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|
//! Passing changes on (`swarm::topology`): along writers' trees (`swarm::tree`), and by
//! announcement and pull where they don't reach.
//!
//! A node pushes its own changes to its neighbours, but nothing it receives goes any
//! further by itself but along a writer's tree. So after applying changes from one
//! neighbour, a node *announces*
//! its new heads to its other neighbours with a STATUS (heads, about 100 bytes, not the
//! changes; no keepalive, and answered only by a neighbour that lacks some of them). A
//! neighbour that sees heads it lacks *pulls* (those it still lacks after a round trip
//! to the announcer: while writes go on, the newest are usually on their way to it along
//! a tree, `pull_after_grace`): it enters the
//! announced heads as the peer's heads in its sync state, Automerge asks for what's
//! missing (`need`), and the announcer answers with exactly those changes. Regular
//! keepalives work the same way, so any gap is noticed within a keepalive interval.
//!
//! Announcements are coalesced: the first applied change schedules one announcement
//! round `ANNOUNCE_DELAY` later, and every change applied until then rides along. A
//! round costs one STATUS per neighbour (plus the pulls and their replies), whatever the
//! write rate; the delay is the price per hop. A neighbour that announced the same heads
//! to us first is skipped, so between two neighbours with the same news usually only one
//! STATUS goes. Without coalescing, every applied sync
//! message would announce to every neighbour, and announcements would outnumber the
//! data they announce (about 15 to 1 at 250 nodes).
//!
//! Changes that say whose they are (the writer's own, and what passes on along its tree)
//! go at once to the receiver's children in the writer's tree (`swarm::tree`). Then the
//! tree carries them, and the round after `ANNOUNCE_DELAY` goes only to the neighbours
//! the tree leaves out (`Plan::uncovered`: no member they reach comes before them). The
//! others are told in a slow round (`SLOW_ANNOUNCE_DELAY`): in case their parent missed
//! the change (it went away, or the nodes' views of the tree differed), coalescing all
//! that came meanwhile. Changes that don't say whose (pulled, a delta, from a node that
//! has no part in the writer's tree) are announced to all, as before.
//!
//! In a full mesh too: the member list makes every member the writer's neighbour, but
//! that says nothing about whether the writer reaches them. One behind NAT may reach a
//! single one of them, one on another transport (on Tor alone) none, and no node can
//! tell which from where it is. A neighbour that has the changes already does nothing
//! with an announcement but answer it.
use std::collections::{HashMap, HashSet};
use std::sync::atomic::Ordering;
use std::time::Duration;
use tokio::time::Instant;
use tracing::debug;
use crate::locks::MutexExt;
use crate::state::{AppState, Standing};
use crate::swarm::peer::announce_heads;
use crate::swarm::topology;
use crate::transport::{self, HeadsSummary};
/// A pull that brought nothing for this long no longer blocks pulling from another peer
/// (sooner once its answer is overdue: `pull_unanswered`).
const PULL_TIMEOUT: Duration = Duration::from_secs(15);
/// The longest a STATUS's heads we lack wait before we pull them (`pull_after_grace`: a
/// round trip to its sender, at most this): over a slow transport (Tor), a change that
/// was missed waits no longer.
const PULL_GRACE_MAX: Duration = Duration::from_secs(1);
/// How long an announcement waits for further changes to ride along, and a random part
/// on top (`ANNOUNCE_JITTER`), so that of two neighbours with the same news one usually
/// announces first and the other, seeing the first's heads are its own, skips it
/// (`unreached`). Added once per hop to propagation; well below a round trip over the
/// transport.
const ANNOUNCE_DELAY: Duration = Duration::from_millis(200);
const ANNOUNCE_JITTER: Duration = Duration::from_millis(200);
/// How long the slow round after changes passed on along writers' trees waits: what a
/// tree misses arrives this much later, and while changes keep coming, every neighbour
/// is told at most this often.
const SLOW_ANNOUNCE_DELAY: Duration = Duration::from_secs(2);
/// An announcement round scheduled: for changes from these peers, and the neighbours
/// that were sent them along a writer's tree meanwhile (`swarm::tree`).
#[derive(Default)]
pub(crate) struct Pending {
senders: HashSet<String>,
sent: HashSet<String>,
/// Some change had no tree to go along: every neighbour is told, not only `targets`.
all: bool,
/// The neighbours writers' trees leave out (`Plan::uncovered`).
targets: HashSet<String>,
}
/// After changes from `from` were applied and our heads changed: passed on at once along
/// the trees of their `writers` (by their authors' pair keys); then announced, in the
/// next round to those the trees leave out, and to the others in the slow round. To all
/// in the next round if any change has no tree to go along: none known whose
/// (`unauthored`), a writer not in the member list, or we have no part in its tree.
pub(crate) async fn announce(state: &AppState, from: &str, writers: &[u64], unauthored: bool) {
if !state.initial_sync_done.load(Ordering::Acquire) {
return;
}
let mut plans = Vec::new();
let mut treeless = unauthored || writers.is_empty();
for writer in writers {
match crate::swarm::tree::forward(state, *writer, from).await {
Some(plan) => plans.push(plan),
None => treeless = true,
}
}
let tree = !plans.is_empty();
let schedule = {
let mut pending = state.announce_pending.lock_or_recover();
let schedule = pending.is_none();
let pending = pending.get_or_insert_with(Pending::default);
pending.senders.insert(from.to_owned());
for plan in &plans {
pending.sent.extend(plan.children.iter().cloned());
pending.targets.extend(plan.uncovered.iter().cloned());
}
pending.all |= treeless;
schedule
};
if schedule {
round(state, &state.announce_pending, ANNOUNCE_DELAY, false);
}
if !tree {
return;
}
let schedule = {
let mut slow = state.announce_slow.lock_or_recover();
let schedule = slow.is_none();
let slow = slow.get_or_insert_with(Pending::default);
slow.senders.insert(from.to_owned());
slow.all = true;
for plan in &plans {
slow.sent.extend(plan.children.iter().cloned());
}
schedule
};
if schedule {
round(state, &state.announce_slow, SLOW_ANNOUNCE_DELAY, true);
}
}
/// An announcement round of what `pending` collects, `delay` (and a jitter) from now:
/// the `slow` one, or the quick one.
fn round(
state: &AppState,
pending: &std::sync::Arc<std::sync::Mutex<Option<Pending>>>,
delay: Duration,
slow: bool,
) {
let state = state.clone();
let pending = std::sync::Arc::clone(pending);
tokio::spawn(async move {
let jitter = crate::transport::paths::random_nonce()
% u64::try_from(ANNOUNCE_JITTER.as_millis())
.unwrap_or(1)
.max(1);
tokio::time::sleep(delay + Duration::from_millis(jitter)).await;
let pending = pending.lock_or_recover().take().unwrap_or_default();
announce_now(&state, &pending, slow).await;
});
}
/// One announcement round. The peer whose changes we announce has them already, so a
/// round with a single sender skips it; with several, each lacks the others' changes,
/// so every neighbour is told.
async fn announce_now(state: &AppState, pending: &Pending, slow: bool) {
let mut neighbours = unreached(state, &pending.senders, &pending.sent).await;
if !pending.all {
neighbours.retain(|peer| pending.targets.contains(peer));
}
if neighbours.is_empty() {
return;
}
state.stats.announce_round(pending.all, slow);
for peer in neighbours {
if let Err(error) = announce_heads(state, &peer, false).await {
debug!(peer = %peer, error = %format!("{error:#}"), "Announcing our heads failed");
}
}
}
/// The neighbours to tell of the changes `senders` sent us. The peer whose changes we
/// announce has them already, so with a single sender it is skipped; with several, each
/// lacks the others' changes. So is a neighbour whose latest heads (its STATUS, an
/// announcement of its own, or its STATUS_REPLY) are ours now: it has all we have; and
/// one `sent` the changes along a writer's tree, which has them already.
async fn unreached(
state: &AppState,
senders: &HashSet<String>,
sent: &HashSet<String>,
) -> Vec<String> {
let skip = match senders.len() {
1 => senders.iter().next().cloned(),
_ => None,
};
let ours = {
let stamp = state.stamp.borrow();
(stamp.epoch, HeadsSummary::of(stamp.heads.to_vec()))
};
let mut unreached = Vec::new();
for (peer, peer_state) in state.peers_snapshot().await {
if skip.as_deref() == Some(peer.as_str())
|| sent.contains(&peer)
|| !topology::is_neighbour(state, &peer)
{
continue;
}
let has_ours = peer_state
.lock()
.await
.last_heads
.as_ref()
.is_some_and(|(epoch, heads)| *epoch == ours.0 && *heads == ours.1);
if !has_ours {
unreached.push(peer);
}
}
unreached
}
/// Pulls in progress: one neighbour at a time, so each change arrives about once. The
/// neighbours that announced heads we lack meanwhile wait their turn, with what they
/// announced, instead of until their next keepalive.
#[derive(Default)]
pub(crate) struct Pulling {
/// The neighbour we are pulling from, and since when.
current: Option<(String, Instant)>,
/// The latest keepalive of each neighbour waiting to be pulled from.
waiting: HashMap<String, transport::Status>,
}
/// Whether we lack any of `heads` (with a digest, any of the sample it lists).
pub(crate) async fn lacks(state: &AppState, heads: &HeadsSummary) -> bool {
let replica = state.doc.read().await;
!crate::document::changes::missing(&replica.doc, heads.listed()).is_empty()
}
/// A STATUS from `peer` (a keepalive's, or an announcement): if it has heads we lack,
/// pull them, but only those we still lack after a round trip to it (`PULL_GRACE_MAX` at
/// most; at once if we know none). While writes go on, the newest of them are usually
/// on their way to us along their writers' trees, as fast as the STATUS: they come
/// meanwhile, and pulling them would only fetch them twice. What is still missing then
/// was missed.
pub(crate) async fn pull_after_grace(state: &AppState, peer: &str, remote: &transport::Status) {
if HeadsSummary::of(state.stamp.borrow().heads.to_vec()) == remote.heads {
return;
}
let grace = state
.lock_rtt()
.effective(peer, Instant::now(), state.timing.rtt_fresh_for())
.map(|rtt| rtt.min(PULL_GRACE_MAX));
if let Some(grace) = grace
&& lacks(state, &remote.heads).await
{
tokio::time::sleep(grace).await;
}
pull_if_behind(state, peer, remote).await;
}
/// If `peer` has heads we lack (as its STATUS `remote` says), pull them (one peer at a
/// time; a busy slot queues the peer). Returns whether a pull started.
pub(crate) async fn pull_if_behind(
state: &AppState,
peer: &str,
remote: &transport::Status,
) -> bool {
if remote.epoch != state.local_epoch() || !topology::is_neighbour(state, peer) {
return false;
}
// The common case, the same heads, needs only the published heads.
let ours = HeadsSummary::of(state.stamp.borrow().heads.to_vec());
if ours == remote.heads {
return false;
}
// Those of the listed heads we lack. With a digest only a sample is listed; if we
// have all of it, a later keepalive lists others.
let missing = {
let replica = state.doc.read().await;
crate::document::changes::missing(&replica.doc, remote.heads.listed())
};
if missing.is_empty() {
return false;
}
// All heads, when we know them; otherwise those we lack.
let theirs = match remote.heads.heads() {
Some(heads) => heads.to_vec(),
None => missing,
};
let Some(peer_state) = state.get_peer_state(peer).await else {
return false;
};
if !matches!(peer_state.lock().await.standing, Standing::Member { .. }) {
return false;
}
let now = Instant::now();
{
let mut pulling = state.pulling.lock_or_recover();
let busy = matches!(
&pulling.current,
Some((other, since)) if other != peer && now < *since + PULL_TIMEOUT
);
if busy {
if pulling
.waiting
.insert(peer.to_owned(), remote.clone())
.is_none()
{
state.stats.pull_queued();
}
return false;
}
pulling.current = Some((peer.to_owned(), now));
pulling.waiting.remove(peer);
}
// Automerge asks for whatever these heads need that we don't have.
peer_state.lock().await.sync.pull_from(theirs);
state.stats.pull_started();
debug!(peer = %peer, "Neighbour has changes we lack; pulling");
state.request_sync(peer);
true
}
/// A sync message from `peer` was applied: a pull from it is answered, and the next
/// waiting neighbour's turn comes.
pub(crate) fn pulled(state: &AppState, peer: &str) {
{
let mut pulling = state.pulling.lock_or_recover();
if pulling.current.as_ref().is_none_or(|(p, _)| p != peer) {
return;
}
pulling.current = None;
if pulling.waiting.is_empty() {
return;
}
}
let state = state.clone();
tokio::spawn(async move { pull_next(&state).await });
}
/// Our sync message to `peer` went unanswered for the reply timeout: a pull from it no
/// longer blocks the others, and the next waiting neighbour's turn comes. Otherwise
/// they would wait for `PULL_TIMEOUT`, and then for their next keepalive, as nothing
/// else brings them back.
pub(crate) fn pull_unanswered(state: &AppState, peer: &str) {
{
let mut pulling = state.pulling.lock_or_recover();
if pulling.current.as_ref().is_none_or(|(p, _)| p != peer) {
return;
}
debug!(peer = %peer, "Pull unanswered; pulling from the next neighbour");
pulling.current = None;
if pulling.waiting.is_empty() {
return;
}
}
let state = state.clone();
tokio::spawn(async move { pull_next(&state).await });
}
/// Pulls from the first waiting neighbour that still has heads we lack.
async fn pull_next(state: &AppState) {
loop {
let (peer, remote) = {
let mut pulling = state.pulling.lock_or_recover();
if pulling.current.is_some() {
return;
}
let Some(peer) = pulling.waiting.keys().next().cloned() else {
return;
};
let remote = pulling.waiting.remove(&peer).expect("just listed");
(peer, remote)
};
if pull_if_behind(state, &peer, &remote).await {
return;
}
}
}
|