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#ifndef USERSPACE
#define USERSPACE
#include "quantum.h"

enum userspace_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK,
  PLOVER,
  LOWER,
  RAISE,
  BACKLIT,
  EXT_PLV,
  DFU,
  P_CITRIX, //these macro exsists in macros_private.c, which is excluded from git
  P_MPASS,
  P_META,
  O_DAYRN,
  O_RTQ6H,
  O_3DRN,
  O_AUTODC,
  M_EMAIL,
  M_EMAIL2
};

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _FNLAYER 6
#define _NUMLAY 7
#define _MOUSECURSOR 8
#define _ADJUST 16



#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define CTL_ESC     CTL_T(KC_ESC)               // Tap for Esc, hold for Ctrl
#define CTL_TTAB    CTL_T(KC_TAB)               // Tap for Esc, hold for Ctrl
#define CTL_ENT     CTL_T(KC_ENT)               // Tap for Enter, hold for Ctrl
#define SFT_ENT     SFT_T(KC_ENT)               // Tap for Enter, hold for Shift
// Requires KC_TRNS/_______ for the trigger key in the destination layer
#define LT_FN(kc)   LT(_FNLAYER, kc)            // L-ayer T-ap Function Layer
#define LT_MC(kc)   LT(_MOUSECURSOR, kc)        // L-ayer T-ap M-ouse C-ursor
#define LT_RAI(kc)  LT(_RAISE, kc)              // L-ayer T-ap to Raise
#define TG_NUMLAY   TG(_NUMLAY)                 //Toggle for layer _NUMLAY
/*
enum userspace_layers {
  _QWERTY = 0,
  _COLEMAK,
  _DVORAK,
  _LOWER,
  _RAISE,
  _PLOVER,
  _FNLAYER,
  _NUMLAY,
  _MOUSECURSOR,
  _ADJUST
};
*/

/*
Since our quirky block definitions are basically a list of comma separated
arguments, we need a wrapper in order for these definitions to be
expanded before being used as arguments to the LAYOUT_xxx macro.
*/
#if (!defined(LAYOUT) && defined(KEYMAP))
#define LAYOUT KEYMAP
#endif

#define LAYOUT_ergodox_wrapper(...)          LAYOUT_ergodox(__VA_ARGS__)
#define LAYOUT_ergodox_pretty_wrapper(...)   LAYOUT_ergodox_pretty(__VA_ARGS__)
#define KEYMAP_wrapper(...)                  LAYOUT(__VA_ARGS__)
#define LAYOUT_wrapper(...)                  LAYOUT(__VA_ARGS__)
#define LAYOUT_ortho_4x12_wrapper(...)       LAYOUT_ortho_4x12(__VA_ARGS__)

/*
Blocks for each of the four major keyboard layouts
Organized so we can quickly adapt and modify all of them
at once, rather than for each keyboard, one at a time.
And this allows for much cleaner blocks in the keymaps.
For instance Tap/Hold for Control on all of the layouts

NOTE: These are all the same length.  If you do a search/replace
  then you need to add/remove underscores to keep the
  lengths consistent.
*/

#define _________________QWERTY_L1_________________        KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
#define _________________QWERTY_L2_________________        KC_A,    KC_S,    KC_D,    KC_F,    KC_G
#define _________________QWERTY_L3_________________        KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    LT_MC(KC_SCLN)
#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH


#define _________________COLEMAK_L1________________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_G
#define _________________COLEMAK_L2________________       KC_A,    KC_R,    KC_S,    KC_T,    KC_D
#define _________________COLEMAK_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________COLEMAK_R1________________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
#define _________________COLEMAK_R2________________       KC_H,    KC_N,    KC_E,    KC_I,    LT_MC(KC_O)
#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH

#define ______________COLEMAK_MOD_DH_L1____________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_B
#define ______________COLEMAK_MOD_DH_L2____________       KC_A,    KC_R,    KC_S,    KC_T,    KC_G
#define ______________COLEMAK_MOD_DH_L3____________       KC_Z,    KC_X,    KC_C,    KC_D,    KC_V

#define ______________COLEMAK_MOD_DH_R1____________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
#define ______________COLEMAK_MOD_DH_R2____________       KC_M,    KC_N,    KC_E,    KC_I,    LT_MC(KC_O)
#define ______________COLEMAK_MOD_DH_R3____________       KC_K,    KC_H,    KC_COMM, KC_DOT,  KC_SLASH


#define _________________DVORAK_L1_________________        KC_QUOT, KC_COMM, KC_DOT, KC_P,     KC_Y
#define _________________DVORAK_L2_________________        KC_A,    KC_O,    KC_E,   KC_U,     KC_I
#define _________________DVORAK_L3_________________        KC_SCLN, KC_Q,    KC_J,   KC_K,     KC_X

#define _________________DVORAK_R1_________________        KC_F,    KC_G,    KC_C,    KC_R,    KC_L
#define _________________DVORAK_R2_________________        KC_D,    KC_H,    KC_T,    KC_N,    LT_MC(KC_S)
#define _________________DVORAK_R3_________________        KC_B,    KC_M,    KC_W,    KC_V,    KC_Z


#define _________________WORKMAN_L1________________       KC_Q,    KC_D,    KC_R,   KC_W,     KC_B
#define _________________WORKMAN_L2________________       KC_A,    KC_S,    KC_H,   KC_T,     KC_G
#define _________________WORKMAN_L3________________       KC_Z,    KC_X,    KC_M,   KC_C,     KC_V

#define _________________WORKMAN_R1________________       KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN
#define _________________WORKMAN_R2________________       KC_Y,    KC_N,    KC_E,    KC_O,    LT_MC(KC_I)
#define _________________WORKMAN_R3________________       KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLASH


#define _________________NORMAN_L1_________________       KC_Q,    KC_W,    KC_D,    KC_F,    KC_K
#define _________________NORMAN_L2_________________       KC_A,    KC_S,    KC_E,    KC_T,    KC_G
#define _________________NORMAN_L3_________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________NORMAN_R1_________________       KC_J,    KC_U,    KC_R,    KC_L,    KC_SCLN
#define _________________NORMAN_R2_________________       KC_Y,    KC_N,    KC_I,    KC_O,    LT_MC(KC_U)
#define _________________NORMAN_R3_________________       KC_P,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH


#define _________________MALTRON_L1________________       KC_Q,    KC_P,    KC_Y,    KC_C,    KC_B
#define _________________MALTRON_L2________________       KC_A,    KC_N,    KC_I,    KC_S,    KC_F
#define _________________MALTRON_L3________________       KC_SCLN, KC_SLSH, KC_J     KC_G,    KC_COMM

#define _________________MALTRON_R1________________       KC_V,    KC_M,    KC_U,    KC_Z,    KC_L
#define _________________MALTRON_R2________________       KC_D,    KC_T,    KC_D,    KC_O,    LT_MC(KC_R)
#define _________________MALTRON_R3________________       KC_DOT,  KC_W,    KC_K,    KC_MINS,  KC_X


#define _________________EUCALYN_L1________________       KC_SLSH, KC_COMM, KC_DOT,  KC_F,    KC_Q
#define _________________EUCALYN_L2________________       KC_A,    KC_O,    KC_E,    KC_I,    KC_U
#define _________________EUCALYN_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_W

#define _________________EUCALYN_R1________________       KC_M,    KC_R,    KC_D,    KC_Y,    KC_P
#define _________________EUCALYN_R2________________       KC_G,    KC_T,    KC_K,    KC_S,    LT_MC(KC_N)
#define _________________EUCALYN_R3________________       KC_B,    KC_H,    KC_J,    KC_L,    KC_SCLN


#define _____________CARPLAX_QFMLWY_L1_____________       KC_Q,    KC_F,    KC_M,    KC_L,    KC_W
#define _____________CARPLAX_QFMLWY_L2_____________       KC_D,    KC_S,    KC_T,    KC_N,    KC_R
#define _____________CARPLAX_QFMLWY_L3_____________       KC_Z,    KC_V,    KC_G,    KC_C,    KC_X

#define _____________CARPLAX_QFMLWY_R1_____________       KC_Y,    KC_U,    KC_O,    KC_B,    KC_J
#define _____________CARPLAX_QFMLWY_R2_____________       KC_I,    KC_A,    KC_E,    KC_H,    LT_MC(KC_SCLN)
#define _____________CARPLAX_QFMLWY_R3_____________       KC_P,    KC_K,    KC_COMM, KC_DOT,  KC_SLSH


#define _____________CARPLAX_QGMLWB_L1_____________       KC_Q,    KC_G,    KC_M,    KC_L,    KC_W
#define _____________CARPLAX_QGMLWB_L2_____________       KC_D,    KC_S,    KC_T,    KC_N,    KC_R
#define _____________CARPLAX_QGMLWB_L3_____________       KC_Z,   KC_X,    KC_C,    KC_F,    KC_J

#define _____________CARPLAX_QGMLWB_R1_____________       KC_B,    KC_Y,    KC_U,    KC_V,    KC_SCLN
#define _____________CARPLAX_QGMLWB_R2_____________       KC_I,    KC_A,    KC_E,    KC_O,    LT_MC(KC_H)
#define _____________CARPLAX_QGMLWB_R3_____________       KC_K,    KC_P,    KC_COMM, KC_DOT,  KC_SLSH


#define _____________CARPLAX_QGMLWY_L1_____________       KC_Q,    KC_G,    KC_M,    KC_L,    KC_W
#define _____________CARPLAX_QGMLWY_L2_____________       KC_D,    KC_S,    KC_T,    KC_N,    KC_R
#define _____________CARPLAX_QGMLWY_L3_____________       KC_Z,   KC_X,    KC_C,    KC_V,    KC_J

#define _____________CARPLAX_QGMLWY_R1_____________       KC_Y,    KC_F,    KC_U,    KC_B,    KC_SCLN
#define _____________CARPLAX_QGMLWY_R2_____________       KC_I,    KC_A,    KC_E,    KC_O,    LT_MC(KC_H)
#define _____________CARPLAX_QGMLWY_R3_____________       KC_K,    KC_P,    KC_COMM, KC_DOT,  KC_SLSH


#define ________________NUMBER_LEFT________________       KC_1,    KC_2,    KC_3,    KC_4,    KC_5
#define ________________NUMBER_RIGHT_______________       KC_6,    KC_7,    KC_8,    KC_9,    KC_0
#define _________________FUNC_LEFT_________________       KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5
#define _________________FUNC_RIGHT________________       KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10

#define __________________LONG_FUNC_LEFT___________________       KC_F1,  KC_F2,  KC_F3, KC_F4,  KC_F5,  KC_F6
#define __________________LONG_FUNC_RIGHT__________________       KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12

#define ___________________BLANK___________________        _______, _______, _______, _______, _______


#define _________________LOWER_L1__________________        KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC
#define _________________LOWER_L2__________________        _________________FUNC_LEFT_________________
#define _________________LOWER_L3__________________        _________________FUNC_RIGHT________________

#define _________________LOWER_R1__________________        KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
#define _________________LOWER_R2__________________        _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR
#define _________________LOWER_R3__________________        _______, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT



#define _________________RAISE_L1__________________        ________________NUMBER_LEFT________________
#define _________________RAISE_L2__________________        ___________________BLANK___________________
#define _________________RAISE_L3__________________        ___________________BLANK___________________

#define _________________RAISE_R1__________________        ________________NUMBER_RIGHT_______________
#define _________________RAISE_R2__________________        _______, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC
#define _________________RAISE_R3__________________        _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END



#define _________________ADJUST_L1_________________        RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
#define _________________ADJUST_L2_________________        MU_TOG , CK_TOGG, AU_ON,   AU_OFF,  AG_NORM
#define _________________ADJUST_L3_________________        RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T

#define _________________ADJUST_R1_________________        KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5
#define _________________ADJUST_R2_________________        AG_SWAP, QWERTY,  COLEMAK, DVORAK,  WORKMAN
#define _________________ADJUST_R3_________________        MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT



#endif // !USERSPACE