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authortmk <nobody@nowhere>2013-04-05 03:28:10 +0900
committertmk <nobody@nowhere>2013-04-05 03:28:10 +0900
commita8c465215fce3dad502da868ca49eb446deadc4e (patch)
tree9d74ea9c5062a53775ebe1d01b3067d89413e084
parent353a9b56e6caee853d3f808d2bfedf07056b4518 (diff)
parentfbea2a3aae5d66ecb00fcd3473f76337d34688fa (diff)
Merge branch 'action_refine'
-rw-r--r--common.mk2
-rw-r--r--common/action.c378
-rw-r--r--common/action.h319
-rw-r--r--common/action_code.h289
-rw-r--r--common/action_layer.c135
-rw-r--r--common/action_layer.h77
-rw-r--r--common/action_tapping.h3
-rw-r--r--common/command.c6
-rw-r--r--common/keymap.c2
-rw-r--r--common/layer_switch.c209
-rw-r--r--common/layer_switch.h110
-rw-r--r--common/util.c19
-rw-r--r--common/util.h3
-rw-r--r--converter/pc98_usb/keymap.c32
-rw-r--r--converter/pc98_usb/matrix.c4
-rw-r--r--doc/keymap.md340
-rw-r--r--keyboard/gh60/config.h3
-rw-r--r--keyboard/gh60/keymap.c45
-rw-r--r--keyboard/gh60/keymap_plain.h3
-rw-r--r--keyboard/gh60/keymap_poker.h28
-rw-r--r--keyboard/gh60/keymap_poker_bit.h24
-rw-r--r--keyboard/gh60/keymap_poker_set.h37
-rw-r--r--keyboard/hhkb/config.h3
-rw-r--r--keyboard/hhkb/keymap.c19
-rw-r--r--keyboard/hid_liber/keymap.c29
25 files changed, 880 insertions, 1239 deletions
diff --git a/common.mk b/common.mk
index be9f289c94..6759e6ef93 100644
--- a/common.mk
+++ b/common.mk
@@ -5,7 +5,7 @@ SRC += $(COMMON_DIR)/host.c \
$(COMMON_DIR)/action_tapping.c \
$(COMMON_DIR)/action_oneshot.c \
$(COMMON_DIR)/action_macro.c \
- $(COMMON_DIR)/layer_switch.c \
+ $(COMMON_DIR)/action_layer.c \
$(COMMON_DIR)/keymap.c \
$(COMMON_DIR)/timer.c \
$(COMMON_DIR)/print.c \
diff --git a/common/action.c b/common/action.c
index 07a3a64d6c..0651887444 100644
--- a/common/action.c
+++ b/common/action.c
@@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "command.h"
#include "debug.h"
#include "led.h"
-#include "layer_switch.h"
+#include "action_layer.h"
#include "action_tapping.h"
#include "action_oneshot.h"
#include "action_macro.h"
@@ -50,15 +50,19 @@ void action_exec(keyevent_t event)
void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
+#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
+#endif
if (IS_NOEVENT(event)) { return; }
action_t action = layer_switch_get_action(event.key);
debug("ACTION: "); debug_action(action);
- debug(" overlays: "); overlay_debug();
- debug(" keymaps: "); keymap_debug();
- debug(" default_layer: "); debug_dec(default_layer); debug("\n");
+#ifndef NO_ACTION_LAYER
+ debug(" layer_state: "); layer_debug();
+ debug(" default_layer_state: "); default_layer_debug();
+#endif
+ debug("\n");
switch (action.kind.id) {
/* Key and Mods */
@@ -68,22 +72,17 @@ void process_action(keyrecord_t *record)
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
action.key.mods<<4;
if (event.pressed) {
- uint8_t tmp_mods = host_get_mods();
if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
}
register_code(action.key.code);
- if (mods && action.key.code) {
- host_set_mods(tmp_mods);
- host_send_keyboard_report();
- }
} else {
- if (mods && !action.key.code) {
+ unregister_code(action.key.code);
+ if (mods) {
host_del_mods(mods);
host_send_keyboard_report();
}
- unregister_code(action.key.code);
}
}
break;
@@ -93,7 +92,7 @@ void process_action(keyrecord_t *record)
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
- switch (action.layer.code) {
+ switch (action.layer_tap.code) {
#ifndef NO_ACTION_ONESHOT
case 0x00:
// Oneshot modifier
@@ -199,323 +198,88 @@ void process_action(keyrecord_t *record)
}
break;
#endif
-#ifndef NO_ACTION_KEYMAP
- case ACT_KEYMAP:
- switch (action.layer.code) {
- /* Keymap clear */
- case OP_RESET:
- switch (action.layer.val & 0x03) {
- case 0:
- // NOTE: reserved
- overlay_clear();
- keymap_clear();
- break;
- case ON_PRESS:
- if (event.pressed) {
- overlay_clear();
- keymap_clear();
- }
- break;
- case ON_RELEASE:
- if (!event.pressed) {
- overlay_clear();
- keymap_clear();
- }
- break;
- case ON_BOTH:
- overlay_clear();
- keymap_clear();
- break;
- /* NOTE: 4-7 rserved */
+#ifndef NO_ACTION_LAYER
+ case ACT_LAYER:
+ if (action.layer_bitop.on == 0) {
+ /* Default Layer Bitwise Operation */
+ if (!event.pressed) {
+ uint8_t shift = action.layer_bitop.part*4;
+ uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+ uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ switch (action.layer_bitop.op) {
+ case OP_BIT_AND: default_layer_and(bits | mask); break;
+ case OP_BIT_OR: default_layer_or(bits | mask); break;
+ case OP_BIT_XOR: default_layer_xor(bits | mask); break;
+ case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
}
- break;
- /* Keymap Reset default layer */
- case (OP_RESET | ON_PRESS):
- if (event.pressed) {
- default_layer_set(action.layer.val);
- }
- break;
- case (OP_RESET | ON_RELEASE):
- if (!event.pressed) {
- default_layer_set(action.layer.val);
+ }
+ } else {
+ /* Layer Bitwise Operation */
+ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
+ (action.layer_bitop.on & ON_RELEASE)) {
+ uint8_t shift = action.layer_bitop.part*4;
+ uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+ uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ switch (action.layer_bitop.op) {
+ case OP_BIT_AND: layer_and(bits | mask); break;
+ case OP_BIT_OR: layer_or(bits | mask); break;
+ case OP_BIT_XOR: layer_xor(bits | mask); break;
+ case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
}
- break;
- case (OP_RESET | ON_BOTH):
- default_layer_set(action.layer.val);
- break;
-
- /* Keymap Bit invert */
- case OP_INV:
- /* with tap toggle */
+ }
+ }
+ break;
+ #ifndef NO_ACTION_TAPPING
+ case ACT_LAYER_TAP:
+ case ACT_LAYER_TAP1:
+ switch (action.layer_tap.code) {
+ case OP_TAP_TOGGLE:
+ /* tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- debug("KEYMAP_INV: tap toggle(press).\n");
- keymap_invert(action.layer.val);
+ layer_invert(action.layer_tap.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
- debug("KEYMAP_INV: tap toggle(release).\n");
- keymap_invert(action.layer.val);
+ layer_invert(action.layer_tap.val);
}
}
break;
- case (OP_INV | ON_PRESS):
- if (event.pressed) {
- keymap_invert(action.layer.val);
- }
- break;
- case (OP_INV | ON_RELEASE):
- if (!event.pressed) {
- keymap_invert(action.layer.val);
- }
+ case OP_ON_OFF:
+ event.pressed ? layer_on(action.layer_tap.val) :
+ layer_off(action.layer_tap.val);
break;
- case (OP_INV | ON_BOTH):
- keymap_invert(action.layer.val);
+ case OP_OFF_ON:
+ event.pressed ? layer_off(action.layer_tap.val) :
+ layer_on(action.layer_tap.val);
break;
-
- /* Keymap Bit on */
- case OP_ON:
- if (event.pressed) {
- keymap_on(action.layer.val);
- } else {
- keymap_off(action.layer.val);
- }
- break;
- case (OP_ON | ON_PRESS):
- if (event.pressed) {
- keymap_on(action.layer.val);
- }
- break;
- case (OP_ON | ON_RELEASE):
- if (!event.pressed) {
- keymap_on(action.layer.val);
- }
+ case OP_SET_CLEAR:
+ event.pressed ? layer_move(action.layer_tap.val) :
+ layer_clear();
break;
- case (OP_ON | ON_BOTH):
- keymap_on(action.layer.val);
- break;
-
- /* Keymap Bit off */
- case OP_OFF:
- if (event.pressed) {
- keymap_off(action.layer.val);
- } else {
- keymap_on(action.layer.val);
- }
- break;
- case (OP_OFF | ON_PRESS):
- if (event.pressed) {
- keymap_off(action.layer.val);
- }
- break;
- case (OP_OFF | ON_RELEASE):
- if (!event.pressed) {
- keymap_off(action.layer.val);
- }
- break;
- case (OP_OFF | ON_BOTH):
- keymap_off(action.layer.val);
- break;
-
- /* Keymap Bit set */
- case OP_SET:
- if (event.pressed) {
- keymap_set(action.layer.val);
- } else {
- keymap_clear();
- }
- break;
- case (OP_SET | ON_PRESS):
- if (event.pressed) {
- keymap_set(action.layer.val);
- }
- break;
- case (OP_SET | ON_RELEASE):
- if (!event.pressed) {
- keymap_set(action.layer.val);
- }
- break;
- case (OP_SET | ON_BOTH):
- keymap_set(action.layer.val);
- break;
-
- /* Keymap Bit invert with tap key */
default:
+ /* tap key */
if (event.pressed) {
if (tap_count > 0) {
debug("KEYMAP_TAP_KEY: Tap: register_code\n");
- register_code(action.layer.code);
+ register_code(action.layer_tap.code);
} else {
debug("KEYMAP_TAP_KEY: No tap: On on press\n");
- keymap_on(action.layer.val);
+ layer_on(action.layer_tap.val);
}
} else {
if (tap_count > 0) {
debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
- unregister_code(action.layer.code);
+ unregister_code(action.layer_tap.code);
} else {
debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
- keymap_off(action.layer.val);
- }
- }
- break;
- }
- break;
-#endif
-#ifndef NO_ACTION_OVERLAY
- case ACT_OVERLAY:
- switch (action.layer.code) {
- // Overlay Invert bit4
- case OP_INV4 | 0:
- if (action.layer.val == 0) {
- // NOTE: reserved for future use
- overlay_clear();
- } else {
- overlay_set(overlay_stat ^ action.layer.val);
- }
- break;
- case OP_INV4 | 1:
- if (action.layer.val == 0) {
- // on pressed
- if (event.pressed) overlay_clear();
- } else {
- overlay_set(overlay_stat ^ action.layer.val<<4);
- }
- break;
- case OP_INV4 | 2:
- if (action.layer.val == 0) {
- // on released
- if (!event.pressed) overlay_clear();
- } else {
- overlay_set(overlay_stat ^ action.layer.val<<8);
- }
- break;
- case OP_INV4 | 3:
- if (action.layer.val == 0) {
- // on both
- overlay_clear();
- } else {
- overlay_set(overlay_stat ^ action.layer.val<<12);
- }
- break;
-
- /* Overlay Bit invert */
- case OP_INV:
- /* with tap toggle */
- if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- debug("OVERLAY_INV: tap toggle(press).\n");
- overlay_invert(action.layer.val);
- }
- } else {
- if (tap_count <= TAPPING_TOGGLE) {
- debug("OVERLAY_INV: tap toggle(release).\n");
- overlay_invert(action.layer.val);
- }
- }
- break;
- case (OP_INV | ON_PRESS):
- if (event.pressed) {
- overlay_invert(action.layer.val);
- }
- break;
- case (OP_INV | ON_RELEASE):
- if (!event.pressed) {
- overlay_invert(action.layer.val);
- }
- break;
- case (OP_INV | ON_BOTH):
- overlay_invert(action.layer.val);
- break;
-
- /* Overlay Bit on */
- case OP_ON:
- if (event.pressed) {
- overlay_on(action.layer.val);
- } else {
- overlay_off(action.layer.val);
- }
- break;
- case (OP_ON | ON_PRESS):
- if (event.pressed) {
- overlay_on(action.layer.val);
- }
- break;
- case (OP_ON | ON_RELEASE):
- if (!event.pressed) {
- overlay_on(action.layer.val);
- }
- break;
- case (OP_ON | ON_BOTH):
- overlay_on(action.layer.val);
- break;
-
- /* Overlay Bit off */
- case OP_OFF:
- if (event.pressed) {
- overlay_off(action.layer.val);
- } else {
- overlay_on(action.layer.val);
- }
- break;
- case (OP_OFF | ON_PRESS):
- if (event.pressed) {
- overlay_off(action.layer.val);
- }
- break;
- case (OP_OFF | ON_RELEASE):
- if (!event.pressed) {
- overlay_off(action.layer.val);
- }
- break;
- case (OP_OFF | ON_BOTH):
- overlay_off(action.layer.val);
- break;
-
- /* Overlay Bit set */
- case OP_SET:
- if (event.pressed) {
- overlay_move(action.layer.val);
- } else {
- overlay_clear();
- }
- break;
- case (OP_SET | ON_PRESS):
- if (event.pressed) {
- overlay_move(action.layer.val);
- }
- break;
- case (OP_SET | ON_RELEASE):
- if (!event.pressed) {
- overlay_move(action.layer.val);
- }
- break;
- case (OP_SET | ON_BOTH):
- overlay_move(action.layer.val);
- break;
-
- /* Overlay Bit invert with tap key */
- default:
- if (event.pressed) {
- if (tap_count > 0) {
- debug("OVERLAY_TAP_KEY: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("OVERLAY_TAP_KEY: No tap: On on press\n");
- overlay_on(action.layer.val);
- }
- } else {
- if (tap_count > 0) {
- debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
- overlay_off(action.layer.val);
+ layer_off(action.layer_tap.val);
}
}
break;
}
break;
+ #endif
#endif
/* Extentions */
#ifndef NO_ACTION_MACRO
@@ -667,16 +431,9 @@ bool is_tap_key(key_t key)
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
+ case ACT_LAYER_TAP:
+ case ACT_LAYER_TAP1:
return true;
- case ACT_KEYMAP:
- case ACT_OVERLAY:
- switch (action.layer.code) {
- case 0x04 ... 0xEF: /* tap key */
- case OP_INV:
- return true;
- default:
- return false;
- }
case ACT_MACRO:
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) { return true; }
@@ -714,8 +471,9 @@ void debug_action(action_t action)
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
- case ACT_KEYMAP: debug("ACT_KEYMAP"); break;
- case ACT_OVERLAY: debug("ACT_OVERLAY"); break;
+ case ACT_LAYER: debug("ACT_LAYER"); break;
+ case ACT_LAYER_TAP: debug("ACT_LAYER_TAP"); break;
+ case ACT_LAYER_TAP1: debug("ACT_LAYER_TAP1"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
diff --git a/common/action.h b/common/action.h
index a6cb453840..98c4ef81a6 100644
--- a/common/action.h
+++ b/common/action.h
@@ -21,71 +21,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include "keyboard.h"
#include "keycode.h"
+#include "action_code.h"
#include "action_macro.h"
+/* tapping count and state */
+typedef struct {
+ bool interrupted :1;
+ bool reserved2 :1;
+ bool reserved1 :1;
+ bool reserved0 :1;
+ uint8_t count :4;
+} tap_t;
+
+/* Key event container for recording */
typedef struct {
keyevent_t event;
#ifndef NO_ACTION_TAPPING
- /* tapping count and state */
- struct {
- bool interrupted :1;
- bool reserved2 :1;
- bool reserved1 :1;
- bool reserved0 :1;
- uint8_t count :4;
- } tap;
+ tap_t tap;
#endif
} keyrecord_t;
-/* Action struct.
- *
- * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
- * AVR looks like a little endian in avr-gcc.
- *
- * NOTE: not portable across compiler/endianness?
- * Byte order and bit order of 0x1234:
- * Big endian: 15 ... 8 7 ... 210
- * | 0x12 | 0x34 |
- * 0001 0010 0011 0100
- * Little endian: 012 ... 7 8 ... 15
- * | 0x34 | 0x12 |
- * 0010 1100 0100 1000
- */
-typedef union {
- uint16_t code;
- struct action_kind {
- uint16_t param :12;
- uint8_t id :4;
- } kind;
- struct action_key {
- uint8_t code :8;
- uint8_t mods :4;
- uint8_t kind :4;
- } key;
- struct action_layer {
- uint8_t code :8;
- uint8_t val :4;
- uint8_t kind :4;
- } layer;
- struct action_usage {
- uint16_t code :10;
- uint8_t page :2;
- uint8_t kind :4;
- } usage;
- struct action_command {
- uint8_t id :8;
- uint8_t opt :4;
- uint8_t kind :4;
- } command;
- struct action_function {
- uint8_t id :8;
- uint8_t opt :4;
- uint8_t kind :4;
- } func;
-} action_t;
-
-
/* Execute action per keyevent */
void action_exec(keyevent_t event);
@@ -117,255 +73,4 @@ void debug_event(keyevent_t event);
void debug_record(keyrecord_t record);
void debug_action(action_t action);
-
-
-/*
- * Action codes
- * ============
- * 16bit code: action_kind(4bit) + action_parameter(12bit)
- *
- * Keyboard Keys(00XX)
- * -------------------
- * ACT_LMODS(0000):
- * 0000|0000|000000|00 No action
- * 0000|0000|000000|01 Transparent
- * 0000|0000| keycode Key
- * 0000|mods|000000|00 Left mods
- * 0000|mods| keycode Key & Left mods
- *
- * ACT_RMODS(0001):
- * 0001|0000|000000|00 No action(not used)
- * 0001|0000|000000|01 Transparent(not used)
- * 0001|0000| keycode Key(no used)
- * 0001|mods|000000|00 Right mods
- * 0001|mods| keycode Key & Right mods
- *
- * ACT_LMODS_TAP(0010):
- * 0010|mods|000000|00 Left mods OneShot
- * 0010|mods|000000|01 (reserved)
- * 0010|mods|000000|10 (reserved)
- * 0010|mods|000000|11 (reserved)
- * 0010|mods| keycode Left mods + tap Key
- *
- * ACT_RMODS_TAP(0011):
- * 0011|mods|000000|00 Right mods OneShot
- * 0011|mods|000000|01 (reserved)
- * 0011|mods|000000|10 (reserved)
- * 0011|mods|000000|11 (reserved)
- * 0011|mods| keycode Right mods + tap Key
- *
- *
- * Other keys(01XX)
- * --------------------
- * This action handles other usages than keyboard.
- * ACT_USAGE(0100):
- * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
- * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
- * 0100|10| usage(10) (reserved)
- * 0100|11| usage(10) (reserved)
- *
- * ACT_MOUSEKEY(0110):
- * 0101|XXXX| keycode Mouse key
- *
- *
- * Layer Actions(10XX)
- * -------------------
- * ACT_KEYMAP:
- * 1000|--xx|0000 0000 Clear keyamp and overlay
- * 1000|LLLL|0000 00xx Reset default layer and clear keymap and overlay
- * 1000|LLLL| keycode Invert with tap key
- * 1000|LLLL|1111 0000 Invert with tap toggle
- * 1000|LLLL|1111 00xx Invert[^= 1<<L]
- * 1000|LLLL|1111 0100 On/Off
- * 1000|LLLL|1111 01xx On[|= 1<<L]
- * 1000|LLLL|1111 1000 Off/On
- * 1000|LLLL|1111 10xx Off[&= ~(1<<L)]
- * 1000|LLLL|1111 1100 Set/Clear
- * 1000|LLLL|1111 11xx Set[= 1<<L]
- * default layer: 0-15(4bit)
- * xx: On {00:for special use, 01:press, 10:release, 11:both}
- *
- * ACT_OVERLAY:
- * 1011|0000|0000 0000 Clear overlay
- * 1011|LLLL|0000 00ss Invert 4-bit chunk [^= L<<(4*ss)]
- * 1011|LLLL| keycode Invert with tap key
- * 1011|LLLL|1111 0000 Invert with tap toggle
- * 1011|LLLL|1111 00xx Invert[^= 1<<L]
- * 1011|LLLL|1111 0100 On/Off(momentary)
- * 1011|LLLL|1111 01xx On[|= 1<<L]
- * 1011|LLLL|1111 1000 Off/On
- * 1011|LLLL|1111 10xx Off[&= ~(1<<L)]
- * 1011|LLLL|1111 1100 Set/Clear
- * 1011|LLLL|1111 11xx Set[= 1<<L]
- * overlays: 16-layer on/off status(16bit)
- * xx: On {00:for special use, 01:press, 10:release, 11:both}
- *
- *
- * Extensions(11XX)
- * ----------------
- * ACT_MACRO(1100):
- * 1100|opt | id(8) Macro play?
- * 1100|1111| id(8) Macro record?
- *
- * ACT_COMMAND(1110):
- * 1110|opt | id(8) Built-in Command exec
- *
- * ACT_FUNCTION(1111):
- * 1111| address(12) Function?
- * 1111|opt | id(8) Function?
- *
- */
-enum action_kind_id {
- ACT_LMODS = 0b0000,
- ACT_RMODS = 0b0001,
- ACT_LMODS_TAP = 0b0010,
- ACT_RMODS_TAP = 0b0011,
-
- ACT_USAGE = 0b0100,
- ACT_MOUSEKEY = 0b0101,
-
- ACT_KEYMAP = 0b1000,
- ACT_OVERLAY = 0b1001,
-
- ACT_MACRO = 0b1100,
- ACT_COMMAND = 0b1110,
- ACT_FUNCTION = 0b1111
-};
-
-
-/* action utility */
-#define ACTION_NO 0
-#define ACTION_TRANSPARENT 1
-#define ACTION(kind, param) ((kind)<<12 | (param))
-#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
-
-/*
- * Key
- */
-#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
-/* Mods & key */
-#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
-#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
-#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
-#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
-#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
-#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
-#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
-/* Tap key */
-enum mods_codes {
- MODS_ONESHOT = 0x00,
-};
-#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
-#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
-#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
-#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
-#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
-#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
-
-/* HID Usage */
-enum usage_pages {
- PAGE_SYSTEM,
- PAGE_CONSUMER
-};
-#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
-#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
-
-/* Mousekey */
-#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
-
-
-
-/* Layer Actions:
- * Invert layer ^= (1<<layer)
- * On layer |= (1<<layer)
- * Off layer &= ~(1<<layer)
- * Set layer = (1<<layer)
- * Clear layer = 0
- */
-enum layer_params {
- ON_PRESS = 1,
- ON_RELEASE = 2,
- ON_BOTH = 3,
-
- OP_RESET = 0x00,
- OP_INV4 = 0x00,
- OP_INV = 0xF0,
- OP_ON = 0xF4,
- OP_OFF = 0xF8,
- OP_SET = 0xFC,
-};
-
-/*
- * Default Layer
- */
-#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, ON_RELEASE<<8 | OP_RESET | 0)
-#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
-#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | (on))
-/*
- * Keymap Layer
- */
-#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer)
-#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV(layer, ON_RELEASE)
-/* Keymap Invert */
-#define ACTION_KEYMAP_INV(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | (on))
-#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
-/* Keymap On */
-#define ACTION_KEYMAP_ON(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | (on))
-#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0)
-/* Keymap Off */
-#define ACTION_KEYMAP_OFF(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | (on))
-#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0)
-/* Keymap Set */
-#define ACTION_KEYMAP_SET(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | (on))
-#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0)
-/* Keymap Invert with tap key */
-#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key))
-
-/*
- * Overlay Layer
- */
-#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer)
-#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV(layer, ON_RELEASE)
-/* Overlay Clear */
-#define ACTION_OVERLAY_CLEAR(on) ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | (on))
-/* Overlay Invert 4-bit chunk */
-#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift)
-/* Overlay Invert */
-#define ACTION_OVERLAY_INV(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | (on))
-#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0)
-/* Overlay On */
-#define ACTION_OVERLAY_ON(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | (on))
-#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0)
-/* Overlay Off */
-#define ACTION_OVERLAY_OFF(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | (on))
-#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0)
-/* Overlay Se