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/*
Copyright 2021 Mathias Strand <m.strand91@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H
#include "keymap_swedish.h"

//Nordic(swedish) signs

enum layer_names {
    _DVORAK,
    _COLEMAK,
    _QWERTY,
    _GAMING,
    _NUMPAD,
    _LOWER,
    _RAISE,
    _ADJUST
};


enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  DVORAK,
  COLEMAK,
  GAMING,
  NUMPAD,
  LOWER,
  RAISE,
  ADJUST
};

#define SE_YEN ALGR(SE_6) //isn't in the swedish_keymap.h
#define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del
#define KC_TSKMGR LCTL(S(KC_ESC)) // Ctrl shift esc
#define KC_Close RALT(KC_F4) // Alt F4
#define KC_MEH1 MEH(KC_1)  // crtl shift alt 1
#define KC_MEH2 MEH(KC_2)  //
#define KC_MEH3 MEH(KC_3)  //
#define KC_MEH4 MEH(KC_4)  //
#define KC_MEH5 MEH(KC_5)  //


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_QWERTY] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI,                            KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_TAB , KC_Q   , KC_W   , KC_E   , KC_R   , KC_T   ,                            KC_Y   , KC_U   , KC_I   , KC_O   , KC_P   , SE_ARNG,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_LCTL, KC_A   , KC_S   , KC_D   , KC_F   , KC_G   ,                            KC_H   , KC_J   , KC_K   , KC_L   , SE_ODIA, SE_ADIA,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      KC_LSFT, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   , NUMPAD,          KC_ENT , KC_N   , KC_M   , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                     KC_LALT, LOWER, KC_BSPC,                     KC_SPC ,  RAISE , KC_LALT
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),

  [_GAMING] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      KC_ESC , KC_1   , KC_2   , KC_3   , KC_4   , KC_5   ,                            KC_6   , KC_7   , KC_8   , KC_9   , KC_0   , KC_ESC ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_TAB , KC_Q   , KC_W   , KC_E   , KC_R   , KC_T   ,                            KC_Y   , KC_U   , KC_I   , KC_O   , KC_P   , KC_DEL ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_LCTL, KC_A   , KC_S   , KC_D   , KC_F   , KC_G   ,                            KC_H   , KC_J   , KC_K   , KC_L   , SE_ODIA, KC_RCTL,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      KC_LSFT, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   , NUMPAD,          KC_ENT , KC_N   , KC_M   , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                     KC_LALT, LOWER , KC_BSPC,                   KC_SPC , RAISE, KC_LALT
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),

 [_DVORAK] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI,                            KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_TAB , SE_ARNG, SE_ADIA, SE_ODIA, KC_P   , KC_Y   ,                            KC_F   , KC_G   , KC_C   , KC_R   , KC_L   ,KC_DEL  ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_LCTL, KC_A   , KC_O   , KC_E   , KC_U   , KC_I   ,                            KC_D   , KC_H   , KC_T   , KC_N   , KC_S   ,KC_RCTL ,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      KC_LSFT, KC_DOT , KC_Q   , KC_J   , KC_K   , KC_X   , NUMPAD,          KC_ENT , KC_B   , KC_M   , KC_W   , KC_V   , KC_Z   ,KC_RSFT ,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                     KC_LALT, LOWER, KC_BSPC,                   KC_SPC , RAISE, KC_LALT
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),

 [_COLEMAK] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI,                            KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_TAB , KC_Q   , KC_W   , KC_F   , KC_P   , KC_G   ,                            KC_J   , KC_L   , KC_U   , KC_Y   , SE_ARNG, SE_ADIA,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      KC_LCTL, KC_A   , KC_R   , KC_S   , KC_T   , KC_D   ,                            KC_H   , KC_N   , KC_E   , KC_I   , KC_O   , SE_ODIA,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      KC_LSFT, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   , NUMPAD,          KC_ENT , KC_K   , KC_M   , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                     KC_LALT, LOWER, KC_BSPC,                   KC_SPC , RAISE, KC_LALT
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),


  [_NUMPAD] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  , KC_F6  ,                            KC_F7  , KC_F8  , KC_F9  , KC_F10 , KC_F11 , KC_F12 ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      _______, KC_MEH1, KC_BTN2, KC_MS_U, KC_BTN1, KC_CATDEL,                          KC_PIPE, KC_P7  , KC_P8  , KC_P9  , KC_SLSH, _______,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      _______, KC_MEH4, KC_MS_L, KC_MS_D, KC_MS_R, KC_TSKMGR,                          KC_COMM, KC_P4  , KC_P5  , KC_P6  , KC_MINS, _______,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      _______, KC_MEH5, KC_ACL0, KC_ACL1, KC_ACL2, KC_MEH3, _______,         KC_PENT , KC_DOT , KC_P1  , KC_P2  , KC_P3  , KC_P0  , _______,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                     KC_LALT , LOWER, KC_BSPC,                  _______, RAISE, KC_NLCK
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),


  [_LOWER] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  , KC_F6  ,                            KC_F7  , KC_F8  , KC_F9  , KC_F10 , KC_F11 , KC_F12 ,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      _______, KC_CAPS, KC_PGUP, KC_UP  , KC_PGDN, KC_ESC,                             KC_RCBR, KC_EXLM, KC_ASTR, KC_LPRN, KC_UNDS, _______,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END,                             KC_RPRN, KC_QUES, SE_LBRC, SE_RBRC, KC_LABK, _______,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      _______, KC_ENT , _______, _______, _______, KC_DEL , _______,          _______, KC_RABK, SE_LABK, SE_LCBR, SE_RCBR, SE_RABK, _______,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                      _______, _______, _______,                  _______, _______, _______ 
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),

  [_RAISE] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      SE_TILD, KC_EXLM, KC_GRV , KC_EQL , KC_DLR , KC_PERC,                            SE_PND , SE_EURO , SE_YEN, SE_RCBR, KC_RPRN, _______,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
     _______ , SE_PIPE , SE_AT , KC_HASH, KC_DQT , KC_PERC,                            KC_PIPE, KC_7   , KC_8   , KC_9   , KC_PMNS, KC_PSLS,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
     _______ , SE_BSLS, SE_TILD, SE_SLSH, KC_AMPR, KC_BSLS,                            KC_COMM, KC_4   ,  KC_5  ,  KC_6  , KC_PPLS, KC_PAST,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
     _______ , KC_PIPE, SE_CURR, KC_PLUS, KC_CIRC, KC_TILD, _______ ,        KC_PENT , KC_DOT , KC_1   , KC_2   , KC_3   , KC_0   , KC_PEQL,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                     _______ , _______ , KC_DEL  ,               _______, _______, _______
  //                                `--------+--------+--------'                `--------+--------+--------'
  ),

  [_ADJUST] = LAYOUT(
  //,--------+--------+--------+--------+--------+--------.                          ,--------+--------+--------+--------+--------+--------.
      _______, GAMING , DVORAK , COLEMAK , QWERTY , QK_BOOT,                         _______, _______, _______, _______, KC_PWR,    QK_BOOT,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      _______, _______, _______,LGUI(KC_UP),_______,LALT(KC_F4),                       _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
  //|--------+--------+--------+--------+--------+--------|                          |--------+--------+--------+--------+--------+--------|
      _______, _______,LGUI(KC_LEFT),LGUI(KC_DOWN),LGUI(KC_RGHT),_______,             _______,  DEBUG  , RGB_HUD, RGB_SAD, RGB_VAD, BL_STEP,
  //|--------+--------+--------+--------+--------+--------+--------.        ,--------|--------+--------+--------+--------+--------+--------|
      _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
  //`--------+--------+--------+----+---+--------+--------+--------/        \--------+--------+--------+---+----+--------+--------+--------'
                                      _______, _______, _______,                  _______, _______, _______
  //                                `--------+--------+--------'                `--------+--------+--------'
  )

};



bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {set_single_persistent_default_layer(_QWERTY);}
      return false;

    case DVORAK:
      if (record->event.pressed) {set_single_persistent_default_layer(_DVORAK);}
      return false;

    case NUMPAD:
      if (record->event.pressed) {layer_invert(_NUMPAD);}
      return false;
      
    case COLEMAK:
      if (record->event.pressed) {set_single_persistent_default_layer(_COLEMAK);}
      return false;

    case GAMING:
      if (record->event.pressed) {set_single_persistent_default_layer(_GAMING);}
      return false;

    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;

  }
  return true;
}