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/*
 *  Copyright (C) 2021  System76
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

RGB_MATRIX_EFFECT(active_keys)
RGB_MATRIX_EFFECT(raw_rgb)
RGB_MATRIX_EFFECT(unlocked)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

#include "dynamic_keymap.h"

static bool active_keys_initialized = false;
static uint8_t active_keys_table[RGB_MATRIX_LED_COUNT] = {0};

static void active_keys_initialize(void) {
    for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
        for (uint8_t col = 0; col < MATRIX_COLS; col++) {
            uint8_t led = g_led_config.matrix_co[row][col];
            if (led < RGB_MATRIX_LED_COUNT && row < 16 && col < 16) {
                active_keys_table[led] = (row << 4) | col;
            }
        }
    }
    active_keys_initialized = true;
}

static bool active_keys(effect_params_t* params) {
    if (!active_keys_initialized) {
        active_keys_initialize();
    }

    RGB_MATRIX_USE_LIMITS(led_min, led_max);
    uint8_t layer = get_highest_layer(layer_state);
    RGB rgb = hsv_to_rgb(rgb_matrix_config.hsv);

    for (uint8_t i = led_min; i < led_max; i++) {
        RGB_MATRIX_TEST_LED_FLAGS();

        uint8_t rowcol = active_keys_table[i];
        uint8_t row = rowcol >> 4;
        uint8_t col = rowcol & 0xF;
        uint16_t keycode = dynamic_keymap_get_keycode(layer, row, col);
        switch (keycode) {
            case KC_NO:
            case KC_TRNS:
                rgb_matrix_set_color(i, 0, 0, 0);
                break;
            default:
                rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
                break;
        }
    }

    return led_max < RGB_MATRIX_LED_COUNT;
}

RGB raw_rgb_data[RGB_MATRIX_LED_COUNT] = {0};

static uint8_t normalize_component(uint8_t component) {
    uint16_t x = (uint16_t)component;
    x *= rgb_matrix_config.hsv.v;  // Multiply by current brightness
    x /= 255;                      // Divide by maximum brightness
    return (uint8_t)x;
}

static RGB normalize_index(uint8_t i) {
    RGB raw = raw_rgb_data[i];
    RGB rgb = {
        .r = normalize_component(raw.r),
        .g = normalize_component(raw.g),
        .b = normalize_component(raw.b),
    };
    return rgb;
}

static bool raw_rgb(effect_params_t* params) {
    RGB_MATRIX_USE_LIMITS(led_min, led_max);
    for (uint8_t i = led_min; i < led_max; i++) {
        RGB_MATRIX_TEST_LED_FLAGS();
        RGB rgb = normalize_index(i);
        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
    }
    return led_max < RGB_MATRIX_LED_COUNT;
}

static uint8_t unlocked_keys[8][2] = {
    {2, 7},  // U
    {4, 6},  // N
    {3, 9},  // L
    {2, 9},  // O
    {4, 3},  // C
    {3, 8},  // K
    {2, 3},  // E
    {3, 3},  // D
};

static uint8_t unlocked_ticks      = 0;
static uint8_t unlocked_i          = 0;
static uint8_t unlocked_leds_count = 0;
static uint8_t unlocked_leds[2]    = {0, 0};

static bool unlocked(effect_params_t* params) {
    RGB_MATRIX_USE_LIMITS(led_min, led_max);

    unlocked_ticks++;

    if (params->init) {
        unlocked_ticks = 0;
        unlocked_i = 0;
    }

    if (unlocked_ticks == 0) {
        if (unlocked_i == 8) {
            unlocked_leds_count = 0;
            unlocked_i = 0;
        } else {
            unlocked_leds_count = rgb_matrix_map_row_column_to_led(unlocked_keys[unlocked_i][0], unlocked_keys[unlocked_i][1], unlocked_leds);
            unlocked_i++;
        }
    }

    for (uint8_t i = led_min; i < led_max; i++) {
        RGB_MATRIX_TEST_LED_FLAGS();

        HSV hsv = {
            .h = i + unlocked_ticks,
            .s = 0xFF,
            .v = 0x70,
        };
        for (uint8_t j = 0; j < unlocked_leds_count; j++) {
            if (i == unlocked_leds[j]) {
                hsv.s = 0;
                hsv.v = 0xFF;
            }
        }

        RGB rgb = hsv_to_rgb(hsv);
        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
    }
    return led_max < RGB_MATRIX_LED_COUNT;
}

#endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS