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/* Copyright 2018 Salicylic_acid3
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

/* Select hand configuration */

#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

#define RGB_MATRIX_LED_COUNT RGBLED_NUM

#ifdef RGB_MATRIX_ENABLE
#    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
// #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #   define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150  // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#    define RGB_MATRIX_HUE_STEP 8
#    define RGB_MATRIX_SAT_STEP 8
#    define RGB_MATRIX_LIMIT_VAL 50
#    define RGB_MATRIX_VAL_STEP 5
#    define RGB_MATRIX_SPD_STEP 10
#endif