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-rw-r--r--src/swarm/relay.rs11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/swarm/relay.rs b/src/swarm/relay.rs
index f79c601..29da2eb 100644
--- a/src/swarm/relay.rs
+++ b/src/swarm/relay.rs
@@ -1,14 +1,15 @@
-//! Passing changes on in a partial mesh (`swarm::topology`).
+//! Passing changes on (`swarm::topology`): along writers' trees (`swarm::tree`), and by
+//! announcement and pull where they don't reach.
//!
//! A node pushes its own changes to its neighbours, but nothing it receives goes any
-//! further by itself. So after applying changes from one neighbour, a node *announces*
+//! further by itself but along a writer's tree. So after applying changes from one
+//! neighbour, a node *announces*
//! its new heads to its other neighbours with a STATUS (heads, about 100 bytes, not the
//! changes; no keepalive, and answered only by a neighbour whose heads differ). A
//! neighbour that sees heads it lacks *pulls*: it enters the
//! announced heads as the peer's heads in its sync state, Automerge asks for what's
-//! missing (`need`), and the announcer answers with exactly those changes. Each node
-//! receives a change about once; the rest is announcements. Regular keepalives work the
-//! same way, so any gap is noticed within a keepalive interval.
+//! missing (`need`), and the announcer answers with exactly those changes. Regular
+//! keepalives work the same way, so any gap is noticed within a keepalive interval.
//!
//! Announcements are coalesced: the first applied change schedules one announcement
//! round `ANNOUNCE_DELAY` later, and every change applied until then rides along. A