#ifndef DEFAULTFONT_H_ #define DEFAULTFONT_H_ #include #if XFT # include #endif #include #include "encoding.h" #include "rxvtutil.h" #include "rxvttoolkit.h" struct rxvt_term; struct rxvt_fontprop { enum { unset = -1, medium = 100, bold = 200, roman = 0, italic = 100, }; int width, height, ascent; int weight, slant; }; struct rxvt_font { // managed by the fontset rxvt_term *term; void set_term (rxvt_term *term) { this->term = term; } char *name; codeset cs; bool loaded; // whether we tried loading it before (not whether it's loaded) // managed by the font object int ascent, descent, width, height; void set_name (char *name_); rxvt_font (); virtual ~rxvt_font () { free (name); }; virtual void clear () { }; void clear_rect (rxvt_drawable &d, int x, int y, int w, int h, int color) const; virtual rxvt_fontprop properties () = 0; virtual bool load (const rxvt_fontprop &morph, bool force_prop) = 0; virtual bool has_char (uint32_t unicode, const rxvt_fontprop *prop, bool &careful) const = 0; virtual void draw (rxvt_drawable &d, int x, int y, const text_t *text, int len, int fg, int bg) = 0; void unref () { clear (); delete this; } }; struct rxvt_fallback_font; struct rxvt_fontset { char *fontdesc; // must be power-of-two - 1, also has to match RS_fontMask in rxvt.h #if USE_256_COLORS enum { fontCount = 7 }; // 2 extra colors bits, 2 fewer fontcount bits #else enum { fontCount = 31 }; #endif // index of first font in set enum { firstFont = 2 }; rxvt_fontset (rxvt_term *term); ~rxvt_fontset (); bool populate (const char *desc); void set_prop (const rxvt_fontprop &prop, bool force_prop) { this->prop = prop; this->force_prop = force_prop; } int find_font_idx (uint32_t unicode); int find_font (const char *name) const; bool realize_font (int i); rxvt_font *operator [] (int id) const { return fonts[id >> 1]; } int find_font (unicode_t unicode) { return min ((fontCount << 1) | 1, find_font_idx (unicode)); } private: rxvt_term *term; rxvt_fontprop prop; bool force_prop; simplevec fonts; const rxvt_fallback_font *fallback; // this once was a "typedef xxx pagemap[256] // but c++ arrays are not normal types, and cannot be // put into containers, new doesn't work for them etc. etc. // so we wrap out array into an object that acts like one. doh. // example: C++ has no separate new and new [] forms, // and if pagemap is char[256], new incorrectly assumes we want to // allocate an array of chars instead of a single pagemap. struct pagemap { unsigned char cppsucks[256]; unsigned char &operator [](int i) { return cppsucks [i]; }; }; vector fmap; void clear (); rxvt_font *new_font (const char *name, codeset cs); void prepare_font (rxvt_font *font, codeset cs); void add_fonts (const char *desc); void push_font (rxvt_font *font); }; #endif /* _DEFAULTFONT_H_ */