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authorAdam DeHaven <adamdehaven@users.noreply.github.com>2020-06-26 06:17:31 -0400
committerGitHub <noreply@github.com>2020-06-26 03:17:31 -0700
commit9236c3a9d026d556ba762c5a631d1f15bc1c20a0 (patch)
tree599ca2f46369a3c9be665c0669d8bbbd06ec1cc9
parentc2dd19de514eda3cf00cecdee76b21cfd0d6e2e6 (diff)
[Keymap] Adding custom keymaps (#9426)
* Adding custom keymaps * Update keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c
-rw-r--r--keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/config.h3
-rw-r--r--keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/keymap.c71
-rw-r--r--keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/rules.mk1
-rw-r--r--keyboards/kbdfans/kbd75/keymaps/adamdehaven/config.h3
-rw-r--r--keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c168
-rw-r--r--keyboards/kbdfans/kbd75/keymaps/adamdehaven/rules.mk1
6 files changed, 247 insertions, 0 deletions
diff --git a/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/config.h b/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/config.h
new file mode 100644
index 0000000000..4fcd773552
--- /dev/null
+++ b/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/config.h
@@ -0,0 +1,3 @@
+#pragma once
+
+#define TAPPING_TERM 200
diff --git a/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/keymap.c b/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/keymap.c
new file mode 100644
index 0000000000..ec5c0c8a8e
--- /dev/null
+++ b/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/keymap.c
@@ -0,0 +1,71 @@
+#include QMK_KEYBOARD_H
+
+// Compile from qmk_firmware folder with the following command:
+// $ make kbdfans/kbd67/mkii-soldered:adamdehaven
+
+// Each layer gets a name for readability. The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, and you can also skip them entirely and just use numbers.
+#define _QWERTY 0
+#define _FN1 1
+
+// Tap Dance Definitions
+enum tapdance {
+ TD_HOME = 0,
+ TD_END
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // Tap once for Home, twice for PageUp
+ [TD_HOME] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_PGUP),
+ // Tap once for End, twice for PageDown
+ [TD_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_PGDOWN)
+};
+
+/*
+ * You can use _______ in place for KC_TRNS (transparent)
+ * Or you can use XXXXXXX for KC_NO (NOOP)
+ */
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* 0: _QWERTY
+ * ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐
+ * │ KC_GESC │ KC_1 │ KC_2 │ KC_3 │ KC_4 │ KC_5 │ KC_6 │ KC_7 │ KC_8 │ KC_9 │ KC_0 │ KC_MINS │ KC_EQL │ KC_BSPC (2) │ KC_DEL │
+ * ├─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤
+ * │ KC_TAB │ KC_Q │ KC_W │ KC_E │ KC_R │ KC_T │ KC_Y │ KC_U │ KC_I │ KC_O │ KC_P │ KC_LBRC │ KC_RBRC │ KC_BSLS │ TD_HOME │
+ * ├──────────────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴──────────────┼─────────┤
+ * │ KC_CAPS │ KC_A │ KC_S │ KC_D │ KC_F │ KC_G │ KC_H │ KC_J │ KC_K │ KC_L │ KC_SCLN │ KC_QUOT │ KC_ENT │ TD_END │
+ * ├────────────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────────────┬─────────┼─────────┤
+ * │ KC_LSFT (2) │ KC_Z │ KC_X │ KC_C │ KC_V │ KC_B │ KC_N │ KC_M │ KC_COMM │ KC_DOT │ KC_SLSH │ KC_RSFT │ KC_UP │ MO(_FN1)│
+ * ├───────────┬─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬┴────────┬─┴───────┬─────────┼─────────┼─────────┤
+ * │ KC_LCTL │ KC_LGUI │ KC_LALT │ KC_SPC │ KC_RALT │ KC_RCTL │ │ KC_LEFT │ KC_DOWN │ KC_RGHT │
+ * └───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
+ */
+ [_QWERTY] = LAYOUT_all(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, TD(TD_HOME),
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, TD(TD_END),
+ KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_FN1),
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ /* 1: _FN1
+ * ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬───────────────────┬─────────┐
+ * │ RESET │ KC_F1 │ KC_F2 │ KC_F3 │ KC_F4 │ KC_F5 │ KC_F6 │ KC_F7 │ KC_F8 │ KC_F9 │ KC_F10 │ KC_F11 │ KC_F12 │ _______ (2) │ KC_MUTE │
+ * ├─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_PSCR │ _______ │ _______ │ _______ │ KC_VOLU │
+ * ├──────────────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴──────────────┼─────────┤
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_VOLD │
+ * ├────────────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────────────┬─────────┼─────────┤
+ * │ _______ (2) │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_MPLY │ _______ │
+ * ├───────────┬─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ │ KC_MPRV │ KC_MPLY │ KC_MNXT │
+ * └───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
+ */
+ [_FN1] = LAYOUT_all(
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, KC_VOLU,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT
+ )
+};
diff --git a/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/rules.mk b/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/rules.mk
new file mode 100644
index 0000000000..e5ddcae8d9
--- /dev/null
+++ b/keyboards/kbdfans/kbd67/mkii_soldered/keymaps/adamdehaven/rules.mk
@@ -0,0 +1 @@
+TAP_DANCE_ENABLE = yes
diff --git a/keyboards/kbdfans/kbd75/keymaps/adamdehaven/config.h b/keyboards/kbdfans/kbd75/keymaps/adamdehaven/config.h
new file mode 100644
index 0000000000..4fcd773552
--- /dev/null
+++ b/keyboards/kbdfans/kbd75/keymaps/adamdehaven/config.h
@@ -0,0 +1,3 @@
+#pragma once
+
+#define TAPPING_TERM 200
diff --git a/keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c b/keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c
new file mode 100644
index 0000000000..134cf28db7
--- /dev/null
+++ b/keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c
@@ -0,0 +1,168 @@
+#include QMK_KEYBOARD_H
+
+// Compile from qmk_firmware folder with the following command:
+// $ make kbdfans/kbd75/rev2:adamdehaven
+
+// Each layer gets a name for readability. The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, and you can also skip them entirely and just use numbers.
+#define _QWERTY 0
+#define _FN1 1
+
+extern rgblight_config_t rgblight_config;
+static bool RGB_user_wants_enabled;
+uint16_t RGB_current_mode;
+uint16_t RGB_current_hue;
+uint16_t RGB_current_sat;
+uint16_t RGB_current_val;
+
+// Setup RGB
+void keyboard_post_init_user(void) {
+ RGB_user_wants_enabled = rgblight_config.enable;
+ RGB_current_mode = rgblight_config.mode;
+ RGB_current_hue = rgblight_config.hue;
+ RGB_current_sat = rgblight_config.sat;
+ RGB_current_val = rgblight_config.val;
+};
+
+// Restore user settings
+void restore_user_rgb_settings(void) {
+ // First, enable RGB
+ if (RGB_user_wants_enabled && !rgblight_config.enable) {
+ rgblight_enable();
+ } else if (!RGB_user_wants_enabled && rgblight_config.enable) {
+ rgblight_disable();
+ }
+
+ // Restore settings
+ rgblight_sethsv(RGB_current_hue, RGB_current_sat, RGB_current_val); // Restore underglow RGB color
+ rgblight_mode(RGB_current_mode); // Restore RGB mode
+};
+
+// Tap Dance Definitions
+enum tapdance {
+ TD_PGUP = 0,
+ TD_PGDN
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // Tap once for PageUp, twice for Home
+ [TD_PGUP] = ACTION_TAP_DANCE_DOUBLE(KC_PGUP, KC_HOME),
+ // Tap once for PageDown, twice for End
+ [TD_PGDN] = ACTION_TAP_DANCE_DOUBLE(KC_PGDOWN, KC_END)
+};
+
+// Fire on keypress
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case RGB_TOG:
+ if (!record->event.pressed) {
+ // on keyup
+ RGB_user_wants_enabled = rgblight_config.enable;
+ }
+ break;
+ case RGB_MOD:
+ if (!record->event.pressed) {
+ // on keyup
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ case RGB_HUI:
+ case RGB_HUD:
+ if (!record->event.pressed) {
+ // on keyup
+ RGB_current_hue = rgblight_config.hue;
+ }
+ break;
+ case RGB_SAI:
+ case RGB_SAD:
+ if (!record->event.pressed) {
+ // on keyup
+ RGB_current_sat = rgblight_config.sat;
+ }
+ break;
+ case RGB_VAI:
+ case RGB_VAD:
+ if (!record->event.pressed) {
+ // on keyup
+ RGB_current_val = rgblight_config.val;
+ }
+ break;
+ }
+ return true;
+};
+
+
+/*
+ * You can use _______ in place for KC_TRNS (transparent)
+ * Or you can use XXXXXXX for KC_NO (NOOP)
+ */
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* 0: _QWERTY
+ * ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐
+ * │ KC_ESC │ KC_F1 │ KC_F2 │ KC_F3 │ KC_F4 │ KC_F5 │ KC_F6 │ KC_F7 │ KC_F8 │ KC_F9 │ KC_F10 │ KC_F11 │ KC_F12 │ KC_PSCR │KC_INSERT│ KC_DEL │
+ * ├─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┴─────────┼─────────┤
+ * │ KC_GRV │ KC_1 │ KC_2 │ KC_3 │ KC_4 │ KC_5 │ KC_6 │ KC_7 │ KC_8 │ KC_9 │ KC_0 │ KC_MINS │ KC_EQL │ KC_BSPC │ KC_HOME │
+ * ├─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤
+ * │ KC_TAB │ KC_Q │ KC_W │ KC_E │ KC_R │ KC_T │ KC_Y │ KC_U │ KC_I │ KC_O │ KC_P │ KC_LBRC │ KC_RBRC │ KC_BSLS │ KC_END │
+ * ├──────────────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴──────────────┼─────────┤
+ * │ KC_CAPS │ KC_A │ KC_S │ KC_D │ KC_F │ KC_G │ KC_H │ KC_J │ KC_K │ KC_L │ KC_SCLN │ KC_QUOT │ KC_ENT │ TD_PGUP │
+ * ├────────────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────────────┬─────────┼─────────┤
+ * │ KC_LSFT (2) │ KC_Z │ KC_X │ KC_C │ KC_V │ KC_B │ KC_N │ KC_M │ KC_COMM │ KC_DOT │ KC_SLSH │ KC_RSFT │ KC_UP │ TD_PGDN │
+ * ├───────────┬─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬┴────────┬─┴───────┬─────────┼─────────┼─────────┤
+ * │ KC_LCTL │ KC_LGUI │ KC_LALT │ KC_SPC │ KC_RALT │MO(_FN1) │ KC_RCTL │ KC_LEFT │ KC_DOWN │ KC_RGHT │
+ * └───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
+ */
+ [_QWERTY] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INSERT, KC_DEL,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, TD(TD_PGUP),
+ KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TD(TD_PGDN),
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(_FN1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ /* 1: _FN1
+ * ┌─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_MUTE │
+ * ├─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┴─────────┼─────────┤
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │
+ * ├─────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬──────────────┼─────────┤
+ * │ _______ │ RGB_TOG │ RGB_MOD │ RGB_HUI │ RGB_HUD │ RGB_SAI │ RGB_SAD │ RGB_VAI │ RGB_VAD │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │
+ * ├──────────────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴─┬───────┴──────────────┼─────────┤
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_VOLU │
+ * ├────────────────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────┬────┴────────────┬─────────┼─────────┤
+ * │ _______ (2) │ _______ │ _______ │ BL_DEC │ BL_TOGG │ BL_INC │ BL_STEP │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_MPLY │ KC_VOLD │
+ * ├───────────┬─────────┴─┬───────┴───┬─────┴─────────┴─────────┴─────────┴─────────┴─────────┴───────┬─┴───────┬─┴───────┬─┴───────┬─────────┼─────────┼─────────┤
+ * │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ _______ │ KC_MPRV │ KC_MPLY │ KC_MNXT │
+ * └───────────┴───────────┴───────────┴───────────────────────────────────────────────────────────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
+ */
+ [_FN1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
+ _______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT
+ )
+};
+
+void toggle_rgb_caps_lock(bool isActive) {
+ if (isActive) {
+ if (!rgblight_config.enable) {
+ rgblight_enable();
+ }
+
+ // Set underglow color if CAPS_LOCK enabled
+ rgblight_sethsv(HSV_RED);
+ // Set to breathe
+ rgblight_mode(5);
+ } else {
+ restore_user_rgb_settings();
+ }
+};
+
+bool led_update_user(led_t led_state) {
+ toggle_rgb_caps_lock(led_state.caps_lock);
+ return true;
+};
diff --git a/keyboards/kbdfans/kbd75/keymaps/adamdehaven/rules.mk b/keyboards/kbdfans/kbd75/keymaps/adamdehaven/rules.mk
new file mode 100644
index 0000000000..e5ddcae8d9
--- /dev/null
+++ b/keyboards/kbdfans/kbd75/keymaps/adamdehaven/rules.mk
@@ -0,0 +1 @@
+TAP_DANCE_ENABLE = yes