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#include QMK_KEYBOARD_H
enum layer {
LAYER_FIRST,
LAYER_SECOND,
};
/* Switch to second layer when held. */
#define LY_SECND MO(LAYER_SECOND)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* First layer (F1-F6) */
[LAYER_FIRST] = LAYOUT(
KC_MUTE, LY_SECND, BL_TOGG,
KC_F4, KC_F5, KC_F6,
KC_F1, KC_F2, KC_F3
),
/* Second layer (F7-F12) */
[LAYER_SECOND] = LAYOUT(
_______, _______, _______,
KC_F10, KC_F11, KC_F12,
KC_F7, KC_F8, KC_F9
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
switch (index) {
/* Top-left encoder (volume): */
case 0:
tap_code(clockwise ? KC_VOLU : KC_VOLD);
break;
/* Top-right encoder (backlight brightness): */
case 1:
if (clockwise) {
backlight_increase();
} else {
backlight_decrease();
}
break;
}
}
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