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-rw-r--r--src/swarm/peer.rs915
1 files changed, 0 insertions, 915 deletions
diff --git a/src/swarm/peer.rs b/src/swarm/peer.rs
deleted file mode 100644
index 79e958b..0000000
--- a/src/swarm/peer.rs
+++ /dev/null
@@ -1,915 +0,0 @@
-//! Peers: handshake (HELLO / HELLO_REPLY), liveness and keepalives, self-healing,
-//! swarm-wide forget records, and dispatch of inbound messages.
-
-use std::sync::Arc;
-use std::sync::atomic::Ordering;
-use std::time::Duration;
-
-use anyhow::{Context, Result, anyhow, bail};
-use automerge::AutoCommit;
-use tokio::sync::Mutex;
-use tokio::time::{Instant, MissedTickBehavior};
-use tracing::{debug, info, instrument, trace, warn};
-
-use crate::document::meta;
-use crate::document::replica::{Epoch, EpochRelation};
-use crate::document::store::{self, StoreError};
-use crate::locks::MutexExt;
-use crate::state::{AppState, HelloState, Liveness, PeerState, Standing};
-use crate::swarm::sync::{SyncEvent, handle_sync};
-use crate::swarm::topology;
-use crate::transport::{self, ParsedMessage};
-
-const PEER_TICK: Duration = Duration::from_millis(500);
-
-const FORGET_CHECK_INTERVAL: Duration = Duration::from_secs(5);
-
-// --- forget records ----------------------------------------------------------
-
-fn forgotten_dir() -> Vec<String> {
- meta::path(&[meta::FORGOTTEN])
-}
-
-pub(crate) fn forgotten_path(pk: &str) -> Vec<String> {
- let mut path = forgotten_dir();
- path.push(pk.to_owned());
- path
-}
-
-fn forgotten_peers(doc: &AutoCommit) -> Vec<String> {
- store::keys_at(doc, &forgotten_dir()).unwrap_or_default()
-}
-
-async fn apply_forget_records(state: &AppState) {
- // Before the initial sync we can't judge the records, and we have nothing to delete.
- if !state.is_ready().await {
- return;
- }
-
- let forgotten = forgotten_peers(&state.doc.read().await.doc);
- if forgotten.is_empty() {
- return;
- }
-
- let now = Instant::now();
- let mut cancel = Vec::new();
-
- for pk in forgotten {
- if pk == state.local_id() {
- cancel.push(pk); // we are evidently alive
- continue;
- }
-
- let Some(peer_state_mutex) = state.get_peer_state(&pk).await else {
- continue; // already forgotten here
- };
-
- let alive = peer_state_mutex.lock().await.is_alive(&state.timing, now);
-
- if alive {
- cancel.push(pk);
- } else if state.peer_states.write().await.remove(&pk).is_some() {
- info!(peer = %pk, "Forgetting peer per swarm-wide record");
- }
- }
-
- if cancel.is_empty() {
- return;
- }
-
- // Individual failures are logged inside; NotFound means another node already
- // cancelled the record.
- let _ = state
- .mutate_doc(move |doc| {
- for pk in &cancel {
- match store::delete_path(&mut *doc, &forgotten_path(pk), false) {
- Ok(()) => info!(peer = %pk, "Peer is alive; cancelling swarm-wide forget"),
- Err(StoreError::NotFound) => {}
- Err(error) => {
- warn!(peer = %pk, error = %error, "Failed to cancel forget record")
- }
- }
- }
- Ok::<(), StoreError>(())
- })
- .await;
-}
-
-// --- keepalive and self-healing ----------------------------------------------
-
-/// Sends `peer` a PING with our keepalive, noting the time for its round trip.
-pub(crate) async fn send_ping(state: &AppState, peer: &str) -> Result<()> {
- let keepalive = local_keepalive(state, peer).await;
- state.lock_rtt().ping_sent(peer, Instant::now());
- state
- .transport
- .send_message(peer, &ParsedMessage::Ping(keepalive))
- .await
-}
-
-/// Our keepalive for `peer`.
-pub(crate) async fn local_keepalive(state: &AppState, peer: &str) -> transport::Keepalive {
- // Heads and epoch come from the same locked replica, so they always match. The heads
- // are cached (`Replica`), so the read lock is enough.
- let (heads, epoch, epoch_seq) = {
- let replica = state.doc.read().await;
- (
- transport::HeadsSummary::of(replica.heads().to_vec()),
- replica.epoch,
- replica.epoch_seq,
- )
- };
- let syncs_with_you = match state.get_peer_state(peer).await {
- Some(peer_state) => {
- let peer_state = peer_state.lock().await;
- peer_state.liveness == Liveness::Active
- && matches!(peer_state.standing, Standing::Member { .. })
- && peer_state.epoch == Some(epoch)
- }
- None => false,
- };
- transport::Keepalive {
- heads,
- epoch,
- epoch_seq,
- ready: state.is_ready().await,
- syncs_with_you,
- }
-}
-
-/// What a peer's keepalive says about it.
-async fn note_keepalive(state: &AppState, peer: &str, remote: &transport::Keepalive) {
- if let Some(peer_state) = state.get_peer_state(peer).await {
- let mut peer_state = peer_state.lock().await;
- let became_ready = remote.ready && peer_state.reports_ready != Some(true);
- peer_state.reports_ready = Some(remote.ready);
- peer_state.syncs_with_us = Some(remote.syncs_with_you);
- peer_state.reported_heads = remote.heads.heads().map(<[_]>::len);
- drop(peer_state);
- crate::swarm::relay::pull_if_behind(state, peer, remote).await;
- if became_ready {
- // We may have left the opening to it while it wasn't ready, and nothing else
- // would make us look again.
- let _ = state
- .sync_events
- .send(SyncEvent::PeerNeedsSync(peer.to_owned()));
- }
- }
- crate::swarm::source::reported(state, peer, remote.ready, Some(remote.syncs_with_you));
-}
-
-async fn heal_if_diverged(
- state: &AppState,
- peer: &str,
- local: &transport::Keepalive,
- remote: &transport::Keepalive,
-) {
- // Heads of documents from different epochs are never equal and never converge.
- // And a peer that isn't our neighbour isn't ours to keep in step.
- if local.epoch != remote.epoch || !topology::is_neighbour(state, peer) {
- return;
- }
-
- let Some(peer_state_mutex) = state.get_peer_state(peer).await else {
- return;
- };
-
- let heal = {
- let mut peer_state = peer_state_mutex.lock().await;
- if local.heads == remote.heads {
- // Same document: whatever answer we were waiting for, there is nothing left
- // to send. (Automerge answers only when it has something to say, so a sync
- // message to a peer that already has everything gets no reply at all.)
- peer_state.sync.reply_settled();
- }
- // While we catch up, we hold back sync with everyone but the source on purpose:
- // differing heads and idle sync are expected then, not a reason to heal.
- let catching_up = !state.initial_sync_done.load(Ordering::Acquire);
- !catching_up
- && peer_state.needs_heal(&local.heads, &remote.heads, &state.timing, Instant::now())
- };
-
- if heal {
- warn!(peer = %peer, "Documents differ and sync is idle; re-handshaking to restart sync");
- ensure_handshake(state, peer).await;
- }
-}
-
-// --- peer discovery and HELLO ------------------------------------------------
-
-pub(crate) async fn remember_peer(state: &AppState, peer: &str) {
- if peer.is_empty() {
- warn!("Ignoring empty peer public key");
- return;
- }
-
- if peer == state.local_id() {
- debug!("Ignoring own public key");
- return;
- }
-
- let mut peer_states = state.peer_states.write().await;
-
- if !peer_states.contains_key(peer) {
- peer_states.insert(peer.to_owned(), state.new_peer_state(peer));
- info!(
- peer = %peer,
- peer_count = peer_states.len(),
- "Discovered peer"
- );
- } else {
- trace!(peer = %peer, "Peer already registered");
- }
-}
-
-/// Starts a new handshake with `peer` even though one is complete: its reply resets
-/// sync on both sides and brings its current peer list (`swarm::source`, after giving
-/// it up as the catch-up source).
-pub(crate) async fn rehandshake(state: &AppState, peer: &str) {
- if let Some(peer_state) = state.get_peer_state(peer).await {
- let mut peer_state = peer_state.lock().await;
- if peer_state.hello_state == HelloState::Established {
- peer_state.hello_state = HelloState::NotSent;
- }
- }
- ensure_handshake(state, peer).await;
-}
-
-pub(crate) async fn send_hello_once(state: &AppState, peer: &str) -> Result<()> {
- let Some(peer_state_mutex) = state.get_peer_state(peer).await else {
- trace!(peer = %peer, "Peer was forgotten; not sending HELLO");
- return Ok(());
- };
-
- let claimed = {
- let mut peer_state = peer_state_mutex.lock().await;
- if peer_state.hello_state == HelloState::NotSent {
- // A new handshake: retries start over.
- peer_state.hello_state = HelloState::Sending;
- peer_state.hello_backoff.reset();
- peer_state.hello_attempts = 0;
- true
- } else {
- trace!(peer = %peer, hello_state = ?peer_state.hello_state, "not sending");
- false
- }
- };
-
- if !claimed {
- return Ok(());
- }
-
- debug!(to = %peer, "Sending HELLO");
- transmit_hello(state, peer).await
-}
-
-async fn retry_hello_if_due(state: &AppState, peer: &str) -> Result<()> {
- let Some(peer_state_mutex) = state.get_peer_state(peer).await else {
- return Ok(());
- };
-
- {
- let mut peer_state = peer_state_mutex.lock().await;
- match peer_state.hello_state {
- HelloState::AwaitingReply { next_attempt } if Instant::now() >= next_attempt => {
- peer_state.hello_state = HelloState::Sending;
- }
- _ => return Ok(()),
- }
- }
-
- debug!(peer = %peer, "No HELLO_REPLY yet; re-sending HELLO");
- transmit_hello(state, peer).await
-}
-
-/// Sends a HELLO without holding any lock, then schedules the next retry.
-/// Success and failure both end in AwaitingReply: Mycelium accepting the message
-/// says nothing about whether the peer received it.
-async fn transmit_hello(state: &AppState, peer: &str) -> Result<()> {
- let swarm_id = state.swarm_id().await;
- let auth = state
- .swarm_key
- .as_ref()
- .map(|key| key.hello_tag(swarm_id.as_deref().unwrap_or(""), state.local_id(), peer))
- .unwrap_or_default();
- let (epoch, epoch_seq) = state.epoch_stamp().await;
- state.lock_rtt().hello_sent(peer, Instant::now());
- let result = state
- .transport
- .send_message(
- peer,
- &ParsedMessage::Hello(transport::HelloRequest {
- swarm_id,
- epoch,
- epoch_seq,
- auth,
- ready: state.is_ready().await,
- run_id: state.run_id,
- }),
- )
- .await;
-
- if let Some(peer_state_mutex) = state.get_peer_state(peer).await {
- let mut peer_state = peer_state_mutex.lock().await;
-
- if peer_state.hello_state == HelloState::Sending {
- let was_unreachable = peer_state.unreachable_since.is_some();
- peer_state.hello_sent(Instant::now());
- if !was_unreachable && peer_state.unreachable_since.is_some() {
- state.topology_changed.notify_one();
- }
- let wait = match peer_state.liveness {
- Liveness::Dormant { .. } => state.timing.dormant_probe,
- Liveness::Active => peer_state.hello_backoff.next(),
- };
- peer_state.hello_state = HelloState::AwaitingReply {
- next_attempt: Instant::now() + wait,
- };
- }
- }
-
- result.context("Sending HELLO")
-}
-
-async fn ensure_handshake(state: &AppState, peer: &str) {
- if let Err(error) = send_hello_once(state, peer).await {
- warn!(peer = %peer, error = %format!("{error:#}"), "HELLO failed; will retry");
- }
-}
-
-/// Answers a HELLO that carried `run_id`; `away` is how long before it we had last heard
-/// from the peer.
-async fn send_hello_reply(
- state: &AppState,
- peer: &str,
- run_id: transport::RunId,
- away: Option<Duration>,
-) -> Result<()> {
- let swarm_id = state
- .swarm_id()
- .await
- .ok_or_else(|| anyhow!("Cannot send HELLO_REPLY without an established swarm ID"))?;
-
- let candidates: Vec<(String, Arc<Mutex<PeerState>>)> = state
- .peers_snapshot()
- .await
- .into_iter()
- .filter(|(known, _)| known.as_str() != peer)
- .collect();
-
- let mut peers = Vec::new();
- for (known, peer_state_mutex) in candidates {
- let peer_state = peer_state_mutex.lock().await;
- if peer_state.liveness == Liveness::Active
- && peer_state.hello_state == HelloState::Established
- && topology::is_neighbour(state, &known)
- {
- peers.push(known);
- }
- }
-
- let auth = state
- .swarm_key
- .as_ref()
- .map(|key| key.hello_reply_tag(&swarm_id, state.local_id(), peer))
- .unwrap_or_default();
- let ready = state.is_ready().await;
- let (epoch, epoch_seq) = state.epoch_stamp().await;
- let reply = transport::HelloReply {
- swarm_id,
- peers,
- epoch,
- epoch_seq,
- auth,
- ready,
- run_id,
- away_ms: away.map(|away| away.as_millis() as u64),
- sender_run_id: state.run_id,
- };
-
- debug!(to = %peer, ready, "Sending HELLO_REPLY");
-
- state
- .transport
- .send_message(peer, &ParsedMessage::HelloReply(reply))
- .await
- .context("Sending HELLO_REPLY")?;
-
- trace!(to = %peer, "HELLO_REPLY sent");
- Ok(())
-}
-
-async fn discover_peers(state: &AppState, from_peer: &str, advertised_peers: &[String]) {
- // TODO here we could add a trace t oshwo advertised_peers
- for discovered_peer in advertised_peers {
- if discovered_peer == from_peer {
- continue;
- }
-
- remember_peer(state, discovered_peer).await;
-
- if !topology::is_neighbour(state, discovered_peer) {
- continue;
- }
- if let Err(error) = send_hello_once(state, discovered_peer).await {
- warn!(
- peer = %discovered_peer,
- error = %format!("{error:#}"),
- "Failed to initiate HELLO with discovered peer"
- );
- }
- }
-}
-
-/// New neighbours get our HELLO (we may not have known them before: the member list is
-/// how a partial mesh discovers them) and a sync opening. The opening matters for a
-/// neighbour whose handshake is already complete, e.g. one that returned from dormancy
-/// while it wasn't our neighbour: it was only answered then, and with no HELLO to send,
-/// nothing else would open sync until the keepalive heal (`resync_after`). Former
-/// neighbours get no more HELLOs, keepalives or sync openings from us; their session is
-/// reset, so we don't keep pushing changes to them either. They are still answered if
-/// they contact us.
-pub(crate) async fn apply_neighbour_change(state: &AppState, change: topology::NeighbourChange) {
- for peer in &change.added {
- remember_peer(state, peer).await;
- if let Err(error) = send_hello_once(state, peer).await {
- warn!(peer = %peer, error = %format!("{error:#}"), "HELLO to new neighbour failed; will retry");
- }
- // Skipped there unless the handshake is complete; otherwise its reply restarts
- // sync anyway.
- let _ = state
- .sync_events
- .send(SyncEvent::PeerNeedsSync(peer.clone()));
- }
- for peer in &change.removed {
- if let Some(peer_state) = state.get_peer_state(peer).await {
- let mut peer_state = peer_state.lock().await;
- peer_state.stop_hello_retries();
- peer_state.reset_sync();
- }
- }
-}
-
-// --- peer worker -------------------------------------------------------------
-
-pub(crate) async fn run_peer_worker(state: AppState) {
- let mut tick = tokio::time::interval(PEER_TICK);
- tick.set_missed_tick_behavior(MissedTickBehavior::Delay);
-
- info!("Starting peer maintenance worker");
-
- let mut last_forget_check: Option<Instant> = None;
- let mut was_ready = false;
-
- loop {
- tick.tick().await;
-
- // While joining, keep handshakes fast; dormancy would slow probes to minutes.
- let ready = state.is_ready().await;
- if ready && !was_ready {
- // Just became ready: register in the member list (and do the other periodic
- // checks) now rather than at the next check. Until it is registered, other
- // members don't count this node as a neighbour.
- last_forget_check = None;
- }
- was_ready = ready;
-
- let peers = state.peers_snapshot().await;
-
- for (peer, peer_state_mutex) in &peers {
- let now = Instant::now();
- // Only neighbours are kept alive and judged; others we only answer.
- let neighbour = topology::is_neighbour(&state, peer);
-
- let (became_dormant, ping_due, unanswered) = {
- let mut peer_state = peer_state_mutex.lock().await;
- let became_dormant =
- ready && neighbour && peer_state.check_dormancy(&state.timing, now);
- let ping_due = neighbour && peer_state.take_keepalive_due(&state.timing, now);
- if !neighbour {
- peer_state.stop_hello_retries();
- }
- let unanswered = peer_state.take_overdue_sync_reply(now);
- (became_dormant, ping_due, unanswered)
- };
-
- if let Some(changes) = unanswered {
- debug!(peer = %peer, changes, "No answer to our sync message; sending again");
- crate::swarm::source::reply_timed_out(&state, peer);
- let _ = state
- .sync_events
- .send(SyncEvent::PeerNeedsSync(peer.clone()));
- }
-
- if became_dormant {
- state.topology_changed.notify_one();
- warn!(
- peer = %peer,
- silent_secs = state.timing.dormant_after.as_secs(),
- probe_secs = state.timing.dormant_probe.as_secs(),
- "Peer went dormant"
- );
- }
-
- let probe_due =
- !ping_due && crate::swarm::source::probe_due(&state, peer, Instant::now());
- if ping_due || probe_due {
- if let Err(error) = send_ping(&state, peer).await {
- debug!(peer = %peer, error = %format!("{error:#}"), "Keepalive PING failed");
- }
- }
-
- if let Err(error) = retry_hello_if_due(&state, peer).await {
- warn!(peer = %peer, error = %format!("{error:#}"), "HELLO retry failed");
- }
- }
-
- if last_forget_check.is_none_or(|t| t.elapsed() >= FORGET_CHECK_INTERVAL) {
- apply_forget_records(&state).await;
- crate::swarm::members::ensure_registered(&state).await;
- crate::swarm::stability::tick(&state).await;
- crate::swarm::stats::measure_saved_size(&state);
- crate::swarm::source::warn_if_stalled(&state);
- crate::swarm::state_file::update(&state, false).await;
- {
- let known = state.peer_states.read().await;
- state.traffic.retain(|peer| known.contains_key(peer));
- state
- .throughput
- .lock_or_recover()
- .retain(|peer| known.contains_key(peer));
- }
- // Fallback for what doesn't notify (`topology::run_worker`).
- state.topology_changed.notify_one();
- last_forget_check = Some(Instant::now());
- }
- }
-}
-
-// --- peer membership ---------------------------------------------------------
-
-/// Makes `peer` a member of `swarm_id`, after its valid HELLO (`from_hello`) or
-/// HELLO_REPLY. Either completes the handshake: one round trip proves both sides to
-/// each other (the HELLO the sender's key, the reply the swarm ID and the responder's
-/// key), so neither side needs a HELLO of its own. `ready` is what the message said.
-async fn establish_peer(
- state: &AppState,
- peer: &str,
- swarm_id: String,
- from_hello: bool,
- ready: bool,
-) -> Result<()> {
- let expected_swarm = state.swarm_id().await;
-
- if let Some(expected) = &expected_swarm {
- if expected != &swarm_id {
- bail!(
- "Incompatible swarm at {peer}: expected {}, received {}",
- expected,
- swarm_id
- );
- }
- }
-
- let peer_state_mutex = state.get_or_create_peer_state(peer).await;
- let mut peer_state = peer_state_mutex.lock().await;
-
- if let Standing::Member { swarm_id: existing } = &peer_state.standing {
- if existing != &swarm_id {
- bail!(
- "Peer {peer} changed swarm identity from {} to {}",
- existing,
- swarm_id
- );
- }
- }
-
- // Lock order: peer mutex -> lifecycle.
- if expected_swarm.is_none() {
- state.set_expected_swarm_id(swarm_id.clone()).await?;
- }
-
- if !matches!(peer_state.standing, Standing::Member { .. }) {
- peer_state.standing = Standing::Member {
- swarm_id: swarm_id.clone(),
- };
- }
-
- // Stop our retries and sync from a clean slate. A HELLO always resets: the peer
- // starts over with us. Duplicate replies (caused by our own retries) don't.
- peer_state.reports_ready = Some(ready);
- if from_hello || peer_state.hello_state != HelloState::Established {
- peer_state.hello_state = HelloState::Established;
- peer_state.reset_sync();
- info!(peer = %peer, from_hello, "Handshake complete; sync state reset");
- }
-
- info!(peer = %peer, swarm_id = %swarm_id, "Peer membership established");
- Ok(())
-}
-
-#[instrument(skip(state), fields(peer = %peer))]
-pub(crate) async fn peer_swarm(state: &AppState, peer: &str) -> Option<String> {
- let peer_state_mutex = state.get_peer_state(peer).await?;
- let peer_state = peer_state_mutex.lock().await;
- peer_state.standing.swarm_id().map(str::to_owned)
-}
-
-// --- epochs ------------------------------------------------------------------
-
-/// Records the epoch a peer advertised and compares it with ours. Returns true when the
-/// message's epoch is ours, the only case in which its documents may be synced.
-///
-/// `seq` is the peer's `epoch_seq` with it. A message with a lower one than we have was
-/// sent before the peer's last epoch change and delivered late: its epoch isn't
-/// recorded, so it can't flip our view of the peer back. The count starts over when the
-/// peer restarts, which its HELLO or HELLO_REPLY tells by a new run (`run`).
-async fn observe_peer_epoch(
- state: &AppState,
- peer: &str,
- remote: Epoch,
- seq: u32,
- run: Option<transport::RunId>,
-) -> bool {
- let local = state.local_epoch();
- let relation = local.relation_to(&remote);
-
- let Some(peer_state_mutex) = state.get_peer_state(peer).await else {
- return relation == EpochRelation::Same;
- };
-
- let previous = {
- let mut peer_state = peer_state_mutex.lock().await;
- if let Some(run) = run.filter(|run| peer_state.run_id != Some(*run)) {
- peer_state.run_id = Some(run);
- peer_state.epoch_seq = None;
- }
- if peer_state.epoch_seq.is_some_and(|newest| seq < newest) {
- debug!(
- peer = %peer,
- epoch = %remote,
- seq,
- newest = ?peer_state.epoch_seq,
- "Ignoring a late message's epoch"
- );
- return relation == EpochRelation::Same;
- }
- peer_state.epoch_seq = Some(seq);
- let previous = peer_state.epoch.replace(remote);
- if previous.is_some_and(|previous| previous != remote) {
- // The peer switched documents; our sync state describes its old one. Count
- // the restart as sync activity, so the keepalive heal doesn't re-handshake
- // (resetting both sides again) while this fresh sync is under way.
- peer_state.reset_sync();
- peer_state.last_sync_rx = Some(Instant::now());
- // Whether it would sync with us was said about its old epoch.
- peer_state.syncs_with_us = None;
- }
- previous
- };
-
- // Log transitions only, not every keepalive.
- if previous != Some(remote) {
- match relation {
- EpochRelation::Same => {
- if previous.is_some() {
- info!(peer = %peer, epoch = %remote, "Peer is on our epoch again; resuming sync");
- let _ = state
- .sync_events
- .send(SyncEvent::PeerNeedsSync(peer.to_owned()));
- }
- }
- // Expected after a remake: either side switches or catches up.
- EpochRelation::PeerAhead | EpochRelation::PeerBehind => {
- info!(
- peer = %peer,
- local_epoch = %local,
- peer_epoch = %remote,
- relation = ?relation,
- "Peer is on another epoch; not syncing with it until both are on the same"
- );
- }
- EpochRelation::Diverged => {
- warn!(
- peer = %peer,
- local_epoch = %local,
- peer_epoch = %remote,
- "Peer is on a different epoch of the same generation; not syncing with it"
- );
- }
- }
- }
-
- relation == EpochRelation::Same
-}
-
-// --- swarm key -----------------------------------------------------------------
-
-/// With a swarm key, only peers that proved it get past this point. A HELLO or
-/// HELLO_REPLY must carry a valid tag, and it admits its sender; anything else is only
-/// accepted from a peer admitted that way. Everything else is ignored without a reply,
-/// so strangers learn nothing, not even whether we know the key.
-async fn admit(state: &AppState, peer: &str, message: &ParsedMessage) -> bool {
- let Some(key) = &state.swarm_key else {
- return true;
- };
- let local = state.local_id();
-
- let proof = match message {
- ParsedMessage::Hello(hello) => Some(key.verify_hello(
- &hello.auth,
- hello.swarm_id.as_deref().unwrap_or(""),
- peer,
- local,
- )),
- ParsedMessage::HelloReply(reply) => {
- Some(key.verify_hello_reply(&reply.auth, &reply.swarm_id, peer, local))
- }
- _ => None,
- };
-
- match proof {
- Some(true) => {
- remember_peer(state, peer).await;
- if let Some(peer_state) = state.get_peer_state(peer).await {
- let mut peer_state = peer_state.lock().await;
- if peer_state.standing == Standing::Stranger {
- peer_state.standing = Standing::Admitted;
- debug!(peer = %peer, "Peer proved the swarm key");
- }
- }
- true
- }
- Some(false) => {
- // A known peer with a wrong key (e.g. one that was given another key) loses
- // its admission until it proves the right one, and with it its membership:
- // we stop syncing our document to it, not just listening to it.
- if let Some(peer_state) = state.get_peer_state(peer).await {
- let mut peer_state = peer_state.lock().await;
- if peer_state.standing.is_admitted() {
- warn!(peer = %peer, "Peer no longer proves the swarm key; dropping its membership");
- }
- peer_state.standing = Standing::Stranger;
- peer_state.hello_state = HelloState::NotSent;
- peer_state.reset_sync();
- }
- // The one place an operator can see why a node can't join: rate limited,
- // since anyone can send us handshakes.
- if let Some(suppressed) = key.note_rejection() {
- info!(
- peer = %peer,
- suppressed,
- "Rejected handshake without a valid swarm key proof"
- );
- }
- false
- }
- None => {
- let admitted = match state.get_peer_state(peer).await {
- Some(peer_state) => peer_state.lock().await.standing.is_admitted(),
- None => false,
- };
- if !admitted {
- trace!(peer = %peer, "Ignoring message from a peer that hasn't proven the swarm key");
- }
- admitted
- }
- }
-}
-
-// --- inbound dispatch --------------------------------------------------------
-
-pub(crate) async fn handle_message(
- state: &AppState,
- peer: String,
- message: transport::ParsedMessage,
-) -> Result<()> {
- if peer == state.local_id() {
- debug!("Ignoring message from self");
- return Ok(());
- }
-
- // A reply to a HELLO from an earlier run of ours (late, or queued in Mycelium while
- // we were down) says nothing about now; the peer answers our current HELLO.
- if let transport::ParsedMessage::HelloReply(reply) = &message {
- if reply.run_id != state.run_id {
- state.stats.stale_hello_reply();
- debug!(peer = %peer, "Ignoring a HELLO_REPLY to a HELLO from an earlier run");
- return Ok(());
- }
- }
-
- if !admit(state, &peer, &message).await {
- return Ok(());
- }
-
- remember_peer(state, &peer).await;
-
- // Any inbound message proves liveness. When we heard from it before tells a
- // restarted peer how long it was away (in our HELLO_REPLY).
- let (reactivated, previously_seen) = {
- let peer_state_mutex = state.get_or_create_peer_state(&peer).await;
- let mut peer_state = peer_state_mutex.lock().await;
- let previously_seen = peer_state.last_seen;
- if peer_state.unreachable_since.is_some() {
- // Reachable again (`mark_seen` clears it).
- state.topology_changed.notify_one();
- }
- (peer_state.mark_seen(Instant::now()), previously_seen)
- };
- crate::swarm::source::heard_from(state, &peer);
-
- if reactivated {
- info!(peer = %peer, "Dormant peer is active again; re-handshaking");
- }
-
- let run = match &message {
- transport::ParsedMessage::Hello(hello) => Some(hello.run_id),
- transport::ParsedMessage::HelloReply(reply) => Some(reply.sender_run_id),
- _ => None,
- };
- let same_epoch =
- observe_peer_epoch(state, &peer, message.epoch(), message.epoch_seq(), run).await;
-
- //debug!(from = %peer, message = ?message, "Received message");
-
- match message {
- transport::ParsedMessage::Hello(hello) => {
- // A HELLO means the peer is (re)starting its handshake with us, e.g. after a
- // restart. It becomes a member right away; our reply makes us one for it.
- let Some(swarm_id) = state.swarm_id().await else {
- // We are joining ourselves; the peer retries until we know our swarm.
- debug!(peer = %peer, "HELLO before we know our swarm; not answering yet");
- return Ok(());
- };
- if let Some(theirs) = &hello.swarm_id {
- if theirs != &swarm_id {
- bail!("Incompatible swarm at {peer}: ours is {swarm_id}, it claims {theirs}");
- }
- }
- establish_peer(state, &peer, swarm_id, true, hello.ready).await?;
-
- let away = previously_seen.map(|seen| seen.elapsed());
- if let Err(error) = send_hello_reply(state, &peer, hello.run_id, away).await {
- // The peer retries its HELLO.
- warn!(peer = %peer, error = %format!("{error:#}"), "HELLO_REPLY failed");
- }
-
- let _ = state
- .sync_events
- .send(SyncEvent::PeerValidated(peer.clone()));
- }
- transport::ParsedMessage::HelloReply(reply) => {
- state.lock_rtt().hello_reply_received(&peer, Instant::now());
- crate::swarm::stability::note_away(state, reply.away_ms.map(Duration::from_millis));
- establish_peer(state, &peer, reply.swarm_id.clone(), false, reply.ready).await?;
-
- discover_peers(state, &peer, &reply.peers).await;
-
- state
- .sync_events
- .send(SyncEvent::PeerValidated(peer.clone()))
- .map_err(|error| anyhow!("Failed to notify sync worker: {error}"))?;
- }
- transport::ParsedMessage::Sync(envelope) => {
- if reactivated {
- ensure_handshake(state, &peer).await;
- }
- if !same_epoch {
- debug!(peer = %peer, epoch = %envelope.epoch, "Dropping sync message from another epoch");
- return Ok(());
- }
- crate::swarm::source::synced_from(state, &peer);
- handle_sync(state, &peer, envelope).await?;
- }
- transport::ParsedMessage::Ping(remote) => {
- if reactivated || peer_swarm(state, &peer).await.is_none() {
- ensure_handshake(state, &peer).await;
- }
- note_keepalive(state, &peer, &remote).await;
- let local = local_keepalive(state, &peer).await;
- heal_if_diverged(state, &peer, &local, &remote).await;
- if let Err(error) = state
- .transport
- .send_message(&peer, &ParsedMessage::Pong(local))
- .await
- {
- debug!(peer = %peer, error = %format!("{error:#}"), "PONG failed");
- }
- }
- transport::ParsedMessage::Blob(blob) => {
- crate::swarm::blob::handle(state, &peer, blob).await;
- }
- transport::ParsedMessage::Pong(remote) => {
- state.lock_rtt().pong_received(&peer, Instant::now());
- if reactivated || peer_swarm(state, &peer).await.is_none() {
- ensure_handshake(state, &peer).await;
- }
- note_keepalive(state, &peer, &remote).await;
- let local = local_keepalive(state, &peer).await;
- heal_if_diverged(state, &peer, &local, &remote).await;
- }
- }
-
- Ok(())
-}