diff options
author | Fred Sundvik <fsundvik@gmail.com> | 2016-04-24 16:19:31 +0300 |
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committer | Fred Sundvik <fsundvik@gmail.com> | 2016-04-24 16:19:31 +0300 |
commit | 891edbd533acdffec66416c59f4b6066e5e18aaa (patch) | |
tree | e88c14219a4b83148f78d047ced1d6d631644169 | |
parent | 444132edd056cd52a60e3551d1f6c1a07909c040 (diff) |
Add function for running the next keyframe
-rw-r--r-- | visualizer.c | 15 | ||||
-rw-r--r-- | visualizer.h | 3 |
2 files changed, 18 insertions, 0 deletions
diff --git a/visualizer.c b/visualizer.c index 219d44cd3c..2ec6e34f58 100644 --- a/visualizer.c +++ b/visualizer.c @@ -178,6 +178,21 @@ static bool update_keyframe_animation(keyframe_animation_t* animation, visualize return true; } +void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state) { + int next_frame = animation->current_frame + 1; + if (next_frame == animation->num_frames) { + next_frame = 0; + } + keyframe_animation_t temp_animation = *animation; + temp_animation.current_frame = next_frame; + temp_animation.time_left_in_frame = animation->frame_lengths[next_frame]; + temp_animation.first_update_of_frame = true; + temp_animation.last_update_of_frame = false; + temp_animation.need_update = false; + visualizer_state_t temp_state = *state; + (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state); +} + bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { (void)animation; (void)state; diff --git a/visualizer.h b/visualizer.h index 82d7a71d37..5375e0130f 100644 --- a/visualizer.h +++ b/visualizer.h @@ -106,6 +106,9 @@ extern GDisplay* LED_DISPLAY; void start_keyframe_animation(keyframe_animation_t* animation); void stop_keyframe_animation(keyframe_animation_t* animation); +// This runs the next keyframe, but does not update the animation state +// Useful for crossfades for example +void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state); // Some predefined keyframe functions that can be used by the user code // Does nothing, useful for adding delays |