chord chord_76 PROGMEM = {H_BOT3, NUM, &state_76, &counter_76, KC_EQUAL, 0, autoshift_dance}; +uint8_t state_77 = IDLE; +uint8_t counter_77 = 0; +const struct Chord chord_77 PROGMEM = {H_BOT4, NUM, &state_77, &counter_77, KC_LBRACKET, 0, autoshift_dance}; +uint8_t state_78 = IDLE; +uint8_t counter_78 = 0; +const struct Chord chord_78 PROGMEM = {H_BOT5, NUM, &state_78, &counter_78, KC_RBRACKET, 0, autoshift_dance}; +uint8_t state_79 = IDLE; +uint8_t counter_79 = 0; +const struct Chord chord_79 PROGMEM = {H_BOT6, NUM, &state_79, &counter_79, KC_BSLASH, 0, autoshift_dance}; +uint8_t state_80 = IDLE; +uint8_t counter_80 = 0; +const struct Chord chord_80 PROGMEM = {H_BOT7, NUM, &state_80, &counter_80, KC_QUOTE, 0, autoshift_dance}; +uint8_t state_81 = IDLE; +const struct Chord chord_81 PROGMEM = {H_BOT9, NUM, &state_81, NULL, KC_F11, 0, single_dance}; +uint8_t state_82 = IDLE; +const struct Chord chord_82 PROGMEM = {H_BOT0, NUM, &state_82, NULL, KC_F12, 0, single_dance}; +uint8_t state_83 = IDLE; +const struct Chord chord_83 PROGMEM = {H_TOP1 + H_TOP2, NUM, &state_83, NULL, KC_ESC, 0, single_dance}; +uint8_t state_84 = IDLE; +const struct Chord chord_84 PROGMEM = {H_TOP3 + H_TOP4, NUM, &state_84, NULL, KC_TAB, 0, single_dance}; +uint8_t state_85 = IDLE; +const struct Chord chord_85 PROGMEM = {H_TOP5 + H_TOP6, NUM, &state_85, NULL, KC_RGUI, 0, one_shot_key}; +uint8_t state_86 = IDLE; +const struct Chord chord_86 PROGMEM = {H_TOP7 + H_TOP8, NUM, &state_86, NULL, KC_INS, 0, single_dance}; +uint8_t state_87 = IDLE; +const struct Chord chord_87 PROGMEM = {H_TOP8 + H_TOP9, NUM, &state_87, NULL, KC_DEL, 0, single_dance}; +uint8_t state_88 = IDLE; +const struct Chord chord_88 PROGMEM = {H_TOP9 + H_TOP0, NUM, &state_88, NULL, KC_BSPC, 0, single_dance}; +uint8_t state_89 = IDLE; +const struct Chord chord_89 PROGMEM = {H_TOP9 + H_TOP0 + H_BOT9 + H_BOT0, NUM, &state_89, NULL, KC_ENTER, 0, single_dance}; +uint8_t state_90 = IDLE; +const struct Chord chord_90 PROGMEM = {H_BOT1 + H_BOT2, NUM, &state_90, NULL, KC_LSFT, 0, one_shot_key}; +uint8_t state_91 = IDLE; +const struct Chord chord_91 PROGMEM = {H_BOT2 + H_BOT3, NUM, &state_91, NULL, KC_LCTL, 0, one_shot_key}; +uint8_t state_92 = IDLE; +const struct Chord chord_92 PROGMEM = {H_BOT3 + H_BOT4, NUM, &state_92, NULL, KC_LALT, 0, one_shot_key}; +uint8_t state_93 = IDLE; +const struct Chord chord_93 PROGMEM = {H_BOT5 + H_BOT6, NUM, &state_93, NULL, KC_LGUI, 0, one_shot_key}; +uint8_t state_94 = IDLE; +const struct Chord chord_94 PROGMEM = {H_BOT7 + H_BOT8, NUM, &state_94, NULL, KC_RALT, 0, one_shot_key}; +uint8_t state_95 = IDLE; +const struct Chord chord_95 PROGMEM = {H_BOT8 + H_BOT9, NUM, &state_95, NULL, KC_RCTL, 0, one_shot_key}; +uint8_t state_96 = IDLE; +const struct Chord chord_96 PROGMEM = {H_BOT9 + H_BOT0, NUM, &state_96, NULL, KC_RSFT, 0, one_shot_key}; +uint8_t state_97 = IDLE; +const struct Chord chord_97 PROGMEM = {H_BOT1 + H_BOT0, NUM, &state_97, NULL, KC_SPACE, 0, single_dance}; +uint8_t state_98 = IDLE; +const struct Chord chord_98 PROGMEM = {H_TOP7, MOV, &state_98, NULL, KC_HOME, 0, single_dance}; +uint8_t state_99 = IDLE; +const struct Chord chord_99 PROGMEM = {H_TOP8, MOV, &state_99, NULL, KC_UP, 0, single_dance}; +uint8_t state_100 = IDLE; +const struct Chord chord_100 PROGMEM = {H_TOP9, MOV, &state_100, NULL, KC_END, 0, single_dance}; +uint8_t state_101 = IDLE; +const struct Chord chord_101 PROGMEM = {H_TOP0, MOV, &state_101, NULL, KC_PGUP, 0, single_dance}; +uint8_t state_102 = IDLE; +const struct Chord chord_102 PROGMEM = {H_BOT3, MOV, &state_102, NULL, KC_LSFT, 0, single_dance}; +uint8_t state_103 = IDLE; +const struct Chord chord_103 PROGMEM = {H_BOT4, MOV, &state_103, NULL, KC_LCTL, 0, single_dance}; +uint8_t state_104 = IDLE; +const struct Chord chord_104 PROGMEM = {H_BOT5, MOV, &state_104, NULL, KC_LALT, 0, single_dance}; +uint8_t state_105 = IDLE; +const struct Chord chord_105 PROGMEM = {H_BOT6, MOV, &state_105, NULL, KC_LGUI, 0, single_dance}; +uint8_t state_106 = IDLE; +const struct Chord chord_106 PROGMEM = {H_BOT7, MOV, &sta |