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/*
Copyright 2020 Hadi Iskandarani

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/  

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0x4849 // HI
#define PRODUCT_ID   0x0601 // 60rgb (1)
#define DEVICE_VER   0x0000 // rev0
#define MANUFACTURER senselessclay
#define PRODUCT      ck60

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14

/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { B3, B2, F1, F4, F5 }
#define MATRIX_COL_PINS { F0, D5, D3, D2, D1, D0, C7, C6, B6, B5, B4, D7, D6, D4 }

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Debounce reduces chatter */
#define DEBOUNCE 5

/* RGB matrix lighting */ 
#define RGB_DI_PIN B1
#define DRIVER_LED_TOTAL 62
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160   // limit brightness to not overamp the USB
#define RGB_MATRIX_LED_FLUSH_LIMIT 16       // 16 is equivalent to limiting to 60fps
#define RGB_DISABLE_AFTER_TIMEOUT 0         // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED      // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_BREATHING
#    define ENABLE_RGB_MATRIX_BAND_VAL
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    define ENABLE_RGB_MATRIX_CYCLE_ALL
#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    define ENABLE_RGB_MATRIX_RAINDROPS
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    define ENABLE_RGB_MATRIX_MULTISPLASH
#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH