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|
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "led.h"
#include "backlight.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#include "wait.h"
#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif
int tp_buttons;
#ifdef RETRO_TAPPING
int retro_tapping_counter = 0;
#endif
#ifdef FAUXCLICKY_ENABLE
#include <fauxclicky.h>
#endif
/** \brief Called to execute an action.
*
* FIXME: Needs documentation.
*/
void action_exec(keyevent_t event)
{
if (!IS_NOEVENT(event)) {
dprint("\n---- action_exec: start -----\n");
dprint("EVENT: "); debug_event(event); dprintln();
#ifdef RETRO_TAPPING
retro_tapping_counter++;
#endif
}
#ifdef FAUXCLICKY_ENABLE
if (IS_PRESSED(event)) {
FAUXCLICKY_ACTION_PRESS;
}
if (IS_RELEASED(event)) {
FAUXCLICKY_ACTION_RELEASE;
}
fauxclicky_check();
#endif
#ifdef SWAP_HANDS_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
#endif
keyrecord_t record = { .event = event };
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
if (has_oneshot_mods_timed_out()) {
clear_oneshot_mods();
}
#endif
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
process_record(&record);
if (!IS_NOEVENT(record.event)) {
dprint("processed: "); debug_record(record); dprintln();
}
#endif
}
#ifdef SWAP_HANDS_ENABLE
bool swap_hands = false;
bool swap_held = false;
/** \brief Process Hand Swap
*
* FIXME: Needs documentation.
*/
void process_hand_swap(keyevent_t *event) {
static swap_state_row_t swap_state[MATRIX_ROWS];
keypos_t pos = event->key;
swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
bool do_swap = event->pressed ? swap_hands :
swap_state[pos.row] & (col_bit);
if (do_swap) {
event->key = hand_swap_config[pos.row][pos.col];
swap_state[pos.row] |= col_bit;
} else {
swap_state[pos.row] &= ~(col_bit);
}
}
#endif
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
bool disable_action_cache = false;
void process_record_nocache(keyrecord_t *record)
{
disable_action_cache = true;
process_record(record);
disable_action_cache = false;
}
#else
void process_record_nocache(keyrecord_t *record)
{
process_record(record);
}
#endif
__attribute__ ((weak))
bool process_record_quantum(keyrecord_t *record) {
return true;
}
#ifndef NO_ACTION_TAPPING
/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
*
* FIXME: Needs documentation.
*/
void process_record_tap_hint(keyrecord_t *record)
{
action_t action = layer_switch_get_action(record->event.key);
switch (action.kind.id) {
#ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TAP_TOGGLE:
default:
swap_hands = !swap_hands;
swap_held = true;
}
break;
#endif
}
}
#endif
/** \brief Take a key event (key press or key release) and processes it.
*
* FIXME: Needs documentation.
*/
void process_record(keyrecord_t *record)
{
if (IS_NOEVENT(record->event)) { return; }
if(!process_record_quantum(record))
return;
action_t action = store_or_get_action(record->event.pressed, record->event.key);
dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER
dprint(" layer_state: "); layer_debug();
dprint(" default_layer_state: "); default_layer_debug();
#endif
dprintln();
process_action(record, action);
}
/** \brief Take an action and processes it.
*
* FIXME: Needs documentation.
*/
void process_action(keyrecord_t *record, action_t action)
{
keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
#endif
if (event.pressed) {
// clear the potential weak mods left by previously pressed keys
clear_weak_mods();
}
#ifndef NO_ACTION_ONESHOT
bool do_release_oneshot = false;
// notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
do_release_oneshot = !is_oneshot_layer_active();
}
#endif
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
case ACT_RMODS:
{
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
action.key.mods<<4;
if (event.pressed) {
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
add_mods(mods);
} else {
add_weak_mods(mods);
}
send_keyboard_report();
}
register_code(action.key.code);
} else {
unregister_code(action.key.code);
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
del_mods(mods);
} else {
del_weak_mods(mods);
}
send_keyboard_report();
}
}
}
break;
#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
switch (action.layer_tap.code) {
#ifndef NO_ACTION_ONESHOT
case MODS_ONESHOT:
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: 0\n");
register_mods(mods | get_oneshot_mods());
} else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods | get_oneshot_mods());
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
set_oneshot_locked_mods(mods);
register_mods(mods);
#endif
} else {
register_mods(mods | get_oneshot_mods());
}
} else {
if (tap_count == 0) {
clear_oneshot_mods();
unregister_mods(mods);
} else if (tap_count == 1) {
// Retain Oneshot mods
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (mods & get_mods()) {
clear_oneshot_locked_mods();
clear_oneshot_mods();
unregister_mods(mods);
}
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
// Toggle Oneshot Layer
#endif
} else {
clear_oneshot_mods();
unregister_mods(mods);
}
}
break;
#endif
case MODS_TAP_TOGGLE:
if (event.pressed) {
if (tap_count <= TAPPING_TOGGLE) {
register_mods(mods);
}
} else {
if (tap_count < TAPPING_TOGGLE) {
unregister_mods(mods);
}
}
break;
default:
if (event.pressed) {
if (tap_count > 0) {
#ifndef IGNORE_MOD_TAP_INTERRUPT
if (record->tap.interrupted) {
dprint("mods_tap: tap: cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
record->tap.count = 0;
register_mods(mods);
} else
#endif
{
dprint("MODS_TAP: Tap: register_code\n");
register_code(action.key.code);
}
} else {
dprint("MODS_TAP: No tap: add_mods\n");
register_mods(mods);
}
} else {
if (tap_count > 0) {
dprint("MODS_TAP: Tap: unregister_code\n");
unregister_code(action.key.code);
} else {
dprint("MODS_TAP: No tap: add_mods\n");
unregister_mods(mods);
}
}
break;
}
}
break;
#endif
#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
switch (action.usage.page) {
case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
break;
}
break;
#endif
#ifdef MOUSEKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
if (event.pressed) {
switch (action.key.code) {
case KC_MS_BTN1:
tp_buttons |= (1<<0);
break;
case KC_MS_BTN2:
tp_buttons |= (1<<1);
break;
case KC_MS_BTN3:
tp_buttons |= (1<<2);
break;
default:
break;
}
mousekey_on(action.key.code);
mousekey_send();
} else {
switch (action.key.code) {
case KC_MS_BTN1:
tp_buttons &= ~(1<<0);
break;
case KC_MS_BTN2:
tp_buttons &= ~(1<<1);
break;
case KC_MS_BTN3:
tp_buttons &= ~(1<<2);
break;
default:
break;
}
mousekey_off(action.key.code);
mousekey_send();
}
break;
#endif
#ifndef NO_ACTION_LAYER
case ACT_LAYER:
if (action.layer_bitop.on == 0) {
/* Default Layer Bitwise Operation */
if (!event.pressed) {
uint8_t shift = action.layer_bitop.part*4;
uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND: default_layer_and(bits | mask); break;
case OP_BIT_OR: default_layer_or(bits | mask); break;
case OP_BIT_XOR: default_layer_xor(bits | mask); break;
case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
}
}
} else {
/* Layer Bitwise Operation */
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
(action.layer_bitop.on & ON_RELEASE)) {
uint8_t shift = action.layer_bitop.part*4;
uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND: layer_and(bits | mask); break;
case OP_BIT_OR: layer_or(bits | mask); break;
case OP_BIT_XOR: layer_xor(bits | mask); break;
case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
}
}
}
break;
#ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case 0xe0 ... 0xef:
/* layer On/Off with modifiers(left only) */
if (event.pressed) {
layer_on(action.layer_tap.val);
register_mods(action.layer_tap.code & 0x0f);
} else {
layer_off(action.layer_tap.val);
unregister_mods(action.layer_tap.code & 0x0f);
}
break;
case OP_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
}
break;
case OP_ON_OFF:
event.pressed ? layer_on(action.layer_tap.val) :
layer_off(action.layer_tap.val);
break;
case OP_OFF_ON:
event.pressed ? layer_off(action.layer_tap.val) :
layer_on(action.layer_tap.val);
break;
case OP_SET_CLEAR:
event.pressed ? layer_move(action.layer_tap.val) :
layer_clear();
break;
#ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
do_release_oneshot = false;
if (event.pressed) {
del_mods(get_oneshot_locked_mods());
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
reset_oneshot_layer();
layer_off(action.layer_tap.val);
break;
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
}
} else {
add_mods(get_oneshot_locked_mods());
if (tap_count >= ONESHOT_TAP_TOGGLE) {
reset_oneshot_layer();
clear_oneshot_locked_mods();
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
#else
if (event.pressed) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
if (tap_count > 1) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
}
#endif
break;
#endif
default:
/* tap key */
if (event.pressed) {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
layer_on(action.layer_tap.val);
}
} else {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(80);
}
unregister_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
layer_off(action.layer_tap.val);
}
}
break;
}
break;
#endif
#endif
/* Extentions */
#ifndef NO_ACTION_MACRO
case ACT_MACRO:
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
#endif
#ifdef BACKLIGHT_ENABLE
case ACT_BACKLIGHT:
if (!event.pressed) {
switch (action.backlight.opt) {
case BACKLIGHT_INCREASE:
backlight_increase();
break;
case BACKLIGHT_DECREASE:
backlight_decrease();
break;
case BACKLIGHT_TOGGLE:
backlight_toggle();
break;
case BACKLIGHT_STEP:
backlight_step();
break;
case BACKLIGHT_ON:
backlight_level(BACKLIGHT_LEVELS);
break;
case BACKLIGHT_OFF:
backlight_level(0);
break;
}
}
break;
#endif
case ACT_COMMAND:
break;
#ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TOGGLE:
if (event.pressed) {
swap_hands = !swap_hands;
}
break;
case OP_SH_ON_OFF:
swap_hands = event.pressed;
break;
case OP_SH_OFF_ON:
swap_hands = !event.pressed;
break;
case OP_SH_ON:
if (!event.pressed) {
swap_hands = true;
}
break;
case OP_SH_OFF:
if (!event.pressed) {
swap_hands = false;
}
break;
#ifndef NO_ACTION_TAPPING
case OP_SH_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (swap_held) {
swap_held = false;
} else {
swap_hands = !swap_hands;
}
} else {
if (tap_count < TAPPING_TOGGLE) {
swap_hands = !swap_hands;
}
}
break;
default:
/* tap key */
if (tap_count > 0) {
if (swap_held) {
swap_hands = !swap_hands; // undo hold set up in _tap_hint
swap_held = false;
}
if (event.pressed) {
register_code(action.swap.code);
} else {
unregister_code(action.swap.code);
*record = (keyrecord_t){}; // hack: reset tap mode
}
} else {
if (swap_held && !event.pressed) {
swap_hands = !swap_hands; // undo hold set up in _tap_hint
swap_held = false;
}
}
#endif
}
#endif
#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
action_function(record, action.func.id, action.func.opt);
break;
#endif
default:
break;
}
#ifndef NO_ACTION_LAYER
// if this event is a layer action, update the leds
switch (action.kind.id) {
case ACT_LAYER:
#ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
#endif
led_set(host_keyboard_leds());
break;
default:
break;
}
#endif
#ifndef NO_ACTION_TAPPING
#ifdef RETRO_TAPPING
if (!is_tap_key(record->event.key)) {
retro_tapping_counter = 0;
} else {
if (event.pressed) {
if (tap_count > 0) {
retro_tapping_counter = 0;
} else {
}
} else {
if (tap_count > 0) {
retro_tapping_counter = 0;
} else {
if (retro_tapping_counter == 2) {
register_code(action.layer_tap.code);
unregister_code(action.layer_tap.code);
}
retro_tapping_counter = 0;
}
}
}
#endif
#endif
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the
* key before we leave the layer or no key up event will be generated.
*/
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) {
record->event.pressed = false;
layer_on(get_oneshot_layer());
process_record(record);
layer_off(get_oneshot_layer());
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is on
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
#endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
#endif
add_key(KC_NUMLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
#endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
#ifndef NO_ACTION_ONESHOT
/* TODO: remove
if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = get_mods();
add_mods(oneshot_state.mods);
add_key(code);
send_keyboard_report();
set_mods(tmp_mods);
send_keyboard_report();
oneshot_cancel();
} else
*/
#endif
{
add_key(code);
send_keyboard_report();
}
}
else if IS_MOD(code) {
add_mods(MOD_BIT(code));
send_keyboard_report();
}
else if IS_SYSTEM(code) {
host_system_send(KEYCODE2SYSTEM(code));
}
else if IS_CONSUMER(code) {
host_consumer_send(KEYCODE2CONSUMER(code));
}
#ifdef MOUSEKEY_ENABLE
else if IS_MOUSEKEY(code) {
mousekey_on(code);
mousekey_send();
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void unregister_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is off
if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
#endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return;
#endif
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return;
#endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if IS_KEY(code) {
del_key(code);
send_keyboard_report();
}
else if IS_MOD(code) {
del_mods(MOD_BIT(code));
send_keyboard_report();
}
else if IS_SYSTEM(code) {
host_system_send(0);
}
else if IS_CONSUMER(code) {
host_consumer_send(0);
}
#ifdef MOUSEKEY_ENABLE
else if IS_MOUSEKEY(code) {
mouseke
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