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#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
KC_PGUP, KC_HOME, KC_END , KC_PGDN
),
[_LOWER] = LAYOUT(
BL_STEP, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_LBRC, KC_RBRC, KC_P4, KC_P5, KC_P6, KC_PLUS, KC_PIPE,
QK_BOOT, _______, RGB_HUD, RGB_SAD, RGB_VAD, KC_LCBR, KC_RCBR, KC_P1, KC_P2, KC_P3, KC_SLSH, _______,
KC_GRV, _______, _______, _______, _______, KC_DEL, _______, _______, KC_P0, KC_PDOT, _______, _______,
_______, _______, _______, _______
),
[_RAISE] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_MPRV, KC_MNXT, KC_VOLU, _______, KC_UNDS, KC_EQL, KC_F1, KC_F2, KC_F3, KC_F4, KC_BSLS,
KC_MUTE, KC_MSTP, KC_MPLY, KC_VOLD, _______, KC_MINS, KC_PLUS, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9,
_______, _______, _______, _______, _______, _______, _______, _______, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______
),
};
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