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#include QMK_KEYBOARD_H


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
	[0] = LAYOUT(
        KC_ESC,  KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_DEL,  KC_BSPC,
        KC_PGUP, KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
        KC_PGDN, KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
                 KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, MO(1),
                 KC_LCTL,          KC_LAPO,          KC_BSPC, KC_LGUI, KC_SPC,                    KC_RAPC,                            KC_RCTL
    ),
	[1] = LAYOUT(
        RGB_TOG,  VLK_TOG, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NO,   RESET,
        RGB_MOD,  KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,
        RGB_RMOD, KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_UP,            KC_NO,
                  _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO,   KC_NO,   KC_NO,   KC_LEFT, KC_DOWN, KC_RGHT, _______,
                  _______,          KC_LALT,          _______, _______, _______,                   KC_RALT,                            _______
    ),
	[2] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
                 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
                 _______,          _______,          _______, _______, _______,                   _______,                            _______
    ),
	[3] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
                 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
                 _______,          _______,          _______, _______, _______,                   _______,                            _______
    )
};