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#include "lfk78.h"
#include "issi.h"
#include "lighting.h"
#include "action_layer.h"
#include "process_tap_dance.h"

//Define a shorter 'transparent' key code to make the keymaps more compact
#define KC_TR KC_TRNS

enum keymap_layout {
    VANILLA = 0,  // matches MF68 layout
    CS_GO,        // 0x08
    FUNC,         // 0x10
    SETTINGS,     // 0x20
};

enum {
    TD_ESC_FUNC = 0,
    TD_ESC_CTRL,
    TD_SPC_SPAM
};

bool spam_space = false;


  // {0x00000000, 0xFFFFFFFF, {0x0000, 0x0FFF, 0x0000}}, // base layer - green
  // {0x00000008, 0xFFFFFFF8, {0x07FF, 0x07FF, 0x0000}}, // CSGO layer - orange
  // {0x00000010, 0xFFFFFFF0, {0x0000, 0x0000, 0x0FFF}}, // function layer - blue
  // {0x00000020, 0xFFFFFFE0, {0x0FFF, 0x0000, 0x0FFF}}, // settings layer - magenta
  // {0xFFFFFFFF, 0xFFFFFFFF, {0x0FFF, 0x0FFF, 0x0FFF}}, // unknown layer - REQUIRED - white


// Colors of the layer indicator LED
// This list needs to define layer 0xFFFFFFFF, it is the end of the list, and the unknown layer
const Layer_Info layer_info[] = {
  // Layer     Mask           Red     Green   Blue
  {0x00000000, 0xFFFFFFFF, {0x0000, 0x0FFF, 0x0000}}, // base layer - green
  {0x00000002, 0xFFFFFFFE, {0x07FF, 0x07FF, 0x0000}}, // CSGO layer - orange
  {0x00000004, 0xFFFFFFFC, {0x0000, 0x0000, 0x0FFF}}, // function layer - blue
  {0x00000008, 0xFFFFFFE8, {0x0FFF, 0x0000, 0x0FFF}}, // settings layer - magenta
  {0xFFFFFFFF, 0xFFFFFFFF, {0x0FFF, 0x0FFF, 0x0FFF}}, // unknown layer - REQUIRED - white
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap BASE: (Base Layer) Default Layer
   * ,---------.  ,------------------------------------------------------------.  ,---------.
   * |Vol-|Vol+|  |Esc~| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |  0| - | = |Backspa|  | Ins|PgUp|
   * |---------|  |------------------------------------------------------------|  |---------|
   * | F3 | F4 |  |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|     \|  | Del|PgDn|
   * |---------|  |------------------------------------------------------------|  `---------'
   * | F5 | F6 |  |Control |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |
   * |---------|  |------------------------------------------------------------|  ,----.
   * | F7 | F8 |  |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|  Shift    |  | Up |
   * |---------|  |-------------------------------------------------------------------------.
   * | F9 | F10|  |Func|Alt |Cmd |      Space            |Cmd |Alt |Func |    |Lft| Dn |Rig |
   * `---------'  `------------------------------------------------------'    `-------------'
   */
[VANILLA] = LAYOUT_split_shift(
  KC_VOLD, KC_VOLU,   KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,        KC_BSPC,  LALT(KC_F5), KC_PGUP,
  KC_F3, KC_F4,       KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,      KC_BSLS,  KC_DEL, KC_PGDN,
  KC_F5, KC_F6,       TD(TD_ESC_FUNC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,    KC_ENT,
  KC_F7, KC_F8,       KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,        KC_RSFT, MO(CS_GO),   KC_UP,
  KC_F9, KC_F10,      KC_LCTL, KC_LALT, KC_LGUI,            KC_SPC,            KC_RGUI, KC_RCTL, MO(FUNC),       KC_LEFT, KC_DOWN, KC_RGHT),

[CS_GO] = LAYOUT_split_shift(
  KC_TR, KC_TR,   KC_GESC, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR,       KC_TR,  KC_FN0, KC_TR,
  KC_TR, KC_TR,   KC_TR,  KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR,      KC_TR,  KC_TR, KC_TR,
  KC_TR, KC_TR,   KC_LCTL, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR,    KC_TR,
  KC_TR, KC_TR,   KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR,        KC_TR, KC_TR,   KC_TR,
  KC_TR, KC_TR,   KC_TR, KC_TR, KC_TR,                      KC_TR,                  KC_TR, KC_TR, KC_TR,       KC_TR, KC_TR, KC_TR),

  /* Keymap FUNCTION: Function Layer
   * ,---------.  ,-------------------------------------------------------------.  ,---------.
   * | V- | V+ |  | ` |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete   |  | Ins|Home|
   * |---------|  |-------------------------------------------------------------|  |---------|
   * |    |    |  |Tab  |   |PgU|   |   |   |   |   | Up|   |   |   |   |       |  | Del|End |
   * |---------|  |-------------------------------------------------------------|  `---------'
   * |    |    |  |Control|Hme|PgD|End|   |   |   |Lft|Dwn|Rgt|   |   |         |
   * |---------|  |-------------------------------------------------------------|  ,----.
   * |    |    |  |Shift   |   |Del|   |   |   |   |Mute|V- |V+ |  |TG(SETTINGS)|  | Up |
   * |---------|  |--------------------------------------------------------------------------.
   * |    | F10|  |Func|Win |Alt |        PgD           |Alt |Ctrl |Func |     |Lft| Dn |Rig |
   * `---------'  `------------------------------------------------------'     `-------------'
   */
[FUNC] = LAYOUT_split_shift(
  KC_TR,   KC_TR,    KC_GRV,  KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,          KC_DEL,  TO(CS_GO), KC_HOME,
  KC_TR,   KC_TR,    KC_NO,KC_PGUP, KC_UP, KC_PGDN, KC_HOME, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO,               KC_NO,  KC_TR, KC_END,
  KC_TR,   KC_TR,    KC_TR, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO,            KC_NO,
  KC_TR,   KC_TR,    KC_TR,    KC_NO,  KC_DEL,  KC_NO,  KC_NO, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO,   TG(SETTINGS), KC_NO,  KC_TR,
  KC_TR,   KC_TR,    KC_TR,  KC_TR, KC_TR,                  KC_PGDN,                           KC_TR, KC_TR, KC_TR,            KC_TR,  KC_TR, KC_TR),

  /* Keymap SETTINGS: Settings Layer
   * ,---------.  ,-----------------------------------------------------------.  ,-------------.
   * |    |    |  |FN0 |BL0|BL1|BL2|BL3|   |   |   |   |  |   |BL-|BL+|BL Togl|  |RGB Tog |Val+|
   * |---------|  |-----------------------------------------------------------|  |-------------|
   * |    |    |  |Debug|   |   |   |   |   |   |   |   |   |   |   |  |RGBTst|  |RGB Mode|Val-|
   * |---------|  |-----------------------------------------------------------|  `-------------'
   * |    |    |  |LayrClr|Hz+|MS+|   |   |   |   |   |   |   |   |   |  RST  |
   * |---------|  |-----------------------------------------------------------|  ,----.
   * |    |    |  |ClickTgl|Hz-|MS-|   |   |   |   |   |   |   |   |Layer Clr |  |Hue+|
   * |---------|  |------------------------------------------------------------------------.
   * |    |    |  |    |    |    |      Print Debug      |    |    |     |  |Sat-|Hue-|Sat+|
   * `---------'  `------------------------------------------------------'  `--------------'
   */
[SETTINGS] = LAYOUT_split_shift(
  KC_NO,   KC_NO,    KC_FN0,KC_FN3,KC_FN4,KC_FN5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_DEC, BL_INC, BL_TOGG,    RGB_TOG, RGB_VAI,
  KC_NO,   KC_NO,    DEBUG,  KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,     KC_NO,    RGB_MOD, RGB_VAD,
  KC_NO,   KC_NO,    KC_FN0, KC_FN6,KC_FN8, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,            RESET,
  KC_NO,   KC_NO,    KC_FN10, KC_FN7,KC_FN9, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,          KC_FN0, KC_NO,    RGB_HUI,
  KC_NO,   KC_NO,    KC_NO, KC_NO, KC_NO,                  KC_FN12,                        KC_NO, KC_NO, KC_FN0,     RGB_SAD, RGB_HUD, RGB_SAI),
};


void tap_space_spam_finished(qk_tap_dance_state_t *state, void *user_data) {
    if(get_mods() & (MOD_BIT(KC_LGUI))){
      return;
    }
    if(state->pressed){
        spam_space = true;
    }
    register_code(KC_SPC);
    unregister_code(KC_SPC);
}

void tap_space_spam_reset(qk_tap_dance_state_t *state, void *user_data) {
    spam_space = false;
    unregister_code(KC_SPC);
}

void tap_esc_func_finished(qk_tap_dance_state_t *state, void *user_data) {
    if(state->pressed){
        layer_on(FUNC);
    }else{
        register_code(KC_ESC);
        unregister_code(KC_ESC);
    }
}

void tap_esc_func_reset(qk_tap_dance_state_t *state, void *user_data) {
    layer_off(FUNC);
}

qk_tap_dance_action_t tap_dance_actions[] = {
  [TD_ESC_FUNC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_esc_func_finished, tap_esc_func_reset),
  [TD_SPC_SPAM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_space_spam_finished, tap_space_spam_reset),
};


const uint16_t PROGMEM fn_actions[] = {
    ACTION_FUNCTION(LFK_CLEAR),                               // FN0 - reset layers
    ACTION_FUNCTION(LFK_ESC_TILDE),                           // FN1 - esc+shift = ~, else escape
    ACTION_FUNCTION(LFK_LED_TEST),                            // FN2 - cycle through LEDs for testing
    ACTION_FUNCTION_OPT(LFK_SET_DEFAULT_LAYER, VANILLA),      // FN3 - set base layer to 0 and save
    ACTION_FUNCTION_OPT(LFK_SET_DEFAULT_LAYER, VANILLA),  // FN4 - set base layer to 1 and save
    ACTION_FUNCTION_OPT(LFK_SET_DEFAULT_LAYER, VANILLA),  // FN5 - set base layer to 2 and save
    ACTION_FUNCTION(LFK_CLICK_FREQ_HIGHER),                   // FN6 - Increase Freq of audio click
    ACTION_FUNCTION(LFK_CLICK_FREQ_LOWER),                    // FN7 - Decrease Freq of audio click
    ACTION_FUNCTION(LFK_CLICK_TIME_LONGER),                   // FN8 - Increase length of audio click
    ACTION_FUNCTION(LFK_CLICK_TIME_SHORTER),                  // FN9 - Decrease length of audio click
    ACTION_FUNCTION(LFK_CLICK_TOGGLE),                        // FN10 - Toggle audio click
    ACTION_FUNCTION(LFK_LED_TEST),                            // FN11 - cycle through LEDs for testing
    ACTION_FUNCTION(LFK_DEBUG_SETTINGS),                      // FN12 - prints LED and click settings to HID
  };


const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
      }
    return MACRO_NONE;
};

void matrix_init_user(void) {

}

void matrix_scan_user(void) {
    if(spam_space && !(get_mods() & (MOD_BIT(KC_LGUI)))){
        register_code(KC_SPC);
        unregister_code(KC_SPC);
    }
}


bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  if((layer_state & (1 << CS_GO)) && (keycode == 44)){
    if(get_mods() & (MOD_BIT(KC_LGUI))){
      return false;
    }
  }
  return true;
}

void led_set_user(uint8_t usb_led) {

}